Player Matchup

Rama
Rama
 
Rama
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Awvo
Ares
Level 135
God Stats
0W - 2L
1,760 SR
Queue Stats
50W - 32L
1,636 Elo+
Solo
Kali
Kali
Red_to_Blue
Kali
Level 158
God Stats
10W - 6L
1,459 SR
Queue Stats
441W - 440L
1,505 Elo+
Solo
Thanatos
Thanatos
SirenaSongg
Thanatos
Level 118
God Stats
3W - 10L
1,217 SR
Queue Stats
227W - 235L
1,505 Elo+
Solo
Vulcan
Vulcan
peralbo_sb
Vulcan
Level 159
God Stats
10W - 4L
1,630 SR
Queue Stats
206W - 207L
1,574 Elo+
Party 1
Team Averages
Level 150
1,513 SR
1,544 Elo+

VS

Team Averages
Level 91
1,515 SR
1,544 Elo+
Hel
Hel
E09W2C
Hel
Level 137
God Stats
8W - 10L
1,540 SR
Queue Stats
742W - 718L
1,539 Elo+
Solo
Chaac
Chaac
Popundrace
Chaac
Level 57
God Stats
43W - 27L
1,597 SR
Queue Stats
83W - 88L
1,541 Elo+
Solo
Ymir
Ymir
RAPTOREXTREME22
Ymir
Level 69
God Stats
9W - 7L
1,557 SR
Queue Stats
47W - 32L
1,593 Elo+
Solo
Artemis
Artemis
jayroig2016
Artemis
Level 63
God Stats
21W - 12L
1,620 SR
Queue Stats
104W - 93L
1,508 Elo+
Solo
Bakasura
Bakasura
mindflayerasnm
Bakasura
Level 129
God Stats
2W - 1L
1,259 SR
Queue Stats
167W - 155L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 1 / 1
5,084
508
2,262
4,059
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Awvo
Ares
9
1 / 1 / 0
5,119
512
1,793
6,406
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 0
5,377
538
5,648
11,213
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
SirenaSongg
Thanatos
10
0 / 4 / 0
4,952
495
2,212
8,579
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
peralbo_sb
Vulcan
12
0 / 1 / 0
5,737
574
1,609
3,687
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
E09W2C
Hel
13
0 / 0 / 3
6,688
669
2,883
3,969
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
10
1 / 1 / 1
5,259
526
3,759
5,850
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 0 / 1
6,571
657
5,324
7,306
7,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
jayroig2016
Artemis
10
1 / 0 / 1
5,181
518
3,215
2,548
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
11
5 / 0 / 2
5,989
599
3,944
8,602
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
1
0.5
L
Ares
Awvo
Ares
1
1
0
1
W
Hel
E09W2C
Hel
0
0
3
1.5
W
Chaac
1
1
1
1.5
W
4
0
1
4.5
L
0
4
0
0
L
Thanatos
SirenaSongg
Thanatos
0
4
0
0
W
Artemis
jayroig2016
Artemis
1
0
1
1.5
W
Bakasura
5
0
2
6
L
Vulcan
peralbo_sb
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
19,125
33,944
Taken
28,275
13,210
Mitigated
16,718
16,542
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,262
1,862
0
1,168
4,059
1,262
0
0
4,059
0
38,139
L
Ares
Awvo
Ares
1,793
337
0
2,199
6,406
3,595
0
40
6,366
8,811
0
W
Hel
E09W2C
Hel
2,883
150
679
2,356
3,969
1,401
0
684
3,233
64,052
2,247
W
Chaac
3,759
522
0
1,605
5,850
3,808
0
1,160
4,690
2,339
32,577
W
5,324
1,829
0
3,271
7,306
7,526
0
0
7,306
43,396
0
L
5,648
2,197
0
5,794
11,213
4,219
0
4,630
6,132
0
42,043
L
Thanatos
SirenaSongg
Thanatos
2,212
843
0
6,136
8,579
2,964
0
1,932
6,214
0
38,982
W
Artemis
jayroig2016
Artemis
3,215
1,606
0
1,841
2,548
918
0
633
1,915
0
32,519
W
Bakasura
3,944
2,576
0
5,185
8,602
3,065
0
779
7,729
0
25,326
L
Vulcan
peralbo_sb
Vulcan
1,609
237
0
1,245
3,687
1,170
0
1,327
1,995
47,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
29,688
303
Minions Killed
384
0
Camps Cleared
0
1,042,124
Distance Traveled
1,025,372
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,084
508
74
7
0
192,602
1
L
Ares
5,119
512
11
1
0
216,656
5
W
Hel
6,688
669
128
13
0
204,514
4
W
Chaac
5,259
526
53
5
0
216,142
6
W
Ymir
6,571
657
67
7
0
183,153
3
L
Kali
5,377
538
63
6
0
204,885
0
L
Thanatos
4,952
495
67
7
0
231,092
0
W
Artemis
5,181
518
65
7
0
199,563
0
W
Bakasura
5,989
599
71
7
0
222,000
0
L
Vulcan
5,737
574
88
9
0
196,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role