Player Matchup

Bacchus
Bacchus
Emberkin
Bacchus
Level 88
God Stats
2W - 6L
1,269 SR
Queue Stats
276W - 292L
1,487 Elo+
Solo
Pele
Pele
RideMyArrow
Pele
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,464 Elo+
Solo
Medusa
Medusa
Teranno
Medusa
Level 101
God Stats
1W - 0L
1,219 SR
Queue Stats
64W - 70L
1,487 Elo+
Solo
Hel
Hel
WQSTBZ
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Neith
Neith
génesis
Neith
Level 157
God Stats
2W - 2L
1,523 SR
Queue Stats
247W - 230L
1,507 Elo+
Solo
Team Averages
Level 103
1,402 SR
1,489 Elo+

VS

Team Averages
Level 93
1,513 SR
1,537 Elo+
Yemoja
Yemoja
KWEIKWEI
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
LogooxD
Ao Kuang
Level 119
God Stats
1W - 1L
1,741 SR
Queue Stats
183W - 200L
1,486 Elo+
Solo
Thoth
Thoth
MuerteRapida
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,775 Elo+
Solo
Rama
Rama
Steeldarkeagel
Rama
Level 129
God Stats
2W - 3L
1,547 SR
Queue Stats
265W - 272L
1,450 Elo+
Solo
Skadi
Skadi
rangon5
Skadi
Level 68
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emberkin
Bacchus
14
1 / 3 / 16
8,258
751
6,167
9,469
11,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
15 / 3 / 7
11,048
1,004
14,749
12,540
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
Teranno
Medusa
17
4 / 2 / 10
9,893
899
17,752
11,188
5,648
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hel
WQSTBZ
Hel
14
3 / 4 / 8
8,771
797
4,938
9,714
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Neith
génesis
Neith
15
3 / 4 / 15
9,254
841
14,634
11,578
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KWEIKWEI
Yemoja
14
1 / 4 / 11
7,820
711
5,690
11,639
10,210
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
LogooxD
Ao Kuang
14
4 / 7 / 2
7,912
719
5,300
17,915
16,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

18
4 / 3 / 7
9,591
872
13,000
9,514
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 6 / 5
9,424
857
11,421
11,466
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
rangon5
Skadi
13
1 / 6 / 6
7,653
696
6,583
11,173
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
26
Kills
16
16
Deaths
26
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Emberkin
Bacchus
1
3
16
3
L
Yemoja
KWEIKWEI
Yemoja
1
4
11
1.63
L
Ao Kuang
LogooxD
Ao Kuang
4
7
2
0.71
L
4
3
7
2.5
W
15
3
7
6.17
L
6
6
5
1.42
W
Medusa
Teranno
Medusa
4
2
10
4.5
W
Hel
WQSTBZ
Hel
3
4
8
1.75
W
Neith
génesis
Neith
3
4
15
2.63
L
Skadi
rangon5
Skadi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,240
Damage
41,994
54,489
Taken
61,707
33,717
Mitigated
38,192
19,914
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Emberkin
Bacchus
6,167
177
496
2,095
9,469
11,681
177
2,739
6,619
7,746
0
L
Yemoja
KWEIKWEI
Yemoja
5,690
664
683
1,252
11,639
10,210
0
2,546
9,093
16,051
0
L
Ao Kuang
LogooxD
Ao Kuang
5,300
852
487
4,587
17,915
16,243
7
3,743
14,172
8,190
18
L
13,000
242
1,801
3,287
9,514
3,761
0
1,620
7,894
31,092
0
W
14,749
1,663
1,251
4,634
12,540
5,939
0
3,316
9,177
0
28,888
L
11,421
7,990
405
426
11,466
4,346
0
1,374
10,092
0
20,022
W
Medusa
Teranno
Medusa
17,752
4,714
620
1,596
11,188
5,648
714
6,789
4,187
0
41,879
W
Hel
WQSTBZ
Hel
4,938
603
3,577
2,806
9,714
4,719
281
6,415
3,133
9,360
5
W
Neith
génesis
Neith
14,634
3,381
714
2,125
11,578
5,730
100
4,097
7,383
0
25,585
L
Skadi
rangon5
Skadi
6,583
2,384
342
684
11,173
3,632
0
1,817
9,356
0
14,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,224
Gold Earned
42,400
128
Minions Killed
104
0
Camps Cleared
0
1,066,368
Distance Traveled
947,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,258
751
12
1
0
210,275
0
L
Yemoja
7,820
711
9
1
0
195,899
0
L
Ao Kuang
7,912
719
3
0
0
159,258
0
L
Thoth
9,591
872
39
4
0
214,504
0
W
Pele
11,048
1,004
29
3
0
232,751
0
L
Rama
9,424
857
32
3
0
185,290
0
W
Medusa
9,893
899
52
5
0
220,592
0
W
Hel
8,771
797
5
0
0
189,214
0
W
Neith
9,254
841
30
3
0
213,536
0
L
Skadi
7,653
696
21
2
0
192,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role