Player Matchup

Arachne
Arachne
F6Jungle
Arachne
Level 107
God Stats
4W - 3L
1,498 SR
Queue Stats
164W - 137L
1,493 Elo+
Party 1
Horus
Horus
IRRATIONALxGODx
Horus
Level 124
God Stats
5W - 1L
1,545 SR
Queue Stats
159W - 139L
1,545 Elo+
Solo
Vulcan
Vulcan
Rsubi
Vulcan
Level 109
God Stats
27W - 18L
1,604 SR
Queue Stats
125W - 125L
1,474 Elo+
Party 2
Hachiman
Hachiman
SaturnF6
Hachiman
Level 123
God Stats
8W - 6L
1,536 SR
Queue Stats
148W - 121L
1,500 Elo+
Party 1
Ullr
Ullr
Upcet
Ullr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 67L
1,479 Elo+
Party 2
Team Averages
Level 106
1,537 SR
1,498 Elo+

VS

Team Averages
Level 89
1,630 SR
1,519 Elo+
Osiris
Osiris
DrakeShiesty
Osiris
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 115L
1,531 Elo+
Solo
Thor
Thor
Juuiceboxer
Thor
Level 84
God Stats
4W - 3L
1,741 SR
Queue Stats
130W - 107L
1,558 Elo+
Party 3
Zhong Kui
Zhong Kui
ObiBone
Zhong Kui
Level 58
God Stats
15W - 9L
1,691 SR
Queue Stats
152W - 126L
1,536 Elo+
Party 3
Sobek
Sobek
Pusidan
Sobek
Level 63
God Stats
2W - 3L
1,494 SR
Queue Stats
176W - 163L
1,472 Elo+
Solo
Charybdis
Charybdis
snechtnf
Charybdis
Level 115
God Stats
9W - 7L
1,725 SR
Queue Stats
229W - 205L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
F6Jungle
Arachne
12
4 / 0 / 2
6,138
558
5,219
8,891
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 0
5,997
545
5,186
10,193
9,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vulcan
Rsubi
Vulcan
10
2 / 3 / 1
6,275
570
5,554
5,756
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SaturnF6
Hachiman
11
3 / 1 / 6
6,258
569
9,384
7,463
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
Upcet
Ullr
11
5 / 0 / 2
5,836
531
7,520
8,086
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 2 / 0
6,618
602
5,411
10,345
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 5 / 1
5,635
512
2,741
11,056
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ObiBone
Zhong Kui
11
2 / 1 / 1
6,341
576
6,405
8,770
5,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Pusidan
Sobek
8
0 / 2 / 4
5,538
503
4,398
11,072
9,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
snechtnf
Charybdis
8
0 / 6 / 0
4,918
447
5,528
9,832
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
16
Kills
8
8
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
2
0
2
W
Arachne
F6Jungle
Arachne
4
0
2
5
W
2
4
0
0.5
L
2
5
1
0.5
L
Zhong Kui
ObiBone
Zhong Kui
2
1
1
2.5
L
Sobek
Pusidan
Sobek
0
2
4
1
W
Vulcan
Rsubi
Vulcan
2
3
1
0.83
W
Hachiman
SaturnF6
Hachiman
3
1
6
6
W
Ullr
Upcet
Ullr
5
0
2
6
L
Charybdis
snechtnf
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
24,483
40,389
Taken
51,075
20,991
Mitigated
30,311
16,178
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,411
2,443
0
4,094
10,345
8,746
10
0
9,690
0
44,376
W
Arachne
F6Jungle
Arachne
5,219
3,589
0
6,146
8,891
3,522
0
2,367
6,524
0
41,383
W
5,186
2,177
80
3,635
10,193
9,341
11
120
10,073
0
33,530
L
2,741
879
0
3,953
11,056
3,893
0
195
10,827
0
32,859
L
Zhong Kui
ObiBone
Zhong Kui
6,405
815
0
5,232
8,770
5,960
0
3,657
4,759
54,527
2,191
L
Sobek
Pusidan
Sobek
4,398
802
0
3,594
11,072
9,055
0
1,240
9,758
17,960
566
W
Vulcan
Rsubi
Vulcan
5,554
3,043
0
625
5,756
2,207
0
3,868
1,888
43,615
0
W
Hachiman
SaturnF6
Hachiman
9,384
4,489
0
4,345
7,463
2,950
0
1,637
5,826
0
48,434
W
Ullr
Upcet
Ullr
7,520
2,645
0
1,347
8,086
2,971
0
2,569
5,517
0
36,416
L
Charybdis
snechtnf
Charybdis
5,528
3,364
0
1,776
9,832
2,657
0
0
9,832
0
34,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
29,050
324
Minions Killed
316
0
Camps Cleared
0
1,024,201
Distance Traveled
1,035,360
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,618
602
83
8
0
197,755
3
W
Arachne
6,138
558
72
7
0
247,318
2
W
Horus
5,997
545
46
4
0
167,977
1
L
Thor
5,635
512
60
5
0
239,857
0
L
Zhong Kui
6,341
576
93
8
0
196,587
0
L
Sobek
5,538
503
15
1
0
219,734
1
W
Vulcan
6,275
570
81
7
0
200,694
0
W
Hachiman
6,258
569
78
7
0
197,203
0
W
Ullr
5,836
531
47
4
0
211,009
0
L
Charybdis
4,918
447
65
6
0
181,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role