Player Matchup

Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CALCIO-SAMA
Cerberus
Level 125
God Stats
23W - 11L
1,617 SR
Queue Stats
468W - 441L
1,463 Elo+
Solo
Heimdallr
Heimdallr
KazukiGoru
Heimdallr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Eset
Eset
aureliab
Eset
Level 86
God Stats
6W - 9L
1,291 SR
Queue Stats
62W - 61L
1,476 Elo+
Solo
Atlas
Atlas
thunderlord800
Atlas
Level 109
God Stats
13W - 8L
1,679 SR
Queue Stats
206W - 194L
1,539 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,539 Elo+

VS

Team Averages
Level 92
1,406 SR
1,569 Elo+
Bacchus
Bacchus
AlexWilks
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,774 Elo+
Solo
Shiva
Shiva
DixieWingsKY07
Shiva
Level 140
God Stats
31W - 24L
1,621 SR
Queue Stats
195W - 179L
1,557 Elo+
Solo
Vamana
Vamana
SchmitzMyPants
Vamana
Level 68
God Stats
0W - 4L
1,235 SR
Queue Stats
342W - 352L
1,425 Elo+
Solo
Merlin
Merlin
SunGodLeo
Merlin
Level 32
God Stats
0W - 2L
1,331 SR
Queue Stats
10W - 12L
1,598 Elo+
Solo
Jing Wei
Jing Wei
miso_sorri
Jing Wei
Level 158
God Stats
3W - 6L
1,343 SR
Queue Stats
643W - 641L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 2
5,369
671
4,074
7,784
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
CALCIO-SAMA
Cerberus
11
2 / 0 / 2
5,518
690
3,716
5,289
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KazukiGoru
Heimdallr
8
1 / 0 / 1
4,644
581
2,776
2,599
907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
10
3 / 0 / 1
6,086
761
2,321
2,701
776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 2
5,003
625
1,602
4,125
2,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexWilks
Bacchus
7
0 / 1 / 0
4,283
535
1,036
5,055
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 1
4,866
608
4,785
7,447
5,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 0
4,173
522
844
5,776
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SunGodLeo
Merlin
8
0 / 2 / 0
4,323
540
1,285
3,160
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
miso_sorri
Jing Wei
9
0 / 1 / 0
4,454
557
1,136
4,290
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
2
0.5
L
Bacchus
AlexWilks
Bacchus
0
1
0
0
W
Cerberus
CALCIO-SAMA
Cerberus
2
0
2
3
L
1
0
1
1.5
W
Heimdallr
KazukiGoru
Heimdallr
1
0
1
1.5
L
1
3
0
0.33
L
Merlin
SunGodLeo
Merlin
0
2
0
0
W
Eset
3
0
1
3.5
L
Jing Wei
miso_sorri
Jing Wei
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
9,086
22,498
Taken
25,728
10,888
Mitigated
13,418
8,814
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,074
240
0
4,114
7,784
3,901
0
398
6,891
0
29,490
L
Bacchus
AlexWilks
Bacchus
1,036
132
0
1,911
5,055
4,085
0
1,129
3,926
9,163
0
W
Cerberus
CALCIO-SAMA
Cerberus
3,716
371
0
1,136
5,289
2,707
0
468
4,779
39,128
914
L
4,785
394
0
1,488
7,447
5,091
0
735
6,256
0
23,819
W
Heimdallr
KazukiGoru
Heimdallr
2,776
1,277
0
514
2,599
907
150
344
2,255
0
26,291
L
844
388
0
1,557
5,776
2,141
0
1,842
3,893
0
18,831
L
Merlin
SunGodLeo
Merlin
1,285
83
0
495
3,160
866
0
1,725
1,435
22,233
526
W
Eset
2,321
274
150
1,181
2,701
776
1,190
531
2,170
38,806
1,754
L
Jing Wei
miso_sorri
Jing Wei
1,136
725
0
1,239
4,290
1,235
0
2,000
2,290
0
32,247
W
1,602
689
0
1,719
4,125
2,597
96
486
3,639
16,197
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
22,099
274
Minions Killed
196
0
Camps Cleared
0
824,120
Distance Traveled
772,139
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,369
671
56
7
0
160,719
0
L
Bacchus
4,283
535
18
2
0
187,819
0
W
Cerberus
5,518
690
79
10
0
184,609
0
L
Shiva
4,866
608
38
5
0
158,761
4
W
Heimdallr
4,644
581
42
5
0
142,948
0
L
Vamana
4,173
522
38
5
0
123,466
0
L
Merlin
4,323
540
45
6
0
151,079
0
W
Eset
6,086
761
70
9
0
154,613
0
L
Jing Wei
4,454
557
57
7
0
151,014
0
W
Atlas
5,003
625
27
3
0
181,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role