Player Matchup

Osiris
Osiris
CartmanG
Osiris
Level 150
God Stats
3W - 1L
1,688 SR
Queue Stats
49W - 43L
1,589 Elo+
Party 2
Da Ji
Da Ji
Jechko
Da Ji
Level 138
God Stats
5W - 7L
1,543 SR
Queue Stats
28W - 28L
1,503 Elo+
Solo
Freya
Freya
RoYal1MPact
Freya
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 47L
1,576 Elo+
Party 2
Neith
Neith
ToPrettyForU
Neith
Level 177
God Stats
16W - 15L
1,510 SR
Queue Stats
103W - 96L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Yacob_tal
Amaterasu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,434 Elo+
Solo
Team Averages
Level 130
1,548 SR
1,517 Elo+

VS

Team Averages
Level 107
1,498 SR
1,486 Elo+
Vulcan
Vulcan
 
Vulcan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Bichmout
Ullr
Level 124
God Stats
33W - 54L
1,387 SR
Queue Stats
176W - 167L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Oxfordmisfit
Sun Wukong
Level 66
God Stats
42W - 33L
1,601 SR
Queue Stats
161W - 182L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CartmanG
Osiris
7
3 / 1 / 0
4,606
921
2,404
5,379
3,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Jechko
Da Ji
6
0 / 0 / 0
3,397
679
1,091
4,403
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 1
3,707
741
1,036
2,349
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 1
3,752
750
2,451
1,996
696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Yacob_tal
Amaterasu
6
0 / 1 / 0
3,341
668
743
4,854
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 1 / 0
3,855
771
1,776
2,186
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
 
He Bo
7
0 / 2 / 0
3,471
694
1,214
4,341
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
 
Ymir
6
0 / 1 / 0
3,380
676
742
5,041
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
2
0 / 0 / 0
2,611
522
249
903
220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Oxfordmisfit
Sun Wukong
8
1 / 0 / 0
4,417
883
2,468
3,369
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
0
1
L
He Bo
 
He Bo
0
2
0
0
L
Ymir
 
Ymir
0
1
0
0
L
Ullr
0
0
0
0
W
Osiris
CartmanG
Osiris
3
1
0
3
W
Da Ji
Jechko
Da Ji
0
0
0
0
L
Sun Wukong
Oxfordmisfit
Sun Wukong
1
0
0
1
W
0
0
1
0.5
W
0
0
1
0.5
W
Amaterasu
Yacob_tal
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,725
Damage
6,449
18,981
Taken
15,840
9,147
Mitigated
6,622
7,808
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,776
524
0
838
2,186
675
0
604
1,506
18,378
459
L
He Bo
 
He Bo
1,214
35
0
2,282
4,341
1,047
0
262
3,999
19,580
0
L
Ymir
 
Ymir
742
203
0
2,433
5,041
3,228
0
0
5,041
14,323
0
L
Ullr
249
173
0
0
903
220
0
0
903
0
2,369
W
Osiris
CartmanG
Osiris
2,404
916
0
1,937
5,379
3,346
0
1,491
3,888
0
20,535
W
Da Ji
Jechko
Da Ji
1,091
191
0
2,899
4,403
1,335
0
376
4,027
0
18,140
L
Sun Wukong
Oxfordmisfit
Sun Wukong
2,468
490
0
1,570
3,369
1,452
0
0
3,369
0
30,248
W
1,036
326
0
392
2,349
764
0
1,384
965
14,073
413
W
2,451
1,614
0
774
1,996
696
72
445
1,551
0
22,128
W
Amaterasu
Yacob_tal
Amaterasu
743
276
0
1,806
4,854
3,006
0
0
4,854
0
16,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
17,734
172
Minions Killed
149
0
Camps Cleared
0
521,459
Distance Traveled
456,788
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,855
771
34
7
0
109,208
0
L
He Bo
3,471
694
40
8
0
119,504
0
L
Ymir
3,380
676
18
4
0
96,967
0
L
Ullr
2,611
522
4
1
0
28,603
0
W
Osiris
4,606
921
28
6
0
102,943
0
W
Da Ji
3,397
679
34
7
0
112,974
0
L
Sun Wukong
4,417
883
53
11
0
102,506
0
W
Freya
3,707
741
40
8
0
101,807
2
W
Neith
3,752
750
41
8
0
96,660
0
W
Amaterasu
3,341
668
29
6
0
107,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role