Player Matchup

Izanami
Izanami
ArbyDarby
Izanami
Level 60
God Stats
21W - 13L
1,483 SR
Queue Stats
240W - 206L
1,441 Elo+
Solo
Hel
Hel
NobleLunacy
Hel
Level 157
God Stats
1W - 1L
1,299 SR
Queue Stats
56W - 50L
1,525 Elo+
Solo
Geb
Geb
ReisWorld
Geb
Level 65
God Stats
6W - 7L
1,416 SR
Queue Stats
114W - 115L
1,506 Elo+
Solo
Ne Zha
Ne Zha
letsgeeb
Ne Zha
Level 128
God Stats
8W - 4L
1,726 SR
Queue Stats
117W - 92L
1,441 Elo+
Solo
Ix Chel
Ix Chel
penguin attackz
Ix Chel
Level 104
God Stats
12W - 14L
1,534 SR
Queue Stats
688W - 668L
1,470 Elo+
Solo
Team Averages
Level 103
1,491 SR
1,477 Elo+

VS

Team Averages
Level 88
1,605 SR
1,394 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AGDiplexOne1272
Fafnir
Level 104
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Ra
Ra
THELVADAAM25
Ra
Level 44
God Stats
15W - 19L
1,559 SR
Queue Stats
631W - 637L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Uncle Gronk
Cthulhu
Level 45
God Stats
0W - 2L
1,713 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Ravana
Ravana
mrmignasty
Ravana
Level 121
God Stats
0W - 1L
1,908 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArbyDarby
Izanami
9
1 / 2 / 1
5,415
542
5,245
5,418
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 1
5,797
580
3,049
6,036
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 3
5,065
507
2,327
5,980
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
letsgeeb
Ne Zha
11
8 / 1 / 1
6,608
661
7,641
7,504
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 3
6,186
619
4,762
4,655
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
2 / 2 / 1
4,956
496
5,111
7,693
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 3
4,996
500
1,716
7,990
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 0
4,780
478
1,773
6,259
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Uncle Gronk
Cthulhu
7
0 / 2 / 0
4,708
471
2,107
5,697
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
mrmignasty
Ravana
10
4 / 2 / 1
5,707
571
4,356
5,849
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
6
6
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
1
1.25
L
0
2
3
0.75
W
Izanami
ArbyDarby
Izanami
1
2
1
0.75
W
1
1
1
1.5
W
0
1
3
1.5
L
0
4
0
0
L
Cthulhu
Uncle Gronk
Cthulhu
0
2
0
0
W
Ne Zha
letsgeeb
Ne Zha
8
1
1
8.5
L
Ravana
mrmignasty
Ravana
4
2
1
2.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
15,063
29,593
Taken
33,488
13,331
Mitigated
16,114
8,873
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,111
2,198
0
2,276
7,693
2,374
0
930
6,763
0
36,541
L
1,716
630
0
2,259
7,990
6,501
0
1,579
6,411
7,259
436
W
Izanami
ArbyDarby
Izanami
5,245
3,478
0
771
5,418
1,861
389
377
5,041
0
43,689
W
3,049
239
188
3,448
6,036
2,849
0
1,452
4,180
40,153
1,275
W
2,327
386
926
1,494
5,980
3,545
0
969
5,011
8,889
861
L
1,773
314
0
1,170
6,259
1,909
0
3,420
2,839
26,081
1,479
L
Cthulhu
Uncle Gronk
Cthulhu
2,107
285
0
1,244
5,697
3,232
0
2,385
2,792
17,439
1,861
W
Ne Zha
letsgeeb
Ne Zha
7,641
2,368
0
698
7,504
3,197
0
550
6,954
0
40,082
L
Ravana
mrmignasty
Ravana
4,356
1,249
0
1,350
5,849
2,098
0
1,153
4,655
0
40,358
W
4,762
441
200
1,148
4,655
1,879
0
1,455
3,084
38,552
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
25,147
277
Minions Killed
219
0
Camps Cleared
0
952,158
Distance Traveled
863,111
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,956
496
58
6
0
152,215
0
L
Fafnir
4,996
500
15
2
0
186,142
1
W
Izanami
5,415
542
71
7
0
176,107
0
W
Hel
5,797
580
69
7
0
176,898
0
W
Geb
5,065
507
11
1
0
181,334
7
L
Ra
4,780
478
44
4
0
146,188
0
L
Cthulhu
4,708
471
34
3
0
184,054
0
W
Ne Zha
6,608
661
58
6
0
238,146
0
L
Ravana
5,707
571
68
7
0
194,512
0
W
Ix Chel
6,186
619
68
7
0
179,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role