Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
EnesTy Miixy
Kuzenbo
Gold III
Level 154
God Stats
42W - 23L
1,646 SR
Queue Stats
107W - 104L
1,525 MMR
Solo
Agni
Agni
Gold I
PluT0NYum
Agni
Gold I
Level 188
God Stats
5W - 10L
1,550 SR
Queue Stats
127W - 120L
1,622 MMR
Solo
Bastet
Bastet
Gold IV
Unrelity
Bastet
Gold IV
Level 161
God Stats
1W - 1L
1,751 SR
Queue Stats
26W - 14L
1,757 MMR
Party 1
Izanami
Izanami
Silver I
Кузьмичь
Izanami
Silver I
Level 93
God Stats
0W - 1L
1,628 SR
Queue Stats
177W - 189L
1,312 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,615 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,511 SR
1,545 MMR
Tiamat
Tiamat
Gold I
Mésaventure
Tiamat
Gold I
Level 155
God Stats
1W - 1L
1,481 SR
Queue Stats
180W - 174L
1,680 MMR
Solo
Raijin
Raijin
Bronze III
Parisboy
Raijin
Bronze III
Level 158
God Stats
1W - 0L
1,328 SR
Queue Stats
4W - 1L
1,552 MMR
Solo
Serqet
Serqet
Platinum III
StifflerMom
Serqet
Platinum III
Level 140
God Stats
2W - 4L
1,474 SR
Queue Stats
261W - 265L
1,491 MMR
Solo
Aphrodite
Aphrodite
Gold III
TenienteWolf
Aphrodite
Gold III
Level 183
God Stats
91W - 93L
1,566 SR
Queue Stats
119W - 127L
1,484 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
暴菊专业户
Ah Muzen Cab
Gold II
Level 102
God Stats
6W - 5L
1,706 SR
Queue Stats
204W - 197L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 1 / 0
4,295
716
3,522
5,447
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
EnesTy Miixy
Kuzenbo
6
0 / 0 / 0
3,759
627
879
3,174
2,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
8
2 / 1 / 0
4,369
728
2,205
2,496
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Unrelity
Bastet
2
0 / 0 / 0
2,851
475
0
1,259
263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,563
594
1,828
2,587
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
SusanoBellonaThothAthena

VS

Bans
ThanatosOsirisVamanaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 1 / 1
4,166
694
2,034
4,174
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Parisboy
Raijin
8
1 / 2 / 0
4,128
688
851
3,356
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
6
1 / 0 / 0
3,689
615
1,113
4,390
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TenienteWolf
Aphrodite
6
0 / 0 / 0
3,822
637
1,179
3,123
1,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
暴菊专业户
Ah Muzen Cab
6
0 / 0 / 0
3,547
591
2,872
3,190
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
2
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Kuzenbo
EnesTy Miixy
Kuzenbo
0
0
0
0
W
Tiamat
0
1
1
0.5
W
Raijin
Parisboy
Raijin
1
2
0
0.5
L
Agni
2
1
0
2
W
Serqet
1
0
0
1
W
Aphrodite
TenienteWolf
Aphrodite
0
0
0
0
L
Bastet
Unrelity
Bastet
0
0
0
0
L
0
0
0
0
W
Ah Muzen Cab
暴菊专业户
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,434
Damage
8,049
14,963
Taken
18,233
6,905
Mitigated
5,910
5,630
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,522
841
0
1,599
5,447
2,555
0
1,678
3,388
0
24,536
L
Kuzenbo
EnesTy Miixy
Kuzenbo
879
527
0
1,262
3,174
2,612
0
816
2,358
8,222
0
W
Tiamat
2,034
359
0
1,945
4,174
1,798
0
0
4,174
20,192
237
W
Raijin
Parisboy
Raijin
851
79
0
700
3,356
891
0
1,940
1,207
20,528
351
L
Agni
2,205
0
0
851
2,496
772
0
851
1,645
25,959
0
W
Serqet
1,113
589
0
2,368
4,390
1,269
0
34
4,334
0
15,689
W
Aphrodite
TenienteWolf
Aphrodite
1,179
185
1,364
1,945
3,123
1,001
0
606
2,517
13,920
1,355
L
Bastet
Unrelity
Bastet
0
0
0
888
1,259
263
0
0
1,259
0
4,409
L
1,828
1,573
0
1,030
2,587
703
0
363
2,224
0
24,295
W
Ah Muzen Cab
暴菊专业户
Ah Muzen Cab
2,872
479
0
531
3,190
951
0
273
2,917
0
26,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,837
Gold Earned
19,352
164
Minions Killed
188
0
Camps Cleared
0
526,007
Distance Traveled
585,627
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,295
716
33
6
0
119,368
0
L
Kuzenbo
3,759
627
12
2
0
128,025
1
W
Tiamat
4,166
694
39
7
0
102,385
0
W
Raijin
4,128
688
43
7
0
107,586
2
L
Agni
4,369
728
54
9
0
120,403
0
W
Serqet
3,689
615
36
6
0
146,071
0
W
Aphrodite
3,822
637
23
4
0
111,626
0
L
Bastet
2,851
475
10
2
0
37,789
1
L
Izanami
3,563
594
55
9
0
120,422
0
W
Ah Muzen Cab
3,547
591
47
8
0
117,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role