Player Matchup

Eset
Eset
Bartjuh4u
Eset
Level 71
God Stats
68W - 52L
1,620 SR
Queue Stats
83W - 73L
1,514 Elo+
Solo
Danzaburou
Danzaburou
ErfanKa7
Danzaburou
Level 157
God Stats
2W - 0L
1,634 SR
Queue Stats
265W - 274L
1,522 Elo+
Party 2
Ra
Ra
Ryan1ee
Ra
Level 81
God Stats
35W - 29L
1,564 SR
Queue Stats
414W - 389L
1,489 Elo+
Solo
Ishtar
Ishtar
daniyal08
Ishtar
Level 60
God Stats
11W - 8L
1,568 SR
Queue Stats
255W - 285L
1,522 Elo+
Party 2
Thanatos
Thanatos
masifame
Thanatos
Level 93
God Stats
20W - 21L
1,544 SR
Queue Stats
27W - 27L
1,487 Elo+
Solo
Team Averages
Level 92
1,586 SR
1,507 Elo+

VS

Team Averages
Level 88
1,517 SR
1,484 Elo+
Horus
Horus
 
Horus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
KakuKK
Poseidon
Level 74
God Stats
13W - 7L
1,653 SR
Queue Stats
131W - 135L
1,427 Elo+
Solo
Lancelot
Lancelot
KobeForever
Lancelot
Level 102
God Stats
11W - 11L
1,513 SR
Queue Stats
206W - 219L
1,470 Elo+
Solo
Neith
Neith
pe4enka228
Neith
Level 128
God Stats
18W - 23L
1,418 SR
Queue Stats
378W - 379L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
0 / 4 / 3
7,581
505
7,042
10,194
2,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ErfanKa7
Danzaburou
12
2 / 1 / 4
8,006
534
6,161
9,582
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
10 / 0 / 1
10,604
707
9,712
7,002
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
daniyal08
Ishtar
14
2 / 1 / 3
7,680
512
4,588
7,710
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
masifame
Thanatos
14
4 / 4 / 5
8,093
540
8,234
14,173
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 1
7,878
525
5,214
13,290
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
12
0 / 4 / 3
7,270
485
3,770
10,092
4,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
KakuKK
Poseidon
11
0 / 6 / 1
6,729
449
4,274
8,823
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
KobeForever
Lancelot
14
9 / 3 / 0
8,298
553
7,828
11,358
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
12
0 / 2 / 6
7,063
471
8,325
9,222
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
10
10
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
1
0.5
L
Hel
 
Hel
0
4
3
0.38
W
Eset
0
4
3
0.38
W
Danzaburou
ErfanKa7
Danzaburou
2
1
4
4
L
Poseidon
KakuKK
Poseidon
0
6
1
0.08
L
Lancelot
KobeForever
Lancelot
9
3
0
3
W
10
0
1
10.5
W
Ishtar
daniyal08
Ishtar
2
1
3
3.5
W
Thanatos
masifame
Thanatos
4
4
5
1.63
L
Neith
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
29,411
48,661
Taken
52,785
23,010
Mitigated
22,703
25,093
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,214
2,771
0
4,616
13,290
8,495
768
7,269
5,933
0
49,897
L
Hel
 
Hel
3,770
445
1,760
3,571
10,092
4,068
0
254
9,788
29,967
0
W
Eset
7,042
618
0
3,414
10,194
2,747
624
0
9,668
51,119
0
W
Danzaburou
ErfanKa7
Danzaburou
6,161
2,148
0
3,017
9,582
7,617
238
2,771
6,811
0
41,202
L
Poseidon
KakuKK
Poseidon
4,274
405
0
495
8,823
2,350
0
3,665
4,838
38,993
1,005
L
Lancelot
KobeForever
Lancelot
7,828
812
0
3,706
11,358
4,491
0
3,219
7,881
0
53,600
W
9,712
725
1,186
3,714
7,002
3,682
0
2,309
4,646
91,872
1,889
W
Ishtar
daniyal08
Ishtar
4,588
1,841
0
2,632
7,710
3,013
0
1,112
6,598
0
54,061
W
Thanatos
masifame
Thanatos
8,234
1,163
0
11,130
14,173
5,951
0
1,632
12,452
0
57,843
L
Neith
8,325
2,074
0
1,467
9,222
3,299
12
1,512
7,660
0
59,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,964
Gold Earned
37,238
484
Minions Killed
362
0
Camps Cleared
0
1,463,066
Distance Traveled
1,298,136
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,878
525
91
6
0
240,828
0
L
Hel
7,270
485
41
3
0
268,027
4
W
Eset
7,581
505
82
5
0
242,623
1
W
Danzaburou
8,006
534
50
3
0
271,703
4
L
Poseidon
6,729
449
75
5
0
241,109
0
L
Lancelot
8,298
553
71
5
0
287,105
0
W
Ra
10,604
707
167
11
0
349,102
5
W
Ishtar
7,680
512
104
7
0
259,839
4
W
Thanatos
8,093
540
81
5
0
339,799
3
L
Neith
7,063
471
84
6
0
261,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role