Player Matchup

Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver II
LPQS Suizo
Danzaburou
Silver II
Level 159
God Stats
2W - 3L
1,524 SR
Queue Stats
18W - 24L
1,491 MMR
Solo
He Bo
He Bo
Gold III
Spritzvin_
He Bo
Gold III
Level 125
God Stats
0W - 2L
1,517 SR
Queue Stats
147W - 154L
1,374 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
haza060
Kumbhakarna
Gold V
Level 146
God Stats
1W - 3L
1,207 SR
Queue Stats
53W - 52L
1,489 MMR
Solo
Mercury
Mercury
Bronze III
xxSUAREZxx_11
Mercury
Bronze III
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 51L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,450 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,581 SR
1,468 MMR
Cliodhna
Cliodhna
Silver I
Faciit
Cliodhna
Silver I
Level 167
God Stats
2W - 0L
1,706 SR
Queue Stats
7W - 9L
1,486 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Pfcrio
Cu Chulainn
Platinum V
Level 103
God Stats
3W - 9L
1,339 SR
Queue Stats
183W - 178L
1,488 MMR
Solo
Izanami
Izanami
Silver III
SoulMort1
Izanami
Silver III
Level 61
God Stats
2W - 0L
1,691 SR
Queue Stats
4W - 7L
1,431 MMR
Solo
The Morrigan
The Morrigan
Gold III
SumerKing
The Morrigan
Gold III
Level 122
God Stats
6W - 10L
1,406 SR
Queue Stats
59W - 60L
1,489 MMR
Solo
Bacchus
Bacchus
Silver III
Ulticrow
Bacchus
Silver III
Level 116
God Stats
1W - 0L
1,761 SR
Queue Stats
14W - 10L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
4 / 3 / 1
10,260
570
15,613
20,324
16,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LPQS Suizo
Danzaburou
16
4 / 3 / 0
9,699
539
8,922
12,201
5,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
16
2 / 5 / 0
9,213
512
7,808
13,544
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
haza060
Kumbhakarna
9
1 / 2 / 2
7,172
398
3,498
8,593
6,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
13
0 / 3 / 3
7,517
418
2,831
11,313
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BellonaArachneThothAo Kuang

VS

Bans
ThanatosOsirisZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Faciit
Cliodhna
18
8 / 0 / 5
11,060
614
9,545
17,347
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
Pfcrio
Cu Chulainn
17
2 / 4 / 3
10,581
588
12,594
18,618
11,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Izanami
SoulMort1
Izanami
14
1 / 5 / 3
8,858
492
3,971
10,725
4,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SumerKing
The Morrigan
18
3 / 2 / 3
10,992
611
6,391
7,743
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
Ulticrow
Bacchus
13
2 / 0 / 4
9,259
514
9,725
11,797
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
11
Kills
16
16
Deaths
11
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
3
1
1.5
W
Cliodhna
Faciit
Cliodhna
8
0
5
10.5
L
Danzaburou
LPQS Suizo
Danzaburou
4
3
0
1.33
W
Cu Chulainn
Pfcrio
Cu Chulainn
2
4
3
0.88
W
Izanami
SoulMort1
Izanami
1
5
3
0.5
L
He Bo
2
5
0
0.4
W
The Morrigan
SumerKing
The Morrigan
3
2
3
2.25
W
Bacchus
Ulticrow
Bacchus
2
0
4
4
L
Kumbhakarna
haza060
Kumbhakarna
1
2
2
1
L
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
42,226
65,975
Taken
66,230
38,384
Mitigated
37,580
19,391
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
15,613
5,970
0
7,802
20,324
16,939
0
2,304
17,878
1,738
93,590
W
Cliodhna
Faciit
Cliodhna
9,545
1,752
0
11,080
17,347
7,751
572
3,731
13,418
0
98,336
L
Danzaburou
LPQS Suizo
Danzaburou
8,922
3,821
0
4,634
12,201
5,715
440
5,059
7,142
0
81,023
W
Cu Chulainn
Pfcrio
Cu Chulainn
12,594
1,896
0
6,544
18,618
11,050
264
762
17,856
46
86,075
W
Izanami
SoulMort1
Izanami
3,971
2,904
0
2,248
10,725
4,067
1,474
1,379
9,346
0
60,467
L
He Bo
7,808
214
0
3,175
13,544
4,731
0
2,840
10,340
87,011
1,001
W
The Morrigan
SumerKing
The Morrigan
6,391
825
0
1,070
7,743
3,190
0
4,142
3,261
77,738
3,761
W
Bacchus
Ulticrow
Bacchus
9,725
1,586
0
3,011
11,797
11,522
172
2,671
9,098
30,882
0
L
Kumbhakarna
haza060
Kumbhakarna
3,498
421
0
3,413
8,593
6,055
0
2,416
6,177
17,807
176
L
Mercury
2,831
488
0
367
11,313
4,944
0
2,456
8,791
0
54,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
50,750
529
Minions Killed
608
0
Camps Cleared
0
1,617,356
Distance Traveled
1,869,492
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,260
570
145
8
0
319,836
3
W
Cliodhna
11,060
614
133
7
0
408,378
0
L
Danzaburou
9,699
539
133
7
0
324,602
2
W
Cu Chulainn
10,581
588
158
9
0
359,421
4
W
Izanami
8,858
492
121
7
0
346,496
0
L
He Bo
9,213
512
145
8
0
327,435
1
W
The Morrigan
10,992
611
163
9
0
357,172
2
W
Bacchus
9,259
514
33
2
0
398,025
0
L
Kumbhakarna
7,172
398
20
1
0
249,354
4
L
Mercury
7,517
418
86
5
0
396,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role