Player Matchup

Rama
Rama
Silver I
DCaudwell
Rama
Silver I
Level 106
God Stats
7W - 6L
1,551 SR
Queue Stats
77W - 71L
1,248 MMR
Solo
Bastet
Bastet
Gold IV
Diavule
Bastet
Gold IV
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,526 MMR
Solo
Cerberus
Cerberus
Gold II
J_E_R_I_C_K_O201
Cerberus
Gold II
Level 101
God Stats
38W - 41L
1,527 SR
Queue Stats
92W - 99L
1,579 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Skiiz_Yx
Cu Chulainn
Gold IV
Level 106
God Stats
1W - 8L
1,307 SR
Queue Stats
77W - 88L
1,489 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
zrubavelp
Baron Samedi
Silver I
Level 69
God Stats
55W - 58L
1,526 SR
Queue Stats
198W - 209L
1,268 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,482 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,472 SR
1,394 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold III
EIpek
Bacchus
Gold III
Level 145
God Stats
4W - 2L
1,648 SR
Queue Stats
137W - 137L
1,445 MMR
Party 2
Nike
Nike
Silver I
MasterSmite007
Nike
Silver I
Level 124
God Stats
1W - 0L
1,339 SR
Queue Stats
52W - 67L
1,234 MMR
Solo
Scylla
Scylla
Silver I
Nykster
Scylla
Silver I
Level 156
God Stats
5W - 6L
1,218 SR
Queue Stats
42W - 42L
1,277 MMR
Solo
Thor
Thor
Gold V
SirenaSongg
Thor
Gold V
Level 118
God Stats
10W - 5L
1,654 SR
Queue Stats
49W - 46L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 0 / 0
3,150
630
1,051
2,551
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bastet
Diavule
Bastet
2
0 / 0 / 0
2,559
512
0
904
180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,250
650
1,094
5,725
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Skiiz_Yx
Cu Chulainn
6
0 / 1 / 0
3,203
641
1,794
3,926
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Baron Samedi
zrubavelp
Baron Samedi
5
0 / 1 / 0
3,158
632
248
2,136
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BellonaOsirisArachneEset

VS

Bans
BakasuraThothKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 0 / 1
3,785
757
2,191
1,885
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
EIpek
Bacchus
6
1 / 0 / 1
3,808
762
1,839
3,945
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 2
3,880
776
1,200
3,895
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Nykster
Scylla
7
0 / 0 / 0
3,791
758
2,016
1,247
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 0
3,827
765
991
3,451
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Rama
0
0
0
0
L
Bastet
Diavule
Bastet
0
0
0
0
W
Bacchus
EIpek
Bacchus
1
0
1
1.5
L
0
2
0
0
W
0
0
2
1
W
Scylla
Nykster
Scylla
0
0
0
0
W
2
0
0
2
L
Cu Chulainn
Skiiz_Yx
Cu Chulainn
0
1
0
0
L
Baron Samedi
zrubavelp
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,187
Damage
8,237
15,242
Taken
14,423
6,175
Mitigated
6,630
4,742
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,191
946
0
857
1,885
509
0
596
1,289
0
19,554
L
Rama
1,051
970
0
892
2,551
757
0
1,158
1,393
0
17,084
L
Bastet
Diavule
Bastet
0
0
0
165
904
180
0
0
904
0
1,424
W
Bacchus
EIpek
Bacchus
1,839
347
0
1,879
3,945
3,161
0
462
3,483
8,159
0
L
1,094
89
160
2,248
5,725
2,684
0
1,762
3,963
9,041
0
W
1,200
49
0
1,442
3,895
1,622
0
0
3,895
0
21,375
W
Scylla
Nykster
Scylla
2,016
307
0
500
1,247
329
0
284
963
19,335
1,738
W
991
366
0
2,470
3,451
1,009
0
0
3,451
0
17,490
L
Cu Chulainn
Skiiz_Yx
Cu Chulainn
1,794
480
0
804
3,926
1,816
0
0
3,713
0
14,538
L
Baron Samedi
zrubavelp
Baron Samedi
248
76
0
473
2,136
738
0
919
1,217
10,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,320
Gold Earned
19,091
117
Minions Killed
163
0
Camps Cleared
0
430,695
Distance Traveled
528,330
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,785
757
30
6
0
103,636
0
L
Rama
3,150
630
27
5
0
90,279
0
L
Bastet
2,559
512
4
1
0
33,200
0
W
Bacchus
3,808
762
8
2
0
120,795
1
L
Cerberus
3,250
650
39
8
0
106,672
0
W
Nike
3,880
776
40
8
0
91,136
0
W
Scylla
3,791
758
44
9
0
99,580
0
W
Thor
3,827
765
41
8
0
113,183
0
L
Cu Chulainn
3,203
641
21
4
0
109,512
0
L
Baron Samedi
3,158
632
26
5
0
91,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role