Player Matchup

Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Anvilxo
Sobek
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,592 MMR
Party 1
Arachne
Arachne
Gold III
MikDrellz
Arachne
Gold III
Level 157
God Stats
2W - 6L
1,195 SR
Queue Stats
476W - 481L
1,637 MMR
Solo
Medusa
Medusa
Silver I
Onchii
Medusa
Silver I
Level 139
God Stats
0W - 1L
1,504 SR
Queue Stats
5W - 8L
1,592 MMR
Party 1
Bake Kujira
Bake Kujira
Gold I
llRhoadonisll
Bake Kujira
Gold I
Level 169
God Stats
9W - 7L
1,647 SR
Queue Stats
170W - 174L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 165
1,469 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,709 SR
1,613 MMR
Fenrir
Fenrir
Platinum III
CoIossians
Fenrir
Platinum III
Level 158
God Stats
6W - 4L
1,710 SR
Queue Stats
241W - 227L
1,852 MMR
Party 2
Hercules
Hercules
Gold I
DALT11
Hercules
Gold I
Level 147
God Stats
14W - 15L
1,588 SR
Queue Stats
294W - 282L
1,584 MMR
Solo
Izanami
Izanami
Platinum IV
Demónic
Izanami
Platinum IV
Level 48
God Stats
22W - 16L
1,750 SR
Queue Stats
104W - 94L
1,595 MMR
Solo
Agni
Agni
Gold IV
blizzyspet
Agni
Gold IV
Level 146
God Stats
17W - 11L
1,676 SR
Queue Stats
94W - 95L
1,456 MMR
Party 2
Cthulhu
Cthulhu
Gold II
leafy_mystic2
Cthulhu
Gold II
Level 98
God Stats
14W - 6L
1,819 SR
Queue Stats
595W - 605L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 3 / 0
6,181
562
4,241
6,005
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
Anvilxo
Sobek
9
0 / 2 / 0
5,286
481
2,082
11,298
6,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
MikDrellz
Arachne
10
0 / 3 / 0
5,314
483
2,739
11,533
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Onchii
Medusa
9
0 / 3 / 0
5,087
462
4,962
8,790
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
llRhoadonisll
Bake Kujira
11
0 / 4 / 0
6,080
553
8,063
14,314
16,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Sun WukongCharybdisThanatosThor

VS

Bans
ThothBacchusAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoIossians
Fenrir
13
4 / 0 / 2
6,762
615
5,713
6,618
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
DALT11
Hercules
12
2 / 0 / 2
7,382
671
10,667
15,769
10,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Demónic
Izanami
13
5 / 0 / 1
6,980
635
8,476
7,727
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 2
6,403
582
3,706
5,753
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
2 / 0 / 2
6,535
594
4,778
7,156
4,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
15
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Sobek
Anvilxo
Sobek
0
2
0
0
W
Fenrir
CoIossians
Fenrir
4
0
2
5
W
Hercules
DALT11
Hercules
2
0
2
3
W
Izanami
Demónic
Izanami
5
0
1
5.5
L
Arachne
MikDrellz
Arachne
0
3
0
0
L
Medusa
Onchii
Medusa
0
3
0
0
W
2
0
2
3
W
Cthulhu
2
0
2
3
L
Bake Kujira
llRhoadonisll
Bake Kujira
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
33,340
51,940
Taken
43,023
32,689
Mitigated
22,451
15,967
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,241
1,150
0
1,012
6,005
2,161
330
2,233
3,372
45,253
838
L
Sobek
Anvilxo
Sobek
2,082
270
907
3,818
11,298
6,558
120
2,055
9,243
22,448
0
W
Fenrir
CoIossians
Fenrir
5,713
1,692
0
1,631
6,618
3,066
362
501
6,035
0
49,576
W
Hercules
DALT11
Hercules
10,667
5,375
0
6,067
15,769
10,221
0
6,471
8,607
0
61,522
W
Izanami
Demónic
Izanami
8,476
5,947
0
1,598
7,727
3,086
14
1,329
6,398
0
62,041
L
Arachne
MikDrellz
Arachne
2,739
1,890
0
5,883
11,533
4,135
0
1,718
9,767
0
48,689
L
Medusa
Onchii
Medusa
4,962
1,746
0
494
8,790
3,071
442
1,852
6,896
0
40,583
W
3,706
18
0
2,058
5,753
1,804
230
3,033
2,360
45,075
1,003
W
Cthulhu
4,778
299
1,689
1,957
7,156
4,274
0
1,047
6,025
25,028
1,273
L
Bake Kujira
llRhoadonisll
Bake Kujira
8,063
4,662
0
3,853
14,314
16,764
0
10
14,264
49,255
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
34,062
346
Minions Killed
410
0
Camps Cleared
0
1,093,270
Distance Traveled
1,171,496
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,181
562
88
8
0
215,636
2
L
Sobek
5,286
481
38
3
0
204,915
0
W
Fenrir
6,762
615
77
7
0
250,802
0
W
Hercules
7,382
671
101
9
0
220,824
2
W
Izanami
6,980
635
108
10
0
218,266
1
L
Arachne
5,314
483
71
6
0
252,895
0
L
Medusa
5,087
462
59
5
0
198,808
0
W
Agni
6,403
582
100
9
0
222,583
1
W
Cthulhu
6,535
594
24
2
0
259,021
8
L
Bake Kujira
6,080
553
90
8
0
221,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role