Player Matchup

Baron Samedi
Baron Samedi
AnEvilShrimp
Baron Samedi
Level 122
God Stats
9W - 10L
1,722 SR
Queue Stats
346W - 318L
1,529 Elo+
Solo
Fenrir
Fenrir
Coach Chainz
Fenrir
Level 45
God Stats
12W - 5L
1,661 SR
Queue Stats
169W - 156L
1,463 Elo+
Solo
Xbalanque
Xbalanque
StevieRawks
Xbalanque
Level 103
God Stats
32W - 22L
1,654 SR
Queue Stats
220W - 192L
1,595 Elo+
Solo
Amaterasu
Amaterasu
daddy4life0718
Amaterasu
Level 66
God Stats
6W - 4L
1,566 SR
Queue Stats
95W - 93L
1,490 Elo+
Solo
Nu Wa
Nu Wa
gvilla0811
Nu Wa
Level 127
God Stats
1W - 4L
1,199 SR
Queue Stats
187W - 195L
1,484 Elo+
Solo
Team Averages
Level 93
1,560 SR
1,512 Elo+

VS

Team Averages
Level 122
1,567 SR
1,590 Elo+
Arachne
Arachne
DuckxRequiem
Arachne
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 15L
1,435 Elo+
Solo
Atlas
Atlas
IamDuckYM0M0
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,785 Elo+
Solo
Ares
Ares
MixedMartian_28
Ares
Level 154
God Stats
2W - 1L
1,547 SR
Queue Stats
31W - 30L
1,521 Elo+
Solo
Rama
Rama
StonesOFWar
Rama
Level 57
God Stats
4W - 2L
1,786 SR
Queue Stats
75W - 81L
1,624 Elo+
Solo
Ra
Ra
VanderHuge
Ra
Level 154
God Stats
20W - 22L
1,502 SR
Queue Stats
288W - 259L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnEvilShrimp
Baron Samedi
14
3 / 1 / 5
7,835
560
15,265
9,817
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
15
7 / 2 / 3
8,156
583
6,588
11,719
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
StevieRawks
Xbalanque
15
2 / 1 / 1
8,705
622
6,796
7,167
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
daddy4life0718
Amaterasu
14
1 / 5 / 0
7,990
571
5,193
17,331
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
11
0 / 2 / 10
7,543
539
7,801
12,203
7,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DuckxRequiem
Arachne
12
5 / 3 / 1
7,180
513
6,357
15,523
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
5 / 1 / 1
8,759
626
10,915
11,260
12,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,775
413
3,093
12,804
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,839
489
3,200
9,027
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
7,427
531
10,301
10,912
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
11
11
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnEvilShrimp
Baron Samedi
3
1
5
5.5
W
Fenrir
7
2
3
4.25
L
Arachne
DuckxRequiem
Arachne
5
3
1
1.83
L
5
1
1
5.5
L
0
3
0
0
W
Xbalanque
StevieRawks
Xbalanque
2
1
1
2.5
L
1
3
0
0.33
L
0
3
3
0.5
W
Amaterasu
daddy4life0718
Amaterasu
1
5
0
0.2
W
Nu Wa
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,643
Damage
33,866
58,237
Taken
59,526
30,675
Mitigated
38,993
23,438
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnEvilShrimp
Baron Samedi
15,265
1,053
1,274
3,606
9,817
5,180
0
4,037
5,308
68,044
0
W
Fenrir
6,588
1,357
0
2,043
11,719
5,259
0
3,584
7,625
0
60,584
L
Arachne
DuckxRequiem
Arachne
6,357
4,335
0
5,046
15,523
6,435
0
6,992
8,531
0
44,445
L
10,915
3,618
0
1,500
11,260
12,172
0
1,531
9,729
50,809
2,532
L
3,093
168
0
1,686
12,804
12,081
0
5,412
7,392
17,171
0
W
Xbalanque
StevieRawks
Xbalanque
6,796
2,366
0
2,308
7,167
2,941
2,184
1,136
6,031
0
82,781
L
3,200
2,218
0
1,983
9,027
3,400
0
1,970
7,057
0
48,367
L
10,301
392
783
2,931
10,912
4,905
0
7,014
3,898
76,214
0
W
Amaterasu
daddy4life0718
Amaterasu
5,193
2,509
0
9,604
17,331
10,012
0
7,487
8,823
0
54,631
W
Nu Wa
7,801
2,460
1,527
3,076
12,203
7,283
0
4,649
7,054
29,783
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
35,980
476
Minions Killed
415
0
Camps Cleared
0
1,419,308
Distance Traveled
1,350,225
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,835
560
117
8
0
293,989
0
W
Fenrir
8,156
583
99
7
0
326,968
0
L
Arachne
7,180
513
63
5
0
311,916
0
L
Atlas
8,759
626
120
9
0
264,453
2
L
Ares
5,775
413
19
1
0
269,746
1
W
Xbalanque
8,705
622
136
10
0
266,860
2
L
Rama
6,839
489
84
6
0
229,566
0
L
Ra
7,427
531
129
9
0
274,544
1
W
Amaterasu
7,990
571
97
7
0
262,919
0
W
Nu Wa
7,543
539
27
2
0
268,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role