Player Matchup

Cthulhu
Cthulhu
LingLind44
Cthulhu
Level 68
God Stats
71W - 45L
1,701 SR
Queue Stats
240W - 163L
1,743 Elo+
Party 1
King Arthur
King Arthur
alexe012
King Arthur
Level 66
God Stats
6W - 6L
1,481 SR
Queue Stats
61W - 58L
1,336 Elo+
Solo
Janus
Janus
nR Grzly
Janus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 157L
1,791 Elo+
Party 1
Team Averages
Level 91
1,561 SR
1,623 Elo+

VS

Team Averages
Level 60
1,638 SR
1,440 Elo+
Raijin
Raijin
III阿斗
Raijin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 88L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Juanglopez
Cernunnos
Level 93
God Stats
0W - 1L
1,668 SR
Queue Stats
48W - 38L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
mariogemarr
Sun Wukong
Level 41
God Stats
0W - 3L
1,746 SR
Queue Stats
22W - 33L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LingLind44
Cthulhu
19
5 / 0 / 10
13,068
726
25,671
22,542
32,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
alexe012
King Arthur
16
1 / 7 / 11
11,968
665
8,113
18,325
17,178
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
nR Grzly
Janus
20
10 / 0 / 4
14,841
825
28,472
16,325
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
III阿斗
Raijin
14
1 / 6 / 3
10,639
591
9,618
21,553
8,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Juanglopez
Cernunnos
17
3 / 7 / 3
12,052
670
15,639
21,455
8,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mariogemarr
Sun Wukong
17
3 / 3 / 3
11,607
645
13,868
25,771
34,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
7
7
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
III阿斗
Raijin
1
6
3
0.42
L
Cernunnos
Juanglopez
Cernunnos
3
7
3
0.64
W
Cthulhu
LingLind44
Cthulhu
5
0
10
10
W
King Arthur
alexe012
King Arthur
1
7
11
0.93
L
Sun Wukong
mariogemarr
Sun Wukong
3
3
3
1.5
W
Janus
nR Grzly
Janus
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,256
Damage
39,125
57,192
Taken
68,779
58,193
Mitigated
50,872
14,786
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
III阿斗
Raijin
9,618
921
0
1,400
21,553
8,153
0
17,416
3,619
38,138
669
L
Cernunnos
Juanglopez
Cernunnos
15,639
6,796
0
2,773
21,455
8,368
2,152
15,191
5,639
0
66,688
W
Cthulhu
LingLind44
Cthulhu
25,671
1,717
609
7,569
22,542
32,375
523
4,269
18,239
54,125
3,644
W
King Arthur
alexe012
King Arthur
8,113
1,999
0
1,349
18,325
17,178
48
3,164
15,124
0
29,792
L
Sun Wukong
mariogemarr
Sun Wukong
13,868
2,756
0
2,121
25,771
34,351
0
16,412
8,125
0
42,221
W
Janus
nR Grzly
Janus
28,472
1,666
0
5,259
16,325
8,640
1,205
2,591
13,723
117,052
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
34,298
246
Minions Killed
195
0
Camps Cleared
0
1,113,081
Distance Traveled
956,477
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,639
591
55
3
0
307,498
0
L
Cernunnos
12,052
670
86
5
0
299,675
0
W
Cthulhu
13,068
726
54
3
0
402,049
0
W
King Arthur
11,968
665
24
1
0
335,223
6
L
Sun Wukong
11,607
645
54
3
0
349,304
0
W
Janus
14,841
825
168
9
0
375,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role