Player Matchup

Anhur
Anhur
Addiction4697
Anhur
Level 124
God Stats
7W - 13L
1,133 SR
Queue Stats
48W - 44L
1,531 Elo+
Solo
Scylla
Scylla
DevilzHand-66777
Scylla
Level 140
God Stats
14W - 19L
1,494 SR
Queue Stats
279W - 269L
1,483 Elo+
Solo
Amaterasu
Amaterasu
GoToParadise
Amaterasu
Level 149
God Stats
0W - 2L
1,606 SR
Queue Stats
8W - 13L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
Hey Tisumi
Kuzenbo
Level 83
God Stats
32W - 43L
1,448 SR
Queue Stats
534W - 512L
1,551 Elo+
Solo
Mercury
Mercury
roki7
Mercury
Level 118
God Stats
7W - 2L
1,944 SR
Queue Stats
194W - 161L
1,540 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,497 Elo+

VS

Team Averages
Level 116
1,486 SR
1,511 Elo+
Raijin
Raijin
A2tein
Raijin
Level 148
God Stats
3W - 3L
1,452 SR
Queue Stats
308W - 278L
1,551 Elo+
Solo
Izanami
Izanami
Mr_Spang160
Izanami
Level 98
God Stats
30W - 34L
1,458 SR
Queue Stats
184W - 171L
1,473 Elo+
Solo
Achilles
Achilles
i_xX-ibrahem-Xx
Achilles
Level 101
God Stats
4W - 7L
1,285 SR
Queue Stats
149W - 174L
1,507 Elo+
Party 1
Kali
Kali
jalal945
Kali
Level 83
God Stats
6W - 1L
1,732 SR
Queue Stats
106W - 124L
1,482 Elo+
Party 1
Fafnir
Fafnir
Εnno
Fafnir
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 98L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,490
449
3,323
4,959
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 1
5,381
538
3,581
3,547
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
GoToParadise
Amaterasu
9
0 / 1 / 1
5,161
516
3,875
9,215
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Hey Tisumi
Kuzenbo
8
0 / 1 / 2
4,990
499
2,530
8,711
6,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
roki7
Mercury
12
1 / 0 / 0
5,740
574
1,343
6,013
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
A2tein
Raijin
12
0 / 0 / 0
6,581
658
3,126
3,219
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mr_Spang160
Izanami
11
1 / 0 / 1
6,420
642
4,047
3,512
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
9
3 / 0 / 1
6,228
623
4,549
8,684
5,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
10
0 / 2 / 1
5,181
518
2,319
8,805
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Εnno
Fafnir
10
1 / 0 / 0
5,927
593
3,775
6,875
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
5
5
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
A2tein
Raijin
0
0
0
0
L
1
3
0
0.33
L
0
0
1
0.5
L
Amaterasu
GoToParadise
Amaterasu
0
1
1
0.5
L
Kuzenbo
Hey Tisumi
Kuzenbo
0
1
2
1
W
Izanami
Mr_Spang160
Izanami
1
0
1
1.5
W
Achilles
3
0
1
3.5
W
Kali
0
2
1
0.25
L
Mercury
roki7
Mercury
1
0
0
1
W
Fafnir
Εnno
Fafnir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,652
Damage
17,816
32,445
Taken
31,095
17,041
Mitigated
18,026
9,727
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
A2tein
Raijin
3,126
116
0
250
3,219
1,121
0
938
2,153
56,536
1,222
L
3,323
2,079
0
1,418
4,959
1,301
0
0
4,959
0
24,773
L
3,581
415
0
1,204
3,547
1,001
0
1,869
1,678
36,871
0
L
Amaterasu
GoToParadise
Amaterasu
3,875
1,554
0
4,613
9,215
6,058
0
3,253
5,310
0
24,239
L
Kuzenbo
Hey Tisumi
Kuzenbo
2,530
1,175
0
1,867
8,711
6,201
24
989
7,722
12,545
0
W
Izanami
Mr_Spang160
Izanami
4,047
2,839
0
1,633
3,512
1,178
2,942
255
3,257
0
58,737
W
Achilles
4,549
1,000
69
3,642
8,684
5,771
21
2,435
6,127
0
17,773
W
Kali
2,319
1,117
0
3,871
8,805
3,255
0
1,190
7,521
0
36,086
L
Mercury
roki7
Mercury
1,343
708
0
625
6,013
2,480
0
75
5,938
0
53,565
W
Fafnir
Εnno
Fafnir
3,775
951
0
2,852
6,875
6,701
0
875
5,926
24,238
2,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
30,337
275
Minions Killed
342
0
Camps Cleared
0
955,827
Distance Traveled
983,513
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,581
658
107
11
0
204,824
0
L
Anhur
4,490
449
38
4
0
113,886
0
L
Scylla
5,381
538
71
7
0
200,445
0
L
Amaterasu
5,161
516
38
4
0
189,675
0
L
Kuzenbo
4,990
499
25
3
0
198,432
1
W
Izanami
6,420
642
100
10
0
163,022
0
W
Achilles
6,228
623
31
3
0
216,161
0
W
Kali
5,181
518
58
6
0
232,764
0
L
Mercury
5,740
574
103
10
0
253,389
1
W
Fafnir
5,927
593
46
5
0
166,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role