Player Matchup

Bacchus
Bacchus
Platinum III
Cod3Kiehl
Bacchus
Platinum III
Level 187
God Stats
16W - 19L
1,805 SR
Queue Stats
259W - 236L
1,878 MMR
Solo
Thoth
Thoth
Diamond V
DeezyD
Thoth
Diamond V
Level 157
God Stats
3W - 2L
1,564 SR
Queue Stats
392W - 378L
1,957 MMR
Solo
Anhur
Anhur
Diamond V
ReeeeeBug
Anhur
Diamond V
Level 108
God Stats
30W - 19L
1,640 SR
Queue Stats
247W - 231L
2,068 MMR
Solo
Bellona
Bellona
Platinum II
Whatshot
Bellona
Platinum II
Level 150
God Stats
4W - 1L
1,592 SR
Queue Stats
47W - 26L
1,880 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Yoitzgamedaddy
Tsukuyomi
Platinum I
Level 155
God Stats
25W - 19L
1,580 SR
Queue Stats
170W - 146L
1,891 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,636 SR
1,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,530 SR
1,938 MMR
Chiron
Chiron
Platinum I
DibyDonut
Chiron
Platinum I
Level 112
God Stats
6W - 2L
1,866 SR
Queue Stats
64W - 54L
2,027 MMR
Solo
Nike
Nike
Platinum III
Dullknee
Nike
Platinum III
Level 108
God Stats
1W - 3L
1,167 SR
Queue Stats
847W - 834L
1,873 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
PlzFixMatchMakin
Sylvanus
Platinum IV
Level 64
God Stats
10W - 11L
1,595 SR
Queue Stats
130W - 102L
1,868 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Vulcoh
Morgan Le Fay
Masters
Level 164
God Stats
11W - 5L
1,803 SR
Queue Stats
303W - 300L
2,054 MMR
Solo
Athena
Athena
Platinum IV
namechanged167
Athena
Platinum IV
Level 202
God Stats
5W - 12L
1,219 SR
Queue Stats
237W - 251L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cod3Kiehl
Bacchus
13
0 / 0 / 2
7,756
517
3,904
8,361
7,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
DeezyD
Thoth
14
0 / 1 / 2
8,345
556
5,457
3,993
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ReeeeeBug
Anhur
19
3 / 0 / 0
10,574
705
4,371
5,975
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Whatshot
Bellona
17
7 / 0 / 0
11,031
735
17,412
17,033
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Yoitzgamedaddy
Tsukuyomi
15
3 / 1 / 2
8,867
591
8,786
10,613
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThanatosUllrAphrodite

VS

Bans
OdinLancelotSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DibyDonut
Chiron
12
0 / 3 / 0
6,611
441
3,425
6,791
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nike
13
0 / 5 / 0
7,955
530
6,319
18,232
11,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 0
6,731
449
5,597
15,515
9,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Vulcoh
Morgan Le Fay
15
2 / 1 / 0
8,263
551
5,146
6,901
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 2 / 1
6,171
411
2,360
9,605
8,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
13
Kills
2
2
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cod3Kiehl
Bacchus
0
0
2
1
W
Thoth
DeezyD
Thoth
0
1
2
1
L
Chiron
DibyDonut
Chiron
0
3
0
0
L
Nike
0
5
0
0
L
0
2
0
0
W
Anhur
ReeeeeBug
Anhur
3
0
0
3
L
Morgan Le Fay
Vulcoh
Morgan Le Fay
2
1
0
2
W
Bellona
Whatshot
Bellona
7
0
0
7
W
Tsukuyomi
Yoitzgamedaddy
Tsukuyomi
3
1
2
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,930
Damage
22,847
45,975
Taken
57,044
32,099
Mitigated
33,825
27,243
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cod3Kiehl
Bacchus
3,904
687
1,754
3,033
8,361
7,885
0
2,565
5,700
21,820
0
W
Thoth
DeezyD
Thoth
5,457
271
0
1,317
3,993
1,368
138
2,231
1,498
65,461
3,277
L
Chiron
DibyDonut
Chiron
3,425
1,863
313
1,217
6,791
2,323
0
704
6,058
0
48,742
L
Nike
6,319
807
0
6,027
18,232
11,060
0
0
17,124
0
69,709
L
5,597
1,060
1,489
7,732
15,515
9,017
0
2,664
12,517
51,261
0
W
Anhur
ReeeeeBug
Anhur
4,371
2,553
0
3,372
5,975
2,535
2,543
1,895
4,080
0
118,665
L
Morgan Le Fay
Vulcoh
Morgan Le Fay
5,146
203
0
2,666
6,901
2,696
0
2,696
3,751
76,095
1,159
W
Bellona
Whatshot
Bellona
17,412
5,686
0
10,925
17,033
16,040
339
2,417
13,450
0
99,739
W
Tsukuyomi
Yoitzgamedaddy
Tsukuyomi
8,786
1,779
0
6,842
10,613
4,271
266
3,548
6,869
0
73,475
L
2,360
592
0
1,636
9,605
8,729
0
2,280
7,012
14,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
35,731
641
Minions Killed
491
0
Camps Cleared
0
1,589,262
Distance Traveled
1,494,294
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,756
517
23
2
0
325,689
3
W
Thoth
8,345
556
148
10
0
284,774
2
L
Chiron
6,611
441
82
5
0
294,612
1
L
Nike
7,955
530
139
9
0
256,334
1
L
Sylvanus
6,731
449
85
6
0
308,991
0
W
Anhur
10,574
705
185
12
0
285,080
0
L
Morgan Le Fay
8,263
551
170
11
0
305,758
3
W
Bellona
11,031
735
162
11
0
322,240
0
W
Tsukuyomi
8,867
591
123
8
0
371,479
2
L
Athena
6,171
411
15
1
0
328,599
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role