Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
BlueThunder2050
Morgan Le Fay
Silver I
Level 158
God Stats
31W - 19L
1,538 SR
Queue Stats
308W - 321L
1,209 MMR
Solo
Amaterasu
Amaterasu
Silver I
GunShark0
Amaterasu
Silver I
Level 66
God Stats
28W - 20L
1,457 SR
Queue Stats
187W - 195L
1,099 MMR
Solo
Ymir
Ymir
Silver I
Nuksevz
Ymir
Silver I
Level 67
God Stats
6W - 6L
1,644 SR
Queue Stats
150W - 153L
1,143 MMR
Party 2
Bastet
Bastet
Gold V
TeeDuckMan
Bastet
Gold V
Level 108
God Stats
15W - 17L
1,487 SR
Queue Stats
428W - 443L
1,193 MMR
Solo
Heimdallr
Heimdallr
Silver II
sy master kill
Heimdallr
Silver II
Level 108
God Stats
26W - 33L
1,498 SR
Queue Stats
160W - 169L
1,057 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,525 SR
1,140 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,462 SR
1,212 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze III
Chidori Sagara
Tiamat
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,110 MMR
Solo
Ishtar
Ishtar
Silver I
Trap_Mansion
Ishtar
Silver I
Level 184
God Stats
2W - 10L
1,295 SR
Queue Stats
265W - 272L
1,227 MMR
Solo
Agni
Agni
Gold V
iblankedout
Agni
Gold V
Level 136
God Stats
12W - 13L
1,561 SR
Queue Stats
197W - 213L
1,228 MMR
Solo
Xing Tian
Xing Tian
Silver III
m5thebearjew
Xing Tian
Silver III
Level 68
God Stats
5W - 7L
1,454 SR
Queue Stats
66W - 82L
997 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueThunder2050
Morgan Le Fay
14
1 / 1 / 1
8,389
559
5,561
6,106
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
GunShark0
Amaterasu
15
3 / 0 / 0
9,311
621
9,612
13,949
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Nuksevz
Ymir
13
2 / 0 / 5
8,315
554
5,403
10,860
7,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
TeeDuckMan
Bastet
13
1 / 0 / 1
7,672
511
8,139
11,648
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
sy master kill
Heimdallr
14
4 / 1 / 2
7,858
524
9,708
8,143
2,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ThorBake KujiraThanatosBacchus

VS

Bans
ChaacBellonaCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 0
6,507
434
4,079
12,735
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,772
451
4,850
11,622
10,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
0 / 4 / 0
6,700
447
5,123
10,375
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 2 / 1
7,133
476
8,414
9,377
3,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
m5thebearjew
Xing Tian
11
0 / 1 / 1
6,589
439
4,563
14,241
12,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
W
Morgan Le Fay
BlueThunder2050
Morgan Le Fay
1
1
1
1.5
L
0
3
0
0
W
Amaterasu
GunShark0
Amaterasu
3
0
0
3
W
Ymir
Nuksevz
Ymir
2
0
5
4.5
W
Bastet
TeeDuckMan
Bastet
1
0
1
1.5
L
Ishtar
0
4
0
0
L
0
2
1
0.25
L
Xing Tian
m5thebearjew
Xing Tian
0
1
1
0.5
W
Heimdallr
sy master kill
Heimdallr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
27,029
50,706
Taken
58,350
27,751
Mitigated
36,954
20,839
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,079
2,110
400
4,271
12,735
6,886
0
1,150
11,585
0
49,242
W
Morgan Le Fay
BlueThunder2050
Morgan Le Fay
5,561
380
0
1,174
6,106
2,446
33
2,945
3,161
66,520
2,296
L
4,850
708
0
2,611
11,622
10,030
0
0
10,876
42,884
1,505
W
Amaterasu
GunShark0
Amaterasu
9,612
3,432
0
9,543
13,949
10,779
0
5,760
8,189
0
71,521
W
Ymir
Nuksevz
Ymir
5,403
1,383
0
3,257
10,860
7,905
0
2,334
8,526
34,617
0
W
Bastet
TeeDuckMan
Bastet
8,139
2,036
0
4,522
11,648
3,788
254
3,409
8,239
0
61,215
L
Ishtar
5,123
3,138
0
2,047
10,375
3,970
0
1,775
8,600
0
56,378
L
8,414
234
0
2,303
9,377
3,749
0
3,253
6,077
66,265
300
L
Xing Tian
m5thebearjew
Xing Tian
4,563
412
0
2,076
14,241
12,319
0
4,531
9,663
21,459
2,225
W
Heimdallr
sy master kill
Heimdallr
9,708
5,536
0
2,343
8,143
2,833
297
2,860
5,283
0
58,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,545
Gold Earned
33,701
459
Minions Killed
393
0
Camps Cleared
0
1,465,003
Distance Traveled
1,413,853
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,507
434
70
5
0
327,748
2
W
Morgan Le Fay
8,389
559
105
7
0
295,054
10
L
Tiamat
6,772
451
81
5
0
228,321
2
W
Amaterasu
9,311
621
128
9
0
294,264
1
W
Ymir
8,315
554
52
3
0
281,375
0
W
Bastet
7,672
511
90
6
0
331,126
2
L
Ishtar
6,700
447
91
6
0
219,667
0
L
Agni
7,133
476
124
8
0
304,347
0
L
Xing Tian
6,589
439
27
2
0
333,770
0
W
Heimdallr
7,858
524
84
6
0
263,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role