Player Matchup

Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KanDaVasi
Mulan
Level 129
God Stats
10W - 11L
1,576 SR
Queue Stats
309W - 295L
1,421 Elo+
Solo
Artemis
Artemis
Pokesnowfan
Artemis
Level 68
God Stats
9W - 11L
1,507 SR
Queue Stats
21W - 31L
1,459 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,476 Elo+

VS

Team Averages
Level 85
1,547 SR
1,507 Elo+
Sylvanus
Sylvanus
CrypticGRMLN
Sylvanus
Level 109
God Stats
11W - 5L
1,699 SR
Queue Stats
107W - 114L
1,482 Elo+
Party 1
Surtr
Surtr
I 4YEO I
Surtr
Level 60
God Stats
12W - 7L
1,549 SR
Queue Stats
95W - 84L
1,504 Elo+
Solo
Izanami
Izanami
Ourknighthood
Izanami
Level 26
God Stats
9W - 8L
1,509 SR
Queue Stats
85W - 82L
1,492 Elo+
Party 1
Poseidon
Poseidon
Ron3n
Poseidon
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,529 Elo+
Solo
Kali
Kali
i Yuhta i
Kali
Level 88
God Stats
11W - 9L
1,476 SR
Queue Stats
143W - 118L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 3 / 1
7,035
503
6,341
8,455
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hel
 
Hel
13
1 / 0 / 1
6,725
480
6,796
9,142
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
 
Geb
10
0 / 1 / 2
5,472
391
4,444
10,912
8,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Mulan
KanDaVasi
Mulan
7
0 / 3 / 1
5,359
383
3,404
9,050
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Pokesnowfan
Artemis
12
1 / 1 / 1
6,404
457
6,564
8,271
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrypticGRMLN
Sylvanus
12
1 / 2 / 1
6,568
469
2,881
9,558
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
I 4YEO I
Surtr
13
2 / 1 / 1
8,162
583
9,408
13,078
11,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
12
0 / 1 / 3
6,936
495
6,825
7,631
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Poseidon
Ron3n
Poseidon
12
1 / 2 / 1
7,312
522
4,299
7,486
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
14
4 / 0 / 1
8,182
584
5,714
12,709
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
8
8
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
1
1.5
L
Hel
 
Hel
1
0
1
1.5
L
Geb
 
Geb
0
1
2
1
W
Sylvanus
CrypticGRMLN
Sylvanus
1
2
1
0.75
W
Surtr
I 4YEO I
Surtr
2
1
1
2.5
L
Mulan
KanDaVasi
Mulan
0
3
1
0.17
W
Izanami
0
1
3
1.5
L
Artemis
Pokesnowfan
Artemis
1
1
1
1.5
W
Poseidon
Ron3n
Poseidon
1
2
1
0.75
W
Kali
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,549
Damage
29,127
45,830
Taken
50,462
29,294
Mitigated
29,318
20,932
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,341
1,586
0
1,067
8,455
6,872
0
796
7,587
0
53,517
L
Hel
 
Hel
6,796
174
4,134
7,144
9,142
4,035
0
2,499
6,454
64,551
1,256
L
Geb
 
Geb
4,444
333
0
1,820
10,912
8,571
126
2,294
8,571
19,634
1,562
W
Sylvanus
CrypticGRMLN
Sylvanus
2,881
1,256
1,052
2,342
9,558
6,084
64
1,738
7,820
24,279
7,321
W
Surtr
I 4YEO I
Surtr
9,408
3,484
0
4,260
13,078
11,920
478
2,862
9,767
1,676
49,524
L
Mulan
KanDaVasi
Mulan
3,404
832
0
2,740
9,050
6,774
0
435
8,151
0
26,687
W
Izanami
6,825
4,069
0
2,239
7,631
3,029
601
1,529
6,102
0
44,131
L
Artemis
Pokesnowfan
Artemis
6,564
1,687
0
4,027
8,271
3,042
0
1,361
6,814
0
51,387
W
Poseidon
Ron3n
Poseidon
4,299
1,112
0
1,164
7,486
2,391
41
3,165
4,321
49,438
5,810
W
Kali
5,714
2,509
0
8,481
12,709
5,894
0
2,053
10,620
0
76,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
37,160
363
Minions Killed
394
0
Camps Cleared
0
1,256,215
Distance Traveled
1,322,103
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,035
503
83
6
0
325,255
0
L
Hel
6,725
480
110
8
0
272,558
1
L
Geb
5,472
391
32
2
0
271,181
2
W
Sylvanus
6,568
469
62
4
0
240,581
3
W
Surtr
8,162
583
94
7
0
259,100
0
L
Mulan
5,359
383
42
3
0
145,571
0
W
Izanami
6,936
495
55
4
0
241,785
0
L
Artemis
6,404
457
96
7
0
241,650
0
W
Poseidon
7,312
522
83
6
0
263,296
0
W
Kali
8,182
584
100
7
0
317,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role