Player Matchup

Ganesha
Ganesha
Frozen46Rus
Ganesha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,529 Elo+
Solo
Skadi
Skadi
jz2015
Skadi
Level 143
God Stats
0W - 2L
1,336 SR
Queue Stats
94W - 96L
1,495 Elo+
Solo
Lancelot
Lancelot
nay1d5928
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,315 Elo+
Solo
Cernunnos
Cernunnos
player1jpg
Cernunnos
Level 131
God Stats
2W - 6L
1,398 SR
Queue Stats
471W - 468L
1,538 Elo+
Solo
Xbalanque
Xbalanque
stay_Lifted_2117
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,515 Elo+
Solo
Team Averages
Level 115
1,447 SR
1,479 Elo+

VS

Team Averages
Level 166
1,558 SR
1,441 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GettingCoffee
Ares
Level 136
God Stats
2W - 1L
1,291 SR
Queue Stats
43W - 63L
1,410 Elo+
Party 1
Vulcan
Vulcan
RN-Jeebus
Vulcan
Level 158
God Stats
1W - 0L
1,505 SR
Queue Stats
30W - 44L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
RollThatCritical
Heimdallr
Level 157
God Stats
1W - 0L
1,997 SR
Queue Stats
27W - 41L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Frozen46Rus
Ganesha
16
0 / 3 / 6
8,846
680
5,510
12,059
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
jz2015
Skadi
16
2 / 5 / 3
9,252
712
8,974
12,792
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
nay1d5928
Lancelot
13
2 / 7 / 5
8,401
646
4,293
14,169
13,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Cernunnos
player1jpg
Cernunnos
16
1 / 4 / 5
8,425
648
10,500
10,444
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
14
1 / 5 / 4
7,985
614
8,368
11,319
4,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 2 / 14
10,468
805
16,695
7,664
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
 
Shiva
17
5 / 2 / 14
10,208
785
12,532
16,187
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 2 / 10
10,638
818
4,240
9,472
13,943
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Vulcan
RN-Jeebus
Vulcan
18
7 / 1 / 11
10,732
826
13,208
8,698
5,664
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
17
3 / 1 / 17
10,409
801
10,578
9,926
6,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
6
Kills
24
24
Deaths
8
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
14
5.5
W
Shiva
 
Shiva
5
2
14
6
L
Ganesha
Frozen46Rus
Ganesha
0
3
6
1
W
5
2
10
5
W
Vulcan
RN-Jeebus
Vulcan
7
1
11
12.5
W
Heimdallr
3
1
17
11.5
L
Skadi
jz2015
Skadi
2
5
3
0.7
L
Lancelot
nay1d5928
Lancelot
2
7
5
0.64
L
Cernunnos
player1jpg
Cernunnos
1
4
5
0.88
L
Xbalanque
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
57,253
60,783
Taken
51,947
40,274
Mitigated
55,619
9,832
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,695
6,586
317
694
7,664
7,996
431
505
7,159
39,531
1,645
W
Shiva
 
Shiva
12,532
793
1,723
2,566
16,187
21,945
766
1,620
14,567
1,297
18,785
L
Ganesha
Frozen46Rus
Ganesha
5,510
35
654
2,737
12,059
12,613
0
5,540
6,264
22,242
0
W
4,240
105
1,631
1,343
9,472
13,943
260
1,047
8,425
6,178
501
W
Vulcan
RN-Jeebus
Vulcan
13,208
8,020
938
2,074
8,698
5,664
739
1,051
7,647
26,708
0
W
Heimdallr
10,578
2,040
942
2,245
9,926
6,071
1,724
1,287
8,639
0
27,255
L
Skadi
jz2015
Skadi
8,974
2,213
1,115
1,465
12,792
5,127
0
8,226
4,337
0
35,922
L
Lancelot
nay1d5928
Lancelot
4,293
305
290
456
14,169
13,571
0
7,795
6,093
0
8,162
L
Cernunnos
player1jpg
Cernunnos
10,500
3,126
1,149
1,051
10,444
4,764
0
6,734
3,467
0
40,994
L
Xbalanque
8,368
2,881
326
589
11,319
4,199
0
6,047
4,933
0
29,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,909
Gold Earned
52,455
192
Minions Killed
155
0
Camps Cleared
0
1,049,972
Distance Traveled
1,185,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,468
805
39
3
0
230,159
0
W
Shiva
10,208
785
24
2
0
244,384
0
L
Ganesha
8,846
680
0
0
0
171,062
0
W
Ares
10,638
818
3
0
0
203,308
0
W
Vulcan
10,732
826
40
3
0
267,143
0
W
Heimdallr
10,409
801
49
4
0
240,617
0
L
Skadi
9,252
712
66
5
0
222,137
0
L
Lancelot
8,401
646
14
1
0
280,718
0
L
Cernunnos
8,425
648
70
5
0
226,176
0
L
Xbalanque
7,985
614
42
3
0
149,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role