Player Matchup

Apollo
Apollo
Adam_Al017
Apollo
Level 65
God Stats
13W - 18L
1,705 SR
Queue Stats
23W - 29L
1,590 Elo+
Solo
Hachiman
Hachiman
JoshyWashy0
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,389 Elo+
Party 1
Tiamat
Tiamat
Snxged
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 1
Ares
Ares
YeaVex
Ares
Level 4
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Arachne
Arachne
xXThree_6Xx
Arachne
Level 78
God Stats
35W - 15L
1,681 SR
Queue Stats
140W - 112L
1,492 Elo+
Solo
Team Averages
Level 54
1,513 SR
1,396 Elo+

VS

Team Averages
Level 112
1,570 SR
1,466 Elo+
Gilgamesh
Gilgamesh
DirtySinTV
Gilgamesh
Level 61
God Stats
5W - 2L
1,660 SR
Queue Stats
90W - 77L
1,453 Elo+
Party 2
Arachne
Arachne
GenetixMycology
Arachne
Level 125
God Stats
23W - 15L
1,662 SR
Queue Stats
136W - 119L
1,493 Elo+
Solo
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 132
God Stats
190W - 168L
1,592 SR
Queue Stats
301W - 271L
1,473 Elo+
Solo
Discordia
Discordia
TSM Buuh
Discordia
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 200L
1,462 Elo+
Solo
Bacchus
Bacchus
woahTV
Bacchus
Level 158
God Stats
11W - 8L
1,438 SR
Queue Stats
99W - 86L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adam_Al017
Apollo
15
1 / 3 / 1
8,827
490
3,334
11,823
5,003
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
JoshyWashy0
Hachiman
12
1 / 1 / 1
7,928
440
9,501
10,680
4,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Snxged
Tiamat
12
0 / 4 / 1
7,796
433
7,000
12,023
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
YeaVex
Ares
9
0 / 5 / 3
7,446
414
3,164
12,086
10,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
xXThree_6Xx
Arachne
15
5 / 3 / 0
8,594
477
6,850
13,664
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DirtySinTV
Gilgamesh
16
3 / 2 / 5
10,371
576
7,898
15,600
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 4
8,247
458
5,571
17,953
12,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
LT Firejay
Danzaburou
12
1 / 2 / 3
8,599
478
7,423
9,254
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TSM Buuh
Discordia
16
3 / 0 / 5
9,827
546
6,942
7,719
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
woahTV
Bacchus
18
6 / 0 / 7
10,242
569
12,795
12,728
10,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
15
16
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
Adam_Al017
Apollo
1
3
1
0.5
W
Gilgamesh
DirtySinTV
Gilgamesh
3
2
5
2.75
W
2
5
4
0.8
L
Hachiman
JoshyWashy0
Hachiman
1
1
1
1.5
W
Danzaburou
LT Firejay
Danzaburou
1
2
3
1.25
L
Tiamat
Snxged
Tiamat
0
4
1
0.13
W
Discordia
TSM Buuh
Discordia
3
0
5
5.5
L
Ares
YeaVex
Ares
0
5
3
0.3
W
Bacchus
woahTV
Bacchus
6
0
7
9.5
L
Arachne
xXThree_6Xx
Arachne
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
40,629
60,276
Taken
63,254
31,469
Mitigated
43,170
14,585
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Adam_Al017
Apollo
3,334
1,491
0
2,361
11,823
5,003
1,464
865
10,385
0
66,186
W
Gilgamesh
DirtySinTV
Gilgamesh
7,898
2,159
0
2,930
15,600
14,533
670
1,198
14,402
0
71,600
W
5,571
4,618
187
5,693
17,953
12,172
129
3,684
14,269
0
30,285
L
Hachiman
JoshyWashy0
Hachiman
9,501
5,856
0
4,320
10,680
4,306
624
2,950
7,683
0
64,164
W
Danzaburou
LT Firejay
Danzaburou
7,423
2,685
0
2,387
9,254
3,438
366
2,312
6,942
0
56,637
L
Tiamat
Snxged
Tiamat
7,000
676
0
2,219
12,023
6,122
0
6,931
5,044
44,079
0
W
Discordia
TSM Buuh
Discordia
6,942
949
52
1,009
7,719
2,615
197
3,922
3,797
62,461
1,388
L
Ares
YeaVex
Ares
3,164
197
0
835
12,086
10,047
0
4,311
7,700
11,213
0
W
Bacchus
woahTV
Bacchus
12,795
1,611
0
6,477
12,728
10,412
0
1,735
10,993
97,966
3,069
L
Arachne
xXThree_6Xx
Arachne
6,850
4,184
0
4,850
13,664
5,991
0
4,595
8,866
0
66,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
47,286
393
Minions Killed
476
0
Camps Cleared
0
1,672,368
Distance Traveled
1,773,600
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,827
490
105
6
0
269,462
0
W
Gilgamesh
10,371
576
99
6
0
345,819
0
W
Arachne
8,247
458
36
2
0
384,624
8
L
Hachiman
7,928
440
98
5
0
330,827
0
W
Danzaburou
8,599
478
84
5
0
315,977
0
L
Tiamat
7,796
433
72
4
0
343,346
0
W
Discordia
9,827
546
112
6
0
334,634
0
L
Ares
7,446
414
14
1
0
321,148
0
W
Bacchus
10,242
569
145
8
0
392,546
5
L
Arachne
8,594
477
104
6
0
407,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role