Player Matchup

Ymir
Ymir
MaestroNate
Ymir
Level 108
God Stats
1W - 1L
1,160 SR
Queue Stats
48W - 59L
1,423 Elo+
Solo
Bellona
Bellona
MoistHandys
Bellona
Level 107
God Stats
242W - 232L
1,566 SR
Queue Stats
291W - 299L
1,540 Elo+
Solo
Anhur
Anhur
MrWonderCheese19
Anhur
Level 146
God Stats
16W - 25L
1,317 SR
Queue Stats
398W - 390L
1,394 Elo+
Solo
Discordia
Discordia
ThineDoughnut
Discordia
Level 67
God Stats
3W - 2L
1,369 SR
Queue Stats
339W - 296L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
howardmoonsir91
Tsukuyomi
Level 157
God Stats
2W - 0L
1,768 SR
Queue Stats
69W - 62L
1,472 Elo+
Solo
Team Averages
Level 117
1,436 SR
1,465 Elo+

VS

Team Averages
Level 106
1,456 SR
1,496 Elo+
Thor
Thor
 
Thor
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Wh1teCh0c0lat64
Ra
Level 157
God Stats
30W - 22L
1,572 SR
Queue Stats
159W - 153L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Zenitsu_Shock22
Sun Wukong
Level 76
God Stats
0W - 5L
1,259 SR
Queue Stats
158W - 139L
1,473 Elo+
Party 1
Hachiman
Hachiman
mattVol33
Hachiman
Level 47
God Stats
1W - 3L
1,449 SR
Queue Stats
3W - 4L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,791
519
7,699
12,707
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
MoistHandys
Bellona
16
7 / 0 / 2
10,246
683
10,094
11,522
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 4
7,725
515
7,025
7,011
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
ThineDoughnut
Discordia
14
1 / 1 / 0
8,671
578
4,892
6,274
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
howardmoonsir91
Tsukuyomi
13
1 / 2 / 5
7,555
504
6,197
10,171
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 0 / 2
7,086
472
6,060
13,054
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
9
0 / 4 / 2
6,150
410
5,775
15,918
11,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 2
7,936
529
6,133
7,553
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Zenitsu_Shock22
Sun Wukong
9
0 / 5 / 0
5,742
383
4,086
11,195
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
mattVol33
Hachiman
11
0 / 1 / 0
6,201
413
3,930
7,525
2,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
2
3
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
1
1
5
3.5
W
Bellona
MoistHandys
Bellona
7
0
2
8
W
2
1
4
4
W
Discordia
ThineDoughnut
Discordia
1
1
0
1
L
3
2
2
2
L
Sun Wukong
Zenitsu_Shock22
Sun Wukong
0
5
0
0
W
Tsukuyomi
howardmoonsir91
Tsukuyomi
1
2
5
1.75
L
Hachiman
mattVol33
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
25,984
47,685
Taken
55,245
30,792
Mitigated
31,931
23,199
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,060
590
0
1,141
13,054
6,830
0
3,767
9,287
0
52,742
L
Sylvanus
 
Sylvanus
5,775
2,083
2,287
2,550
15,918
11,533
0
5,598
10,320
17,583
977
W
7,699
1,205
0
4,183
12,707
11,650
0
4,223
8,385
28,843
0
W
Bellona
MoistHandys
Bellona
10,094
4,003
0
7,477
11,522
10,174
243
350
10,519
0
86,594
W
7,025
2,503
0
3,640
7,011
2,810
655
1,771
5,216
0
65,431
W
Discordia
ThineDoughnut
Discordia
4,892
584
0
2,910
6,274
2,089
1,342
1,798
4,272
76,837
406
L
6,133
744
987
1,894
7,553
3,260
0
2,203
5,350
70,978
1,232
L
Sun Wukong
Zenitsu_Shock22
Sun Wukong
4,086
1,390
0
3,867
11,195
7,663
0
0
11,195
0
28,203
W
Tsukuyomi
howardmoonsir91
Tsukuyomi
6,197
1,645
0
4,989
10,171
4,069
0
2,073
7,781
0
51,076
L
Hachiman
mattVol33
Hachiman
3,930
1,315
0
1,692
7,525
2,645
0
1,023
6,502
0
42,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,988
Gold Earned
33,115
523
Minions Killed
334
0
Camps Cleared
0
1,468,205
Distance Traveled
1,287,892
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,086
472
88
6
0
308,964
0
L
Sylvanus
6,150
410
17
1
0
219,186
0
W
Ymir
7,791
519
21
1
0
292,857
3
W
Bellona
10,246
683
162
11
0
273,713
1
W
Anhur
7,725
515
121
8
0
251,746
3
W
Discordia
8,671
578
144
10
0
297,821
4
L
Ra
7,936
529
121
8
0
314,423
3
L
Sun Wukong
5,742
383
40
3
0
194,487
3
W
Tsukuyomi
7,555
504
75
5
0
352,068
1
L
Hachiman
6,201
413
68
5
0
250,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role