Player Matchup

Erlang Shen
Erlang Shen
CobaltDragon921
Erlang Shen
Level 139
God Stats
7W - 9L
1,403 SR
Queue Stats
225W - 236L
1,485 Elo+
Party 4
Da Ji
Da Ji
KIexe
Da Ji
Level 23
God Stats
1W - 1L
1,254 SR
Queue Stats
22W - 7L
1,773 Elo+
Party 2
Izanami
Izanami
ThatsFeezy
Izanami
Level 40
God Stats
6W - 4L
1,667 SR
Queue Stats
38W - 27L
1,595 Elo+
Party 2
Ymir
Ymir
the grimy waifu
Ymir
Level 105
God Stats
4W - 0L
1,855 SR
Queue Stats
80W - 75L
1,538 Elo+
Solo
Ra
Ra
unc smug
Ra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 130L
1,444 Elo+
Party 4
Team Averages
Level 84
1,536 SR
1,567 Elo+

VS

Team Averages
Level 102
1,645 SR
1,496 Elo+
Gilgamesh
Gilgamesh
CopyCatOrb735
Gilgamesh
Level 158
God Stats
8W - 3L
1,818 SR
Queue Stats
202W - 176L
1,491 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JEANCYRAN27542
Ah Muzen Cab
Level 127
God Stats
9W - 9L
1,533 SR
Queue Stats
145W - 166L
1,483 Elo+
Party 3
Anubis
Anubis
Losprimos26
Anubis
Level 107
God Stats
0W - 4L
1,484 SR
Queue Stats
139W - 143L
1,503 Elo+
Party 1
Charon
Charon
MTN XxZeusxX
Charon
Level 68
God Stats
2W - 2L
1,820 SR
Queue Stats
95W - 92L
1,478 Elo+
Party 1
Thanatos
Thanatos
SteakANator
Thanatos
Level 52
God Stats
28W - 20L
1,573 SR
Queue Stats
115W - 88L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CobaltDragon921
Erlang Shen
15
0 / 3 / 2
8,670
510
10,697
19,368
20,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
KIexe
Da Ji
14
10 / 2 / 8
9,431
555
19,410
16,643
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
ThatsFeezy
Izanami
16
5 / 2 / 9
9,908
583
7,600
8,692
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

17
4 / 1 / 3
9,330
549
8,450
11,065
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
1 / 2 / 3
9,253
544
3,750
6,003
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CopyCatOrb735
Gilgamesh
15
1 / 3 / 2
9,268
545
16,375
24,921
22,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
JEANCYRAN27542
Ah Muzen Cab
14
1 / 7 / 2
8,053
474
5,581
13,897
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
17
2 / 0 / 1
9,573
563
5,259
7,465
2,983
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
10
0 / 8 / 0
6,092
358
3,969
15,021
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
SteakANator
Thanatos
15
6 / 2 / 3
9,122
537
8,898
13,177
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
10
10
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CobaltDragon921
Erlang Shen
0
3
2
0.33
L
Gilgamesh
CopyCatOrb735
Gilgamesh
1
3
2
0.67
L
Ah Muzen Cab
JEANCYRAN27542
Ah Muzen Cab
1
7
2
0.29
W
Da Ji
KIexe
Da Ji
10
2
8
7
L
Anubis
2
0
1
2.5
L
Charon
0
8
0
0
L
Thanatos
SteakANator
Thanatos
6
2
3
3.75
W
Izanami
ThatsFeezy
Izanami
5
2
9
4.75
W
4
1
3
5.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,907
Damage
40,082
61,771
Taken
74,481
40,145
Mitigated
46,398
21,064
Healing
29,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CobaltDragon921
Erlang Shen
10,697
5,660
0
8,297
19,368
20,928
0
138
19,230
0
62,890
L
Gilgamesh
CopyCatOrb735
Gilgamesh
16,375
7,644
0
10,187
24,921
22,044
0
5,524
18,135
0
82,057
L
Ah Muzen Cab
JEANCYRAN27542
Ah Muzen Cab
5,581
976
0
720
13,897
4,828
0
186
13,711
0
59,488
W
Da Ji
KIexe
Da Ji
19,410
5,579
0
1,980
16,643
7,839
55
1,587
14,705
303
57,006
L
Anubis
5,259
0
0
5,683
7,465
2,983
0
3,879
3,586
82,026
0
L
Charon
3,969
281
0
970
15,021
10,948
15
1,635
13,386
21,340
0
L
Thanatos
SteakANator
Thanatos
8,898
2,866
0
11,527
13,177
5,595
0
1,272
11,806
0
67,478
W
Izanami
ThatsFeezy
Izanami
7,600
4,611
0
2,770
8,692
3,021
2,849
786
7,803
0
76,006
W
8,450
2,862
0
5,534
11,065
6,298
0
2,427
8,559
89,498
1,414
W
3,750
644
1,031
1,452
6,003
2,059
0
3,671
2,246
73,524
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
42,108
588
Minions Killed
478
0
Camps Cleared
0
1,614,013
Distance Traveled
1,616,130
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,670
510
116
7
0
290,264
4
L
Gilgamesh
9,268
545
122
7
0
311,372
4
L
Ah Muzen Cab
8,053
474
91
5
0
315,925
3
W
Da Ji
9,431
555
81
5
0
317,363
4
L
Anubis
9,573
563
166
10
0
296,663
5
L
Charon
6,092
358
17
1
0
329,106
0
L
Thanatos
9,122
537
82
5
0
363,064
1
W
Izanami
9,908
583
133
8
0
321,719
2
W
Ymir
9,330
549
135
8
0
364,523
0
W
Ra
9,253
544
123
7
0
320,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role