Player Matchup

Kukulkan
Kukulkan
HippoNuggets
Kukulkan
Level 81
God Stats
4W - 8L
1,566 SR
Queue Stats
146W - 147L
1,415 Elo+
Solo
Chaac
Chaac
KINGWOTLESS
Chaac
Level 153
God Stats
2W - 1L
1,663 SR
Queue Stats
2W - 5L
1,499 Elo+
Solo
Rama
Rama
Rodan210
Rama
Level 133
God Stats
4W - 2L
1,830 SR
Queue Stats
12W - 11L
1,530 Elo+
Solo
Danzaburou
Danzaburou
miso_sorri
Danzaburou
Level 158
God Stats
59W - 40L
1,669 SR
Queue Stats
595W - 593L
1,502 Elo+
Solo
Yemoja
Yemoja
tonebone8003
Yemoja
Level 161
God Stats
1W - 3L
1,590 SR
Queue Stats
149W - 136L
1,506 Elo+
Solo
Team Averages
Level 137
1,664 SR
1,490 Elo+

VS

Team Averages
Level 102
1,579 SR
1,461 Elo+
Nu Wa
Nu Wa
Auiez
Nu Wa
Level 117
God Stats
23W - 18L
1,418 SR
Queue Stats
295W - 281L
1,498 Elo+
Solo
Loki
Loki
KazukiGoru
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
biscobibble
Chang'e
Level 157
God Stats
10W - 13L
1,405 SR
Queue Stats
211W - 208L
1,430 Elo+
Solo
Chernobog
Chernobog
eagleeye0701
Chernobog
Level 125
God Stats
13W - 5L
1,719 SR
Queue Stats
214W - 193L
1,454 Elo+
Solo
Bellona
Bellona
spaz_dopplegang
Bellona
Level 46
God Stats
13W - 6L
1,851 SR
Queue Stats
259W - 288L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HippoNuggets
Kukulkan
14
0 / 2 / 1
8,015
445
5,916
9,707
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 0
9,514
529
8,031
14,847
9,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
15
1 / 2 / 1
8,112
451
9,856
15,737
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
miso_sorri
Danzaburou
17
3 / 0 / 1
9,924
551
10,316
21,181
9,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
14
0 / 2 / 4
8,190
455
5,562
18,831
9,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Auiez
Nu Wa
17
0 / 0 / 3
9,836
546
13,744
9,624
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 0
7,997
444
6,012
10,933
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chang'e
biscobibble
Chang'e
17
0 / 1 / 0
10,192
566
8,568
15,552
9,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
eagleeye0701
Chernobog
17
3 / 2 / 0
10,393
577
14,940
12,831
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 3
8,236
458
11,643
18,626
15,847
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
6
6
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Auiez
Nu Wa
0
0
3
1.5
L
Kukulkan
HippoNuggets
Kukulkan
0
2
1
0.25
L
1
0
0
1
W
2
2
0
1
L
Rama
1
2
1
0.75
W
Chang'e
biscobibble
Chang'e
0
1
0
0
W
Chernobog
eagleeye0701
Chernobog
3
2
0
1.5
L
Danzaburou
miso_sorri
Danzaburou
3
0
1
3.5
W
1
1
3
2.5
L
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
54,907
80,303
Taken
67,566
38,024
Mitigated
39,726
36,798
Healing
28,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Auiez
Nu Wa
13,744
2,916
0
3,333
9,624
4,072
152
4,222
5,402
82,434
2,733
L
Kukulkan
HippoNuggets
Kukulkan
5,916
428
0
1,970
9,707
3,521
0
4,084
4,875
61,584
0
L
8,031
1,594
0
6,143
14,847
9,937
0
6,057
7,778
756
74,457
W
6,012
1,310
0
3,175
10,933
4,282
0
193
10,740
0
43,692
L
Rama
9,856
8,792
0
4,932
15,737
5,641
1
1,900
13,285
0
69,930
W
Chang'e
biscobibble
Chang'e
8,568
173
1,620
7,575
15,552
9,501
187
213
15,339
87,940
4,268
W
Chernobog
eagleeye0701
Chernobog
14,940
9,952
55
5,453
12,831
6,024
2,518
1,597
11,234
0
100,315
L
Danzaburou
miso_sorri
Danzaburou
10,316
3,484
0
11,220
21,181
9,000
0
2,938
17,865
0
105,721
W
11,643
2,120
0
7,494
18,626
15,847
250
6,379
12,247
0
39,432
L
Yemoja
5,562
1,104
6,158
6,375
18,831
9,925
1
4,104
13,623
33,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
46,654
577
Minions Killed
555
0
Camps Cleared
0
1,636,254
Distance Traveled
1,750,145
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,836
546
152
8
0
315,569
2
L
Kukulkan
8,015
445
114
6
0
300,241
4
L
Chaac
9,514
529
130
7
0
347,267
0
W
Loki
7,997
444
58
3
0
366,825
0
L
Rama
8,112
451
140
8
0
309,524
4
W
Chang'e
10,192
566
156
9
0
342,583
3
W
Chernobog
10,393
577
147
8
0
334,179
0
L
Danzaburou
9,924
551
158
9
0
369,562
1
W
Bellona
8,236
458
42
2
0
390,989
0
L
Yemoja
8,190
455
35
2
0
309,660
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role