Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ChemsBurguer
Cu Chulainn
Bronze III
Level 121
God Stats
0W - 1L
1,416 SR
Queue Stats
5W - 2L
1,620 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,472 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,613 SR
1,643 MMR
Odin
Odin
Gold IV
Homerit
Odin
Gold IV
Level 89
God Stats
2W - 2L
1,384 SR
Queue Stats
59W - 58L
1,691 MMR
Party 1
Bacchus
Bacchus
Gold III
ImmortalJosiah
Bacchus
Gold III
Level 101
God Stats
10W - 6L
1,737 SR
Queue Stats
73W - 75L
1,468 MMR
Solo
Aphrodite
Aphrodite
Gold IV
rogglezzx
Aphrodite
Gold IV
Level 183
God Stats
9W - 4L
1,717 SR
Queue Stats
57W - 56L
1,770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 2 / 0
7,050
705
6,127
6,820
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
9
0 / 2 / 1
6,188
619
2,401
5,284
1,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cu Chulainn
ChemsBurguer
Cu Chulainn
12
0 / 1 / 1
6,574
657
8,395
10,736
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AchillesMorgan Le FayKuzenbo

VS

Bans
AtlasAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Homerit
Odin
13
2 / 0 / 3
7,121
712
7,826
10,185
7,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 5
6,576
658
4,941
10,594
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
rogglezzx
Aphrodite
14
3 / 0 / 2
7,918
792
6,508
8,236
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
L
Chiron
 
Chiron
0
2
1
0.25
L
Cu Chulainn
ChemsBurguer
Cu Chulainn
0
1
1
0.5
W
Odin
Homerit
Odin
2
0
3
3.5
W
0
1
5
2.5
W
Aphrodite
rogglezzx
Aphrodite
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
19,275
22,840
Taken
29,015
11,198
Mitigated
22,818
1,970
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,127
723
0
73
6,820
2,656
0
2,156
4,320
25,729
567
L
Chiron
 
Chiron
2,401
751
151
826
5,284
1,787
0
2,499
2,422
0
18,113
L
Cu Chulainn
ChemsBurguer
Cu Chulainn
8,395
1,226
0
920
10,736
6,755
0
4,903
4,735
0
24,249
W
Odin
Homerit
Odin
7,826
1,197
0
576
10,185
7,569
169
1,133
9,045
0
28,933
W
4,941
413
0
2,237
10,594
11,207
33
2,459
8,109
10,001
662
W
Aphrodite
rogglezzx
Aphrodite
6,508
488
3,959
5,998
8,236
4,042
401
2,311
5,881
33,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,812
Gold Earned
21,615
118
Minions Killed
130
0
Camps Cleared
0
476,981
Distance Traveled
639,069
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,050
705
53
5
0
183,704
1
L
Chiron
6,188
619
21
2
0
95,452
0
L
Cu Chulainn
6,574
657
44
4
0
197,825
0
W
Odin
7,121
712
31
3
0
220,990
0
W
Bacchus
6,576
658
11
1
0
221,949
0
W
Aphrodite
7,918
792
88
9
0
196,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role