Player Matchup

Fenrir
Fenrir
Ghettodc5
Fenrir
Level 47
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 2L
1,114 Elo+
Party 2
Bacchus
Bacchus
kenz4057
Bacchus
Level 28
God Stats
5W - 7L
1,280 SR
Queue Stats
9W - 18L
1,230 Elo+
Party 2
Aphrodite
Aphrodite
wyatt7100
Aphrodite
Level 83
God Stats
2W - 4L
1,330 SR
Queue Stats
31W - 48L
1,343 Elo+
Party 2
Team Averages
Level 53
1,331 SR
1,229 Elo+

VS

Team Averages
Level 84
1,756 SR
1,551 Elo+
Kuzenbo
Kuzenbo
BorderBobby
Kuzenbo
Level 60
God Stats
3W - 0L
1,798 SR
Queue Stats
25W - 22L
1,503 Elo+
Party 1
Atlas
Atlas
ImmLoco
Atlas
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,591 Elo+
Party 1
Nemesis
Nemesis
SimplyChino
Nemesis
Level 106
God Stats
5W - 0L
1,970 SR
Queue Stats
59W - 36L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghettodc5
Fenrir
13
1 / 6 / 5
8,750
583
6,249
12,813
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
kenz4057
Bacchus
14
4 / 5 / 2
9,416
628
9,031
18,479
24,396
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
wyatt7100
Aphrodite
14
1 / 3 / 5
9,234
616
10,288
14,312
15,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BorderBobby
Kuzenbo
16
1 / 4 / 13
10,747
716
10,594
16,524
21,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
ImmLoco
Atlas
16
2 / 0 / 12
10,847
723
13,951
7,610
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SimplyChino
Nemesis
18
11 / 2 / 3
12,494
833
15,398
17,958
16,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
14
14
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BorderBobby
Kuzenbo
1
4
13
1.88
L
Fenrir
Ghettodc5
Fenrir
1
6
5
0.58
W
Atlas
ImmLoco
Atlas
2
0
12
8
W
Nemesis
SimplyChino
Nemesis
11
2
3
6.25
L
Bacchus
kenz4057
Bacchus
4
5
2
1
L
Aphrodite
wyatt7100
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
39,943
45,604
Taken
42,092
46,972
Mitigated
42,317
11,324
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BorderBobby
Kuzenbo
10,594
2,207
0
913
16,524
21,554
439
7,248
9,276
26,044
3,103
L
Fenrir
Ghettodc5
Fenrir
6,249
1,599
0
446
12,813
6,732
0
7,584
4,978
272
17,942
W
Atlas
ImmLoco
Atlas
13,951
5,097
0
1,637
7,610
4,616
475
4,582
3,028
44,814
1,273
W
Nemesis
SimplyChino
Nemesis
15,398
7,394
0
5,012
17,958
16,147
1,175
5,724
12,234
0
67,827
L
Bacchus
kenz4057
Bacchus
9,031
1,327
0
1,072
18,479
24,396
0
9,142
8,661
24,191
746
L
Aphrodite
wyatt7100
Aphrodite
10,288
1,603
3,195
6,611
14,312
15,844
0
6,897
6,852
32,749
3,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
34,088
123
Minions Killed
188
0
Camps Cleared
0
736,079
Distance Traveled
827,027
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,747
716
45
3
0
270,719
0
L
Fenrir
8,750
583
26
2
0
268,602
0
W
Atlas
10,847
723
67
4
0
279,556
6
W
Nemesis
12,494
833
76
5
0
276,752
1
L
Bacchus
9,416
628
35
2
0
244,117
0
L
Aphrodite
9,234
616
62
4
0
223,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role