Player Matchup

Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 109
God Stats
352W - 332L
1,523 SR
Queue Stats
378W - 354L
1,533 Elo+
Solo
Anubis
Anubis
JustAnotherJack
Anubis
Level 122
God Stats
6W - 5L
1,517 SR
Queue Stats
130W - 118L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Rz_Odinsk
Danzaburou
Level 68
God Stats
57W - 43L
1,602 SR
Queue Stats
101W - 103L
1,490 Elo+
Party 1
Arachne
Arachne
Rz_RK-Du_77
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 168L
1,475 Elo+
Party 1
Ix Chel
Ix Chel
Rz_T-JoR
Ix Chel
Level 139
God Stats
4W - 4L
1,537 SR
Queue Stats
246W - 247L
1,504 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,509 Elo+

VS

Team Averages
Level 102
1,563 SR
1,478 Elo+
Vulcan
Vulcan
 
Vulcan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Fritzmagius22343
Pele
Level 129
God Stats
4W - 3L
1,526 SR
Queue Stats
9W - 7L
1,410 Elo+
Solo
Horus
Horus
MoroKing
Horus
Level 106
God Stats
8W - 7L
1,645 SR
Queue Stats
35W - 43L
1,469 Elo+
Party 2
Izanami
Izanami
TablesKing
Izanami
Level 74
God Stats
10W - 7L
1,612 SR
Queue Stats
16W - 13L
1,536 Elo+
Party 2
Ra
Ra
dannymartmart
Ra
Level 154
God Stats
12W - 17L
1,531 SR
Queue Stats
237W - 226L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jerx07
Kuzenbo
11
1 / 2 / 2
6,625
510
5,514
12,388
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 0
8,086
622
5,137
7,294
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Rz_Odinsk
Danzaburou
9
1 / 4 / 2
6,196
477
3,019
7,715
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Rz_RK-Du_77
Arachne
10
2 / 6 / 1
6,064
466
2,739
10,787
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
Rz_T-JoR
Ix Chel
12
1 / 5 / 0
6,868
528
3,384
7,826
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 0 / 3
8,771
675
5,556
5,075
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 2 / 5
8,450
650
8,932
12,720
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
MoroKing
Horus
12
5 / 2 / 4
7,601
585
6,418
9,929
7,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TablesKing
Izanami
13
3 / 2 / 7
7,713
593
8,817
8,384
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 3
8,392
646
3,052
4,699
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
20
20
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
3
6.5
W
6
2
5
4.25
L
Kuzenbo
Jerx07
Kuzenbo
1
2
2
1
L
2
3
0
0.67
W
Horus
MoroKing
Horus
5
2
4
3.5
L
Danzaburou
Rz_Odinsk
Danzaburou
1
4
2
0.5
L
Arachne
Rz_RK-Du_77
Arachne
2
6
1
0.42
L
Ix Chel
Rz_T-JoR
Ix Chel
1
5
0
0.2
W
Izanami
TablesKing
Izanami
3
2
7
3.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,793
Damage
32,775
46,010
Taken
40,807
26,194
Mitigated
19,693
10,466
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,556
2,273
0
2,250
5,075
1,941
301
2,098
2,617
58,256
2,154
W
8,932
2,019
0
2,057
12,720
5,151
158
3,786
8,820
0
77,276
L
Kuzenbo
Jerx07
Kuzenbo
5,514
1,848
0
2,614
12,388
14,163
0
83
12,301
31,347
294
L
5,137
153
0
2,850
7,294
3,278
0
1,803
5,065
73,509
1,836
W
Horus
MoroKing
Horus
6,418
2,574
600
3,502
9,929
7,494
146
1,827
8,102
0
18,143
L
Danzaburou
Rz_Odinsk
Danzaburou
3,019
564
0
1,965
7,715
2,354
0
47
7,628
0
35,038
L
Arachne
Rz_RK-Du_77
Arachne
2,739
1,315
0
2,018
10,787
3,027
0
1,785
8,980
0
25,441
L
Ix Chel
Rz_T-JoR
Ix Chel
3,384
115
0
1,019
7,826
3,372
0
4,356
3,470
47,310
0
W
Izanami
TablesKing
Izanami
8,817
5,678
0
2,550
8,384
3,461
1,388
3,498
4,886
0
68,981
W
3,052
45
528
1,793
4,699
1,646
0
1,944
2,755
67,454
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
40,927
413
Minions Killed
504
0
Camps Cleared
0
1,169,388
Distance Traveled
1,358,242
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,771
675
111
9
0
278,749
8
W
Pele
8,450
650
111
9
0
309,091
0
L
Kuzenbo
6,625
510
43
3
0
231,864
0
L
Anubis
8,086
622
154
12
0
238,274
0
W
Horus
7,601
585
25
2
0
275,711
2
L
Danzaburou
6,196
477
63
5
0
201,553
0
L
Arachne
6,064
466
46
4
0
279,983
0
L
Ix Chel
6,868
528
107
8
0
217,714
7
W
Izanami
7,713
593
113
9
0
237,748
1
W
Ra
8,392
646
144
11
0
256,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role