Player Matchup

Xbalanque
Xbalanque
H__Colonel
Xbalanque
Level 106
God Stats
8W - 15L
1,399 SR
Queue Stats
285W - 281L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
chiwario83
Kukulkan
Level 39
God Stats
5W - 13L
1,555 SR
Queue Stats
32W - 49L
1,377 Elo+
Solo
Da Ji
Da Ji
h_colonel
Da Ji
Level 128
God Stats
1W - 5L
1,463 SR
Queue Stats
450W - 451L
1,431 Elo+
Party 1
Nike
Nike
inconnuMONDIAL
Nike
Level 149
God Stats
15W - 12L
1,534 SR
Queue Stats
264W - 245L
1,487 Elo+
Solo
Ymir
Ymir
yoquitolacaca
Ymir
Level 109
God Stats
5W - 6L
1,646 SR
Queue Stats
72W - 72L
1,448 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,439 Elo+

VS

Team Averages
Level 95
1,523 SR
1,460 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Biglesias3
Medusa
Level 47
God Stats
5W - 3L
1,505 SR
Queue Stats
66W - 70L
1,416 Elo+
Solo
Cthulhu
Cthulhu
DevilzHand-66777
Cthulhu
Level 140
God Stats
3W - 0L
1,905 SR
Queue Stats
154W - 146L
1,473 Elo+
Solo
Sol
Sol
SamaniTheSlug
Sol
Level 101
God Stats
2W - 2L
1,390 SR
Queue Stats
40W - 37L
1,412 Elo+
Solo
Surtr
Surtr
TimeRift69
Surtr
Level 57
God Stats
2W - 2L
1,315 SR
Queue Stats
44W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
H__Colonel
Xbalanque
6
0 / 1 / 0
2,850
570
854
2,253
659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kukulkan
chiwario83
Kukulkan
7
1 / 0 / 0
3,893
779
761
561
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
h_colonel
Da Ji
5
0 / 0 / 1
2,996
599
1,851
2,532
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,416
683
1,399
3,914
1,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

1
0 / 0 / 0
2,418
484
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 0 / 1
3,064
613
212
1,776
375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
Biglesias3
Medusa
5
0 / 0 / 1
3,469
694
879
1,584
420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
1 / 0 / 0
3,847
769
772
3,430
1,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,531
706
506
2,242
616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
7
1 / 0 / 0
3,906
781
2,290
2,247
1,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
W
Medusa
Biglesias3
Medusa
0
0
1
0.5
W
1
0
0
1
L
Xbalanque
H__Colonel
Xbalanque
0
1
0
0
W
0
1
0
0
W
Surtr
1
0
0
1
L
Kukulkan
chiwario83
Kukulkan
1
0
0
1
L
Da Ji
h_colonel
Da Ji
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,865
Damage
4,659
9,260
Taken
11,279
3,217
Mitigated
4,116
1,616
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
212
0
0
1,056
1,776
375
0
0
1,698
10,061
0
W
Medusa
Biglesias3
Medusa
879
450
0
763
1,584
420
0
0
1,584
0
16,688
W
772
227
0
1,408
3,430
1,625
0
0
3,430
12,278
430
L
Xbalanque
H__Colonel
Xbalanque
854
265
0
933
2,253
659
0
602
1,651
0
9,601
W
506
78
0
834
2,242
616
0
761
1,481
18,383
0
W
Surtr
2,290
1,032
0
609
2,247
1,080
0
0
2,104
485
16,644
L
Kukulkan
chiwario83
Kukulkan
761
0
0
0
561
186
0
290
271
22,002
0
L
Da Ji
h_colonel
Da Ji
1,851
101
0
463
2,532
732
0
386
2,146
0
9,880
L
1,399
133
0
220
3,914
1,640
0
285
3,409
0
16,657
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,573
Gold Earned
17,817
117
Minions Killed
150
0
Camps Cleared
0
391,139
Distance Traveled
430,333
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,064
613
19
4
0
51,430
0
W
Medusa
3,469
694
45
9
0
106,285
0
W
Cthulhu
3,847
769
9
2
0
97,502
0
L
Xbalanque
2,850
570
13
3
0
85,967
0
W
Sol
3,531
706
37
7
0
90,276
0
W
Surtr
3,906
781
40
8
0
84,840
0
L
Kukulkan
3,893
779
50
10
0
91,313
2
L
Da Ji
2,996
599
20
4
0
118,316
0
L
Nike
3,416
683
34
7
0
95,543
0
L
Ymir
2,418
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role