Player Matchup

Zeus
Zeus
 
Zeus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ehagkcx
Ymir
Level 69
God Stats
20W - 7L
1,619 SR
Queue Stats
109W - 87L
1,544 Elo+
Party 2
Surtr
Surtr
Mr StevieGee
Surtr
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 44L
1,569 Elo+
Party 2
Ao Kuang
Ao Kuang
Real_Pillzz
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,442 Elo+
Solo
Nut
Nut
StealthfighterQ
Nut
Level 84
God Stats
12W - 9L
1,475 SR
Queue Stats
377W - 396L
1,404 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,492 Elo+

VS

Team Averages
Level 86
1,343 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bart2705
Izanami
Level 79
God Stats
5W - 11L
1,379 SR
Queue Stats
111W - 95L
1,499 Elo+
Party 1
Ymir
Ymir
Darkherolord
Ymir
Level 98
God Stats
1W - 1L
1,267 SR
Queue Stats
114W - 99L
1,492 Elo+
Solo
Sylvanus
Sylvanus
TheGVader
Sylvanus
Level 126
God Stats
1W - 2L
1,470 SR
Queue Stats
238W - 214L
1,519 Elo+
Party 1
Thanatos
Thanatos
The_Devil2004
Thanatos
Level 44
God Stats
0W - 2L
1,098 SR
Queue Stats
32W - 56L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 3
8,221
632
8,871
6,093
1,994
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Ehagkcx
Ymir
12
1 / 1 / 9
7,462
574
2,793
12,936
10,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 0 / 3
8,034
618
6,624
9,184
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
Real_Pillzz
Ao Kuang
14
7 / 1 / 5
8,292
638
8,037
10,441
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 7
7,851
604
6,956
7,943
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 3 / 1
7,556
581
2,858
6,505
3,513
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Bart2705
Izanami
11
0 / 3 / 0
6,468
498
5,623
8,068
2,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 1
6,650
512
5,848
15,058
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
TheGVader
Sylvanus
12
0 / 2 / 1
6,396
492
5,697
12,345
7,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
The_Devil2004
Thanatos
11
1 / 3 / 0
6,466
497
1,826
13,641
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
3
4
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
3
3.25
L
Anubis
 
Anubis
2
3
1
0.83
L
Izanami
Bart2705
Izanami
0
3
0
0
L
0
6
1
0.08
W
Ymir
Ehagkcx
Ymir
1
1
9
5.5
W
0
0
3
1.5
W
Ao Kuang
Real_Pillzz
Ao Kuang
7
1
5
9.5
W
4
0
7
7.5
L
Sylvanus
TheGVader
Sylvanus
0
2
1
0.25
L
Thanatos
The_Devil2004
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
21,852
46,597
Taken
55,617
25,359
Mitigated
31,221
17,254
Healing
18,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,871
839
0
2,302
6,093
1,994
161
1,913
4,180
67,203
0
L
Anubis
 
Anubis
2,858
43
0
1,322
6,505
3,513
0
4,270
2,235
51,186
784
L
Izanami
Bart2705
Izanami
5,623
4,312
0
2,010
8,068
2,923
927
3,212
4,856
0
58,099
L
5,848
1,831
0
1,244
15,058
10,814
0
6,463
8,497
28,685
4,299
W
Ymir
Ehagkcx
Ymir
2,793
361
0
2,773
12,936
10,168
154
3,920
8,978
33,689
0
W
6,624
2,225
0
3,331
9,184
5,854
0
3,618
5,010
1,547
52,650
W
Ao Kuang
Real_Pillzz
Ao Kuang
8,037
2,164
0
2,980
10,441
4,462
0
2,211
8,096
48,108
3,007
W
6,956
4,052
0
5,868
7,943
2,881
267
864
7,079
0
54,735
L
Sylvanus
TheGVader
Sylvanus
5,697
751
156
5,683
12,345
7,842
0
3,415
8,327
36,048
0
L
Thanatos
The_Devil2004
Thanatos
1,826
736
0
7,855
13,641
6,129
0
2,724
10,866
0
51,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
33,536
414
Minions Killed
376
0
Camps Cleared
0
1,289,486
Distance Traveled
1,161,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,221
632
112
9
0
245,781
2
L
Anubis
7,556
581
85
7
0
227,200
0
L
Izanami
6,468
498
100
8
0
246,133
1
L
Ymir
6,650
512
42
3
0
242,297
0
W
Ymir
7,462
574
55
4
0
270,404
0
W
Surtr
8,034
618
103
8
0
244,337
0
W
Ao Kuang
8,292
638
68
5
0
298,749
0
W
Nut
7,851
604
76
6
0
230,215
0
L
Sylvanus
6,396
492
69
5
0
197,125
2
L
Thanatos
6,466
497
80
6
0
249,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role