Player Matchup

Kuzenbo
Kuzenbo
BorderBobby
Kuzenbo
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 22L
1,480 Elo+
Party 1
Charybdis
Charybdis
ImmLoco
Charybdis
Level 86
God Stats
3W - 0L
1,764 SR
Queue Stats
33W - 18L
1,564 Elo+
Party 1
Scylla
Scylla
SimplyChino
Scylla
Level 106
God Stats
4W - 1L
1,581 SR
Queue Stats
59W - 36L
1,545 Elo+
Party 1
Team Averages
Level 84
1,615 SR
1,530 Elo+

VS

Team Averages
Level 34
1,528 SR
1,369 Elo+
Sol
Sol
BC02
Sol
Level 36
God Stats
3W - 4L
1,720 SR
Queue Stats
49W - 64L
1,398 Elo+
Solo
Fenrir
Fenrir
IDoNotKnow7429
Fenrir
Level 27
God Stats
0W - 2L
1,365 SR
Queue Stats
31W - 46L
1,317 Elo+
Party 2
Vamana
Vamana
JadedDrip9038
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BorderBobby
Kuzenbo
14
2 / 1 / 8
9,519
732
6,000
12,222
17,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
ImmLoco
Charybdis
16
6 / 1 / 5
10,790
830
20,438
10,226
5,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
3 / 1 / 5
9,585
737
3,567
6,564
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BC02
Sol
13
1 / 2 / 1
8,177
629
10,767
7,974
2,580
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 1
8,679
668
6,913
12,727
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 3
8,142
626
4,600
14,375
9,777
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
BC02
Sol
1
2
1
0.75
W
Kuzenbo
BorderBobby
Kuzenbo
2
1
8
6
L
2
4
1
0.63
W
Charybdis
ImmLoco
Charybdis
6
1
5
8.5
L
0
5
3
0.3
W
Scylla
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,005
Damage
22,280
29,012
Taken
35,076
24,763
Mitigated
19,216
5,882
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
BC02
Sol
10,767
2,218
79
668
7,974
2,580
1,216
2,059
5,908
39,561
0
W
Kuzenbo
BorderBobby
Kuzenbo
6,000
1,597
0
601
12,222
17,003
208
5,576
6,646
12,651
3,519
L
6,913
1,298
0
436
12,727
6,859
0
2,946
9,751
0
22,981
W
Charybdis
ImmLoco
Charybdis
20,438
11,019
0
3,397
10,226
5,164
881
3,187
7,039
0
59,081
L
4,600
1,729
263
1,143
14,375
9,777
144
3,397
10,952
0
19,757
W
Scylla
3,567
921
0
1,884
6,564
2,596
492
2,277
4,287
42,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
24,998
173
Minions Killed
115
0
Camps Cleared
0
733,700
Distance Traveled
708,041
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,177
629
47
4
0
216,525
0
W
Kuzenbo
9,519
732
17
1
0
262,720
0
L
Fenrir
8,679
668
26
2
0
204,551
3
W
Charybdis
10,790
830
79
6
0
237,420
4
L
Vamana
8,142
626
42
3
0
286,965
0
W
Scylla
9,585
737
77
6
0
233,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role