Player Matchup

King Arthur
King Arthur
CACTUSMASTER420
King Arthur
Level 120
God Stats
2W - 1L
1,694 SR
Queue Stats
62W - 61L
1,565 Elo+
Party 1
Ullr
Ullr
KingOfDragons64
Ullr
Level 158
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 10L
1,648 Elo+
Party 1
Scylla
Scylla
Trekker275
Scylla
Level 133
God Stats
7W - 8L
1,500 SR
Queue Stats
119W - 107L
1,510 Elo+
Solo
Team Averages
Level 137
1,498 SR
1,574 Elo+

VS

Team Averages
Level 96
1,519 SR
1,617 Elo+
Arachne
Arachne
BillyBobWomack
Arachne
Level 76
God Stats
15W - 8L
1,640 SR
Queue Stats
170W - 141L
1,574 Elo+
Solo
Sylvanus
Sylvanus
Whoisthisuser
Sylvanus
Level 127
God Stats
4W - 3L
1,418 SR
Queue Stats
58W - 45L
1,635 Elo+
Solo
Hel
Hel
miniritzfromage
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CACTUSMASTER420
King Arthur
15
3 / 6 / 2
8,960
747
8,703
15,566
11,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 2 / 3
8,625
719
8,946
11,640
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Trekker275
Scylla
12
1 / 7 / 4
8,092
674
8,071
11,372
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,572
881
12,592
12,556
6,281
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Whoisthisuser
Sylvanus
15
6 / 3 / 7
9,749
812
11,795
16,125
16,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
4 / 2 / 6
9,415
785
10,415
9,776
4,157
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
15
15
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
King Arthur
CACTUSMASTER420
King Arthur
3
6
2
0.67
L
1
2
3
1.25
L
Scylla
Trekker275
Scylla
1
7
4
0.43
W
Sylvanus
Whoisthisuser
Sylvanus
6
3
7
3.17
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
34,802
38,578
Taken
38,457
19,614
Mitigated
26,589
1,433
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,592
8,778
0
3,833
12,556
6,281
2,467
2,348
10,198
0
47,291
L
King Arthur
CACTUSMASTER420
King Arthur
8,703
1,109
0
268
15,566
11,408
0
7,634
7,932
1,064
25,242
L
8,946
2,828
0
705
11,640
4,722
0
6,285
5,355
0
52,861
L
Scylla
Trekker275
Scylla
8,071
548
0
460
11,372
3,484
0
7,922
3,443
17,767
0
W
Sylvanus
Whoisthisuser
Sylvanus
11,795
2,356
2,273
4,289
16,125
16,151
15
4,457
11,628
28,092
1,497
W
10,415
1,358
5,621
5,135
9,776
4,157
49
2,137
7,609
40,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
29,736
183
Minions Killed
151
0
Camps Cleared
0
613,928
Distance Traveled
682,095
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,572
881
61
5
0
265,002
0
L
King Arthur
8,960
747
48
4
0
193,219
0
L
Ullr
8,625
719
96
8
0
214,243
0
L
Scylla
8,092
674
39
3
0
206,466
1
W
Sylvanus
9,749
812
47
4
0
197,465
0
W
Hel
9,415
785
43
4
0
219,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role