Player Matchup

Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Grandmaster
BiggyDoinks
Cu Chulainn
Grandmaster
Level 159
God Stats
105W - 85L
1,651 SR
Queue Stats
495W - 422L
3,194 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Jhòr
Gilgamesh
Masters
Level 142
God Stats
7W - 7L
1,556 SR
Queue Stats
117W - 104L
3,056 MMR
Solo
Amaterasu
Amaterasu
Masters
Snoddy
Amaterasu
Masters
Level 190
God Stats
3W - 3L
1,714 SR
Queue Stats
61W - 48L
2,719 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
TаylorSwift
Ah Muzen Cab
Masters
Level 119
God Stats
14W - 13L
1,590 SR
Queue Stats
235W - 206L
2,697 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,602 SR
2,633 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 202
1,595 SR
2,922 MMR
Ix Chel
Ix Chel
Grandmaster
Choampa
Ix Chel
Grandmaster
Level 168
God Stats
4W - 2L
1,727 SR
Queue Stats
328W - 297L
3,258 MMR
Solo
Scylla
Scylla
Masters
Duck3y
Scylla
Masters
Level 233
God Stats
1W - 3L
1,351 SR
Queue Stats
332W - 299L
3,027 MMR
Solo
Rama
Rama
Masters
Naythe
Rama
Masters
Level 151
God Stats
5W - 3L
1,758 SR
Queue Stats
60W - 36L
2,713 MMR
Party 1
Sylvanus
Sylvanus
Masters
Nika
Sylvanus
Masters
Level 313
God Stats
4W - 7L
1,330 SR
Queue Stats
742W - 683L
3,000 MMR
Solo
Hercules
Hercules
Masters
Seagyll
Hercules
Masters
Level 145
God Stats
25W - 13L
1,807 SR
Queue Stats
457W - 392L
2,611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
5 / 0 / 2
6,456
646
13,917
7,980
3,042
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
BiggyDoinks
Cu Chulainn
12
2 / 0 / 0
6,937
694
4,726
6,226
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Jhòr
Gilgamesh
11
2 / 1 / 4
5,904
590
5,951
9,203
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Snoddy
Amaterasu
10
1 / 1 / 4
5,897
590
4,146
12,738
7,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TаylorSwift
Ah Muzen Cab
12
2 / 1 / 4
6,355
636
5,515
6,326
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SobekNe ZhaAthenaHeimdallrOsiris

VS

Bans
ThothRaNeithBellonaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Choampa
Ix Chel
11
1 / 2 / 1
5,892
589
4,434
5,382
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Duck3y
Scylla
10
0 / 1 / 1
5,521
552
4,461
5,744
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Naythe
Rama
9
1 / 2 / 0
4,963
496
6,687
9,548
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Nika
Sylvanus
9
0 / 4 / 1
5,064
506
5,543
12,108
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Seagyll
Hercules
9
1 / 3 / 1
5,102
510
6,267
11,002
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
3
3
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
2
6
W
Cu Chulainn
BiggyDoinks
Cu Chulainn
2
0
0
2
L
Ix Chel
Choampa
Ix Chel
1
2
1
0.75
L
Scylla
Duck3y
Scylla
0
1
1
0.5
W
Gilgamesh
Jhòr
Gilgamesh
2
1
4
4
L
Rama
Naythe
Rama
1
2
0
0.5
L
Sylvanus
Nika
Sylvanus
0
4
1
0.13
L
Hercules
Seagyll
Hercules
1
3
1
0.5
W
Amaterasu
Snoddy
Amaterasu
1
1
4
3
W
Ah Muzen Cab
TаylorSwift
Ah Muzen Cab
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,255
Damage
27,392
42,473
Taken
43,784
20,254
Mitigated
20,609
16,521
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,917
7,415
0
5,398
7,980
3,042
0
2,464
5,502
0
62,966
W
Cu Chulainn
BiggyDoinks
Cu Chulainn
4,726
671
0
2,116
6,226
3,730
0
2,440
3,562
6,314
52,755
L
Ix Chel
Choampa
Ix Chel
4,434
527
638
1,186
5,382
2,241
0
78
5,304
43,645
0
L
Scylla
Duck3y
Scylla
4,461
821
0
1,335
5,744
1,663
0
134
5,610
35,668
799
W
Gilgamesh
Jhòr
Gilgamesh
5,951
2,416
0
3,704
9,203
3,612
0
2,779
6,342
0
42,785
L
Rama
Naythe
Rama
6,687
5,318
0
2,976
9,548
2,947
0
100
9,448
0
41,547
L
Sylvanus
Nika
Sylvanus
5,543
1,725
951
3,238
12,108
8,208
0
99
12,009
17,593
2,541
L
Hercules
Seagyll
Hercules
6,267
2,998
0
5,027
11,002
5,550
0
270
10,732
0
39,179
W
Amaterasu
Snoddy
Amaterasu
4,146
2,596
0
4,845
12,738
7,760
0
3,027
9,671
605
15,970
W
Ah Muzen Cab
TаylorSwift
Ah Muzen Cab
5,515
2,216
0
458
6,326
2,110
0
2,479
3,847
0
51,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
26,542
382
Minions Killed
360
0
Camps Cleared
0
1,135,272
Distance Traveled
972,622
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,456
646
106
11
0
179,814
2
W
Cu Chulainn
6,937
694
106
11
0
228,801
1
L
Ix Chel
5,892
589
94
9
0
191,500
0
L
Scylla
5,521
552
90
9
0
200,872
0
W
Gilgamesh
5,904
590
69
7
0
247,282
0
L
Rama
4,963
496
72
7
0
173,970
0
L
Sylvanus
5,064
506
24
2
0
191,465
0
L
Hercules
5,102
510
80
8
0
214,815
0
W
Amaterasu
5,897
590
13
1
0
242,299
0
W
Ah Muzen Cab
6,355
636
88
9
0
237,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role