Player Matchup

Rama
Rama
DS72
Rama
Level 185
God Stats
4W - 2L
1,705 SR
Queue Stats
156W - 77L
1,767 Elo+
Party 1
Sol
Sol
Duffinator
Sol
Level 250
God Stats
1W - 2L
1,746 SR
Queue Stats
414W - 237L
1,607 Elo+
Party 1
Bastet
Bastet
Genius
Bastet
Level 174
God Stats
1W - 1L
1,330 SR
Queue Stats
154W - 60L
1,738 Elo+
Party 1
Camazotz
Camazotz
RomanMythology
Camazotz
Level 161
God Stats
20W - 1L
1,727 SR
Queue Stats
454W - 163L
1,717 Elo+
Party 1
Athena
Athena
Starkbrand
Athena
Level 90
God Stats
11W - 4L
1,544 SR
Queue Stats
152W - 136L
1,520 Elo+
Solo
Team Averages
Level 172
1,610 SR
1,670 Elo+

VS

Team Averages
Level 149
1,579 SR
1,516 Elo+
Bellona
Bellona
KYC Hawk
Bellona
Level 128
God Stats
2W - 1L
1,745 SR
Queue Stats
95W - 89L
1,521 Elo+
Solo
Tiamat
Tiamat
LogieMeister
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,516 Elo+
Solo
Olorun
Olorun
MexiMixx
Olorun
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 132L
1,610 Elo+
Solo
Shiva
Shiva
RbOt DeF
Shiva
Level 213
God Stats
7W - 10L
1,459 SR
Queue Stats
200W - 181L
1,470 Elo+
Solo
Kali
Kali
TheTweaMan
Kali
Level 120
God Stats
1W - 1L
1,692 SR
Queue Stats
37W - 49L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DS72
Rama
11
1 / 1 / 4
6,045
605
4,283
5,215
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 0 / 0
6,824
682
5,251
5,757
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Genius
Bastet
11
5 / 1 / 2
6,224
622
5,503
8,697
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Camazotz
12
3 / 0 / 0
7,058
706
6,964
10,864
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
Starkbrand
Athena
8
0 / 2 / 3
4,998
500
2,289
7,203
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KYC Hawk
Bellona
10
0 / 3 / 0
5,909
591
6,301
11,023
8,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
9
0 / 3 / 1
5,015
502
3,419
4,955
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
MexiMixx
Olorun
10
0 / 2 / 1
5,453
545
4,202
7,626
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
RbOt DeF
Shiva
10
2 / 0 / 0
5,937
594
4,477
8,812
5,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 1
4,809
481
1,545
6,554
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
2
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
DS72
Rama
1
1
4
3
W
2
0
0
2
W
Bastet
Genius
Bastet
5
1
2
6
L
Bellona
KYC Hawk
Bellona
0
3
0
0
L
Tiamat
0
3
1
0.17
L
Olorun
MexiMixx
Olorun
0
2
1
0.25
L
Shiva
RbOt DeF
Shiva
2
0
0
2
W
Camazotz
3
0
0
3
W
Athena
Starkbrand
Athena
0
2
3
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
19,944
37,736
Taken
38,970
16,688
Mitigated
22,411
16,851
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DS72
Rama
4,283
2,746
0
622
5,215
2,185
0
1,709
3,506
0
44,618
W
5,251
3,305
0
3,912
5,757
2,056
0
2,624
2,867
59,083
5,718
W
Bastet
Genius
Bastet
5,503
2,386
0
5,495
8,697
3,273
0
860
7,759
0
41,253
L
Bellona
KYC Hawk
Bellona
6,301
2,507
0
4,521
11,023
8,755
0
0
11,023
0
40,972
L
Tiamat
3,419
293
0
559
4,955
2,305
108
567
4,388
25,769
623
L
Olorun
MexiMixx
Olorun
4,202
1,716
240
1,883
7,626
3,063
0
4,007
3,619
43,030
2,368
L
Shiva
RbOt DeF
Shiva
4,477
831
0
1,716
8,812
5,992
0
2,567
6,245
0
22,322
W
Camazotz
6,964
2,091
0
5,605
10,864
3,777
0
0
10,120
0
54,446
W
Athena
Starkbrand
Athena
2,289
950
0
1,217
7,203
5,397
18
1,832
5,349
9,280
365
L
1,545
615
0
2,504
6,554
2,296
0
194
6,360
0
25,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
27,123
372
Minions Killed
291
0
Camps Cleared
0
1,021,942
Distance Traveled
970,716
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,045
605
87
9
0
168,707
3
W
Sol
6,824
682
109
11
0
201,664
3
W
Bastet
6,224
622
68
7
0
232,069
1
L
Bellona
5,909
591
78
8
0
191,970
3
L
Tiamat
5,015
502
51
5
0
183,804
0
L
Olorun
5,453
545
86
9
0
207,013
2
L
Shiva
5,937
594
32
3
0
217,268
1
W
Camazotz
7,058
706
94
9
0
220,742
0
W
Athena
4,998
500
14
1
0
198,760
2
L
Kali
4,809
481
44
4
0
170,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role