Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond V
 
The Morrigan
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Blastoyze
Anhur
Diamond IV
Level 226
God Stats
4W - 3L
1,708 SR
Queue Stats
214W - 185L
2,086 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
KoggyS
Ne Zha
Platinum II
Level 169
God Stats
7W - 5L
1,585 SR
Queue Stats
78W - 71L
1,900 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
iWhiteRyu
Cu Chulainn
Diamond III
Level 158
God Stats
3W - 3L
1,798 SR
Queue Stats
59W - 45L
2,242 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,618 SR
1,846 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,428 SR
1,761 MMR
Surtr
Surtr
Platinum II
 
Surtr
Platinum II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond II
 
Poseidon
Diamond II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond V
Litepilzner
Charybdis
Diamond V
Level 159
God Stats
0W - 5L
1,121 SR
Queue Stats
302W - 289L
1,950 MMR
Solo
Janus
Janus
Diamond II
twikman
Janus
Diamond II
Level 155
God Stats
0W - 3L
1,519 SR
Queue Stats
87W - 71L
2,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
4 / 1 / 0
4,254
851
1,745
4,396
2,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
 
The Morrigan
6
0 / 1 / 0
3,223
645
2,255
2,827
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Blastoyze
Anhur
7
0 / 0 / 1
3,870
774
1,190
2,489
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
KoggyS
Ne Zha
6
0 / 0 / 2
3,258
652
1,963
4,538
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
iWhiteRyu
Cu Chulainn
7
2 / 0 / 0
4,080
816
3,164
5,350
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
SusanoNeithBellonaThanatos

VS

Bans
OsirisAgniThothHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 2 / 1
3,278
656
2,701
5,303
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Poseidon
 
Poseidon
6
0 / 2 / 0
3,163
633
1,230
3,118
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
2,403
481
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Litepilzner
Charybdis
5
0 / 1 / 2
3,171
634
3,262
4,604
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Janus
twikman
Janus
6
2 / 1 / 0
3,601
720
1,477
2,282
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
2
2
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
0
4
W
The Morrigan
 
The Morrigan
0
1
0
0
L
Surtr
 
Surtr
0
2
1
0.25
L
Poseidon
 
Poseidon
0
2
0
0
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Anhur
Blastoyze
Anhur
0
0
1
0.5
W
Ne Zha
KoggyS
Ne Zha
0
0
2
1
L
Charybdis
Litepilzner
Charybdis
0
1
2
1
W
Cu Chulainn
iWhiteRyu
Cu Chulainn
2
0
0
2
L
Janus
twikman
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,317
Damage
8,670
19,600
Taken
15,307
6,795
Mitigated
4,538
7,748
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,745
467
0
825
4,396
2,055
0
639
3,661
0
9,838
W
The Morrigan
 
The Morrigan
2,255
947
0
947
2,827
820
0
493
2,334
17,505
444
L
Surtr
 
Surtr
2,701
1,364
0
1,619
5,303
2,157
0
297
4,986
260
17,916
L
Poseidon
 
Poseidon
1,230
56
0
540
3,118
395
0
0
3,118
13,967
0
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Blastoyze
Anhur
1,190
684
0
1,451
2,489
772
15
707
1,686
0
24,808
W
Ne Zha
KoggyS
Ne Zha
1,963
906
0
2,684
4,538
1,218
0
636
3,862
0
15,834
L
Charybdis
Litepilzner
Charybdis
3,262
1,984
0
1,552
4,604
1,277
0
941
3,659
0
14,983
W
Cu Chulainn
iWhiteRyu
Cu Chulainn
3,164
802
0
1,841
5,350
1,930
0
125
5,225
0
27,330
L
Janus
twikman
Janus
1,477
272
0
630
2,282
709
0
862
1,400
11,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,685
Gold Earned
15,616
188
Minions Killed
108
0
Camps Cleared
0
522,588
Distance Traveled
398,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,254
851
20
4
0
101,502
0
W
The Morrigan
3,223
645
21
4
0
100,206
0
L
Surtr
3,278
656
27
5
0
100,599
0
L
Poseidon
3,163
633
26
5
0
98,296
0
L
Kuzenbo
2,403
481
0
0
0
9,270
0
W
Anhur
3,870
774
49
10
0
88,855
0
W
Ne Zha
3,258
652
41
8
0
115,599
0
L
Charybdis
3,171
634
27
5
0
95,768
0
W
Cu Chulainn
4,080
816
57
11
0
116,426
0
L
Janus
3,601
720
28
6
0
94,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role