Player Matchup

Merlin
Merlin
Acapnias
Merlin
Level 258
God Stats
1W - 1L
1,408 SR
Queue Stats
86W - 73L
1,613 Elo+
Solo
Neith
Neith
KumgusKhan
Neith
Level 128
God Stats
7W - 3L
1,808 SR
Queue Stats
147W - 128L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Stukachen
Cthulhu
Level 67
God Stats
1W - 0L
1,620 SR
Queue Stats
5W - 2L
1,452 Elo+
Party 1
Mercury
Mercury
standbythec4b
Mercury
Level 116
God Stats
2W - 2L
1,679 SR
Queue Stats
67W - 53L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
xaedo06
Ao Kuang
Level 86
God Stats
2W - 0L
1,478 SR
Queue Stats
4W - 1L
1,454 Elo+
Party 1
Team Averages
Level 131
1,599 SR
1,530 Elo+

VS

Team Averages
Level 155
1,548 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Diulayz
Charon
Level 121
God Stats
7W - 4L
1,621 SR
Queue Stats
158W - 163L
1,457 Elo+
Solo
Nike
Nike
Dyster_Nostalgia
Nike
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 139L
1,511 Elo+
Solo
Ishtar
Ishtar
OffProdigyXG
Ishtar
Level 113
God Stats
0W - 2L
1,547 SR
Queue Stats
36W - 41L
1,508 Elo+
Solo
Serqet
Serqet
failcakes1
Serqet
Level 121
God Stats
113W - 96L
1,570 SR
Queue Stats
313W - 275L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acapnias
Merlin
16
3 / 0 / 6
8,677
868
10,060
4,272
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
2 / 1 / 7
8,693
869
7,508
6,936
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cthulhu
Stukachen
Cthulhu
14
1 / 3 / 7
8,116
812
5,119
9,226
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
16
5 / 1 / 5
9,163
916
7,992
7,225
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
xaedo06
Ao Kuang
15
3 / 0 / 4
8,736
874
4,695
7,886
3,554
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 2 / 2
7,250
725
6,116
5,329
2,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Diulayz
Charon
14
1 / 3 / 2
7,685
769
6,838
11,547
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 1
7,074
707
2,213
5,113
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
14
0 / 1 / 0
7,461
746
3,784
8,013
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
failcakes1
Serqet
15
4 / 5 / 1
8,733
873
6,904
11,719
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
14
Kills
5
5
Deaths
14
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
W
Merlin
Acapnias
Merlin
3
0
6
6
L
Charon
Diulayz
Charon
1
3
2
0.67
L
0
3
1
0.17
W
Neith
2
1
7
5.5
L
Ishtar
0
1
0
0
W
Cthulhu
Stukachen
Cthulhu
1
3
7
1.5
L
Serqet
failcakes1
Serqet
4
5
1
0.9
W
Mercury
5
1
5
7.5
W
Ao Kuang
xaedo06
Ao Kuang
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
25,855
35,545
Taken
41,721
17,872
Mitigated
27,727
6,200
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,116
125
0
1,262
5,329
2,384
0
1,220
4,074
21,500
408
W
Merlin
Acapnias
Merlin
10,060
745
0
250
4,272
1,570
1,534
986
3,111
31,391
0
L
Charon
Diulayz
Charon
6,838
938
87
1,526
11,547
11,442
0
5,726
5,486
14,340
1,154
L
2,213
263
0
534
5,113
3,650
0
1,523
3,395
0
7,255
W
Neith
7,508
3,514
0
2,056
6,936
2,840
1,224
2,560
3,759
0
29,113
L
Ishtar
3,784
2,479
0
1,327
8,013
3,586
0
3,699
4,214
0
20,483
W
Cthulhu
Stukachen
Cthulhu
5,119
290
472
975
9,226
6,848
256
3,911
4,505
16,736
0
L
Serqet
failcakes1
Serqet
6,904
1,450
0
260
11,719
6,665
0
6,781
4,755
0
19,993
W
Mercury
7,992
4,465
0
795
7,225
3,060
0
1,895
4,823
0
25,940
W
Ao Kuang
xaedo06
Ao Kuang
4,695
1,446
0
1,652
7,886
3,554
1,957
1,995
5,161
22,655
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
38,203
235
Minions Killed
140
0
Camps Cleared
0
1,075,612
Distance Traveled
857,033
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,250
725
35
4
0
166,035
0
W
Merlin
8,677
868
54
5
0
200,571
0
L
Charon
7,685
769
17
2
0
195,797
0
L
Nike
7,074
707
11
1
0
98,938
0
W
Neith
8,693
869
51
5
0
207,819
0
L
Ishtar
7,461
746
42
4
0
194,346
0
W
Cthulhu
8,116
812
32
3
0
206,988
0
L
Serqet
8,733
873
35
4
0
201,917
4
W
Mercury
9,163
916
58
6
0
243,509
0
W
Ao Kuang
8,736
874
40
4
0
216,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role