Player Matchup

Xbalanque
Xbalanque
ArmorEvoIution
Xbalanque
Level 168
God Stats
4W - 0L
1,725 SR
Queue Stats
140W - 128L
1,486 Elo+
Solo
Da Ji
Da Ji
BloodHug
Da Ji
Level 104
God Stats
3W - 2L
1,725 SR
Queue Stats
64W - 46L
1,695 Elo+
Party 1
Nu Wa
Nu Wa
NotEnoughSpoons
Nu Wa
Level 133
God Stats
2W - 1L
1,503 SR
Queue Stats
141W - 148L
1,540 Elo+
Solo
Raijin
Raijin
fabricio-03-02
Raijin
Level 313
God Stats
3W - 0L
1,878 SR
Queue Stats
215W - 127L
1,613 Elo+
Solo
Vamana
Vamana
thetruegod27
Vamana
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
297W - 294L
1,529 Elo+
Party 1
Team Averages
Level 175
1,666 SR
1,573 Elo+

VS

Team Averages
Level 160
1,490 SR
1,516 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Crispierick
Thoth
Level 159
God Stats
1W - 2L
1,550 SR
Queue Stats
133W - 116L
1,571 Elo+
Party 2
Osiris
Osiris
Qpac06
Osiris
Level 175
God Stats
1W - 3L
1,399 SR
Queue Stats
287W - 309L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArmorEvoIution
Xbalanque
13
4 / 1 / 12
7,623
953
11,031
5,128
2,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
BloodHug
Da Ji
12
3 / 1 / 9
6,949
869
4,362
5,969
3,182
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
5 / 1 / 10
7,783
973
9,561
2,994
1,101
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 2 / 12
6,641
830
6,320
5,555
2,363
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vamana
14
4 / 1 / 12
8,064
1,008
8,820
7,103
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 5
7,223
903
2,393
8,994
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon
 
Charon
12
0 / 3 / 6
6,829
854
4,531
8,351
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cliodhna
 
Cliodhna
12
2 / 4 / 1
6,822
853
3,532
9,643
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,669
709
2,405
5,206
1,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
Qpac06
Osiris
12
4 / 5 / 1
6,836
855
10,084
11,219
11,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
16
Kills
6
6
Deaths
16
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
5
2.5
L
Charon
 
Charon
0
3
6
1
L
Cliodhna
 
Cliodhna
2
4
1
0.63
W
Xbalanque
ArmorEvoIution
Xbalanque
4
1
12
10
W
Da Ji
BloodHug
Da Ji
3
1
9
7.5
L
0
3
0
0
W
5
1
10
10
L
Osiris
Qpac06
Osiris
4
5
1
0.9
W
0
2
12
3
W
Vamana
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,094
Damage
22,945
26,749
Taken
43,413
13,861
Mitigated
36,669
9,611
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,393
21
328
1,307
8,994
10,502
0
2,626
5,979
11,609
0
L
Charon
 
Charon
4,531
261
888
1,332
8,351
8,035
0
3,261
4,701
10,623
0
L
Cliodhna
 
Cliodhna
3,532
417
422
1,364
9,643
4,738
0
2,353
6,787
0
17,629
W
Xbalanque
ArmorEvoIution
Xbalanque
11,031
2,142
1,166
1,212
5,128
2,190
56
2,027
3,101
0
22,126
W
Da Ji
BloodHug
Da Ji
4,362
902
0
313
5,969
3,182
0
2,465
3,504
0
5,015
L
2,405
63
649
580
5,206
1,676
0
1,889
3,193
12,946
0
W
9,561
4,559
449
248
2,994
1,101
0
1,921
1,073
23,799
61
L
Osiris
Qpac06
Osiris
10,084
1,451
1,393
1,279
11,219
11,718
0
4,807
5,921
3,176
13,841
W
6,320
727
983
1,246
5,555
2,363
0
2,288
3,267
14,120
0
W
Vamana
8,820
2,711
1,288
2,706
7,103
5,025
0
2,494
4,609
0
15,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
33,379
98
Minions Killed
90
0
Camps Cleared
0
792,811
Distance Traveled
754,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,223
903
3
0
0
165,262
0
L
Charon
6,829
854
19
2
0
163,277
0
L
Cliodhna
6,822
853
32
4
0
160,613
0
W
Xbalanque
7,623
953
29
4
0
149,634
0
W
Da Ji
6,949
869
4
1
0
160,278
0
L
Thoth
5,669
709
21
3
0
110,797
0
W
Nu Wa
7,783
973
27
3
0
164,456
0
L
Osiris
6,836
855
15
2
0
154,997
0
W
Raijin
6,641
830
23
3
0
141,923
0
W
Vamana
8,064
1,008
15
2
0
176,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role