Player Matchup

Kukulkan
Kukulkan
Dansterino_Dboy
Kukulkan
Level 47
God Stats
0W - 15L
1,051 SR
Queue Stats
18W - 162L
993 Elo+
Party 2
Loki
Loki
idctempest
Loki
Level 29
God Stats
5W - 13L
939 SR
Queue Stats
28W - 174L
882 Elo+
Party 2
Chaac
Chaac
kushmoney15
Chaac
Level 56
God Stats
36W - 86L
1,267 SR
Queue Stats
124W - 319L
1,165 Elo+
Party 2
Team Averages
Level 44
1,086 SR
1,013 Elo+

VS

Team Averages
Level 65
1,410 SR
1,397 Elo+
Merlin
Merlin
FitSpyder
Merlin
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
179W - 188L
1,344 Elo+
Party 1
Neith
Neith
Nikkopro13
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
slendrnitemare
Bellona
Level 44
God Stats
5W - 1L
1,230 SR
Queue Stats
264W - 258L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 6 / 0
6,455
646
4,537
10,259
4,110
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
6,705
671
2,203
10,095
3,522
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,552
655
2,747
9,436
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FitSpyder
Merlin
13
1 / 0 / 6
8,091
809
6,859
3,186
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
3 / 1 / 8
8,346
835
10,725
6,019
2,485
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

14
7 / 0 / 3
9,015
902
6,407
10,633
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
11
11
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
0
0
W
Merlin
FitSpyder
Merlin
1
0
6
4
W
Neith
3
1
8
7
L
1
4
0
0.25
L
0
1
1
0.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,487
Damage
23,991
29,790
Taken
19,838
15,418
Mitigated
15,640
3,926
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,537
359
0
320
10,259
4,110
0
2,031
7,714
19,874
914
W
Merlin
FitSpyder
Merlin
6,859
333
0
745
3,186
1,256
398
883
2,179
27,468
0
W
Neith
10,725
4,491
0
3,109
6,019
2,485
960
2,183
3,746
0
40,797
L
2,203
410
0
262
10,095
3,522
0
1,942
7,693
0
18,165
L
2,747
499
0
3,344
9,436
7,786
0
2,348
6,549
264
15,873
W
6,407
1,778
0
2,496
10,633
11,899
673
2,254
8,137
0
23,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,712
Gold Earned
25,452
89
Minions Killed
121
0
Camps Cleared
0
524,918
Distance Traveled
614,762
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,455
646
38
4
0
153,156
0
W
Merlin
8,091
809
55
6
0
201,292
0
W
Neith
8,346
835
48
5
0
191,129
4
L
Loki
6,705
671
32
3
0
209,893
0
L
Chaac
6,552
655
19
2
0
161,869
0
W
Bellona
9,015
902
18
2
0
222,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role