Player Matchup

Anhur
Anhur
ReyCizm
Anhur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
SirQuackyTheDuck
Jormungandr
Level 77
God Stats
1W - 1L
1,311 SR
Queue Stats
10W - 12L
1,462 Elo+
Party 2
Hera
Hera
Yetiicoco
Hera
Level 121
God Stats
4W - 12L
1,199 SR
Queue Stats
470W - 447L
1,493 Elo+
Solo
Cthulhu
Cthulhu
adriuns
Cthulhu
Level 46
God Stats
2W - 2L
1,458 SR
Queue Stats
36W - 34L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
shnwag
Ratatoskr
Level 48
God Stats
10W - 9L
1,553 SR
Queue Stats
91W - 108L
1,460 Elo+
Solo
Team Averages
Level 60
1,404 SR
1,466 Elo+

VS

Team Averages
Level 82
1,507 SR
1,462 Elo+
Kuzenbo
Kuzenbo
DeKogel
Kuzenbo
Level 16
God Stats
2W - 1L
1,442 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Ishtar
Ishtar
GFTW_TheKing
Ishtar
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,397 Elo+
Party 3
Ao Kuang
Ao Kuang
LTB_Uzi
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,444 Elo+
Party 3
Janus
Janus
Sløf
Janus
Level 115
God Stats
1W - 1L
1,592 SR
Queue Stats
15W - 12L
1,552 Elo+
Party 1
Geb
Geb
xXxkourtxXx
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ReyCizm
Anhur
10
6 / 0 / 4
6,093
609
5,236
5,495
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SirQuackyTheDuck
Jormungandr
10
2 / 0 / 7
6,241
624
5,104
4,687
3,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
11
3 / 0 / 0
6,198
620
2,161
3,092
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
adriuns
Cthulhu
10
1 / 1 / 1
5,910
591
4,031
7,396
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
shnwag
Ratatoskr
11
1 / 1 / 2
5,579
558
2,713
7,598
2,612
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeKogel
Kuzenbo
10
1 / 2 / 0
5,541
554
2,237
6,541
4,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
6
0 / 6 / 0
4,072
407
1,893
7,556
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
LTB_Uzi
Ao Kuang
10
1 / 1 / 0
4,884
488
2,769
9,509
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Sløf
Janus
11
0 / 2 / 0
5,282
528
2,617
3,765
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,499
450
1,963
6,085
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DeKogel
Kuzenbo
1
2
0
0.5
L
Ishtar
0
6
0
0
L
Ao Kuang
LTB_Uzi
Ao Kuang
1
1
0
1
W
Anhur
ReyCizm
Anhur
6
0
4
8
W
Jormungandr
SirQuackyTheDuck
Jormungandr
2
0
7
5.5
L
Janus
Sløf
Janus
0
2
0
0
W
Hera
3
0
0
3
W
Cthulhu
adriuns
Cthulhu
1
1
1
1.5
W
Ratatoskr
shnwag
Ratatoskr
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
11,479
28,268
Taken
33,456
13,992
Mitigated
15,632
10,873
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DeKogel
Kuzenbo
2,237
974
0
530
6,541
4,623
0
3,501
2,510
24,999
1,197
L
Ishtar
1,893
1,193
0
639
7,556
2,008
0
2,485
5,071
0
14,677
L
Ao Kuang
LTB_Uzi
Ao Kuang
2,769
971
0
1,591
9,509
3,701
0
735
8,774
37,151
0
W
Anhur
ReyCizm
Anhur
5,236
2,749
0
1,565
5,495
2,089
0
2,145
3,340
0
31,394
W
Jormungandr
SirQuackyTheDuck
Jormungandr
5,104
1,968
0
1,626
4,687
3,194
0
1,852
2,707
28,564
884
L
Janus
Sløf
Janus
2,617
250
0
642
3,765
1,413
0
1,521
2,244
38,477
0
W
Hera
2,161
625
0
950
3,092
960
29
649
2,343
45,665
789
W
Cthulhu
adriuns
Cthulhu
4,031
306
0
2,763
7,396
5,137
15
1,831
5,335
40,962
0
W
Ratatoskr
shnwag
Ratatoskr
2,713
1,184
0
3,969
7,598
2,612
0
2,582
5,008
0
41,658
L
1,963
199
0
1,677
6,085
3,887
0
2,331
3,754
12,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
24,278
310
Minions Killed
235
0
Camps Cleared
0
968,717
Distance Traveled
878,191
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,541
554
64
6
0
156,793
0
L
Ishtar
4,072
407
28
3
0
168,378
1
L
Ao Kuang
4,884
488
61
6
0
182,562
0
W
Anhur
6,093
609
42
4
0
179,068
0
W
Jormungandr
6,241
624
32
3
0
190,806
2
L
Janus
5,282
528
72
7
0
198,583
2
W
Hera
6,198
620
87
9
0
181,882
1
W
Cthulhu
5,910
591
66
7
0
181,558
0
W
Ratatoskr
5,579
558
83
8
0
235,403
0
L
Geb
4,499
450
10
1
0
171,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role