Player Matchup

Loki
Loki
DirkN14
Loki
Level 123
God Stats
32W - 65L
1,318 SR
Queue Stats
1,809W - 1,855L
1,392 Elo+
Solo
Cernunnos
Cernunnos
Ghost_Of_Qui-Gon
Cernunnos
Level 64
God Stats
5W - 1L
1,894 SR
Queue Stats
155W - 175L
1,468 Elo+
Solo
Nut
Nut
RipBellaa
Nut
Level 57
God Stats
1W - 1L
1,540 SR
Queue Stats
151W - 110L
1,603 Elo+
Party 1
Jing Wei
Jing Wei
SLZ ALMA MADERO
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,339 Elo+
Solo
Hercules
Hercules
TheKidSausy
Hercules
Level 56
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 4L
1,561 Elo+
Party 1
Team Averages
Level 81
1,507 SR
1,473 Elo+

VS

Team Averages
Level 73
1,351 SR
1,436 Elo+
Fenrir
Fenrir
MiguelRushX
Fenrir
Level 60
God Stats
2W - 5L
1,564 SR
Queue Stats
164W - 132L
1,456 Elo+
Solo
Mulan
Mulan
Reaper4202156
Mulan
Level 94
God Stats
0W - 2L
1,397 SR
Queue Stats
54W - 50L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Smoker4207588
Danzaburou
Level 84
God Stats
1W - 3L
1,463 SR
Queue Stats
59W - 62L
1,436 Elo+
Party 2
Set
Set
Swarley420
Set
Level 63
God Stats
1W - 2L
1,233 SR
Queue Stats
202W - 196L
1,442 Elo+
Solo
Lancelot
Lancelot
beanbepis
Lancelot
Level 62
God Stats
2W - 5L
1,097 SR
Queue Stats
189W - 222L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DirkN14
Loki
17
4 / 2 / 7
10,922
780
12,751
10,213
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
19
8 / 4 / 7
11,742
839
14,819
11,331
5,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 1 / 13
9,926
709
8,761
7,702
3,510
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
16
3 / 4 / 8
10,393
742
7,802
10,856
4,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
TheKidSausy
Hercules
18
4 / 0 / 14
11,035
788
11,006
13,796
17,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 3 / 4
9,060
647
8,583
14,963
13,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 6
8,410
601
9,310
16,368
13,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Smoker4207588
Danzaburou
17
3 / 4 / 5
9,301
664
8,656
15,180
8,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 4
8,427
602
9,433
14,651
9,577
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
beanbepis
Lancelot
5
0 / 0 / 0
6,420
459
0
0
0

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
19
Kills
11
11
Deaths
19
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
DirkN14
Loki
4
2
7
3.75
W
Cernunnos
8
4
7
2.88
L
Fenrir
4
3
4
2
L
2
5
6
1
W
0
1
13
6.5
W
Jing Wei
3
4
8
1.75
L
Danzaburou
Smoker4207588
Danzaburou
3
4
5
1.38
L
2
7
4
0.57
W
Hercules
TheKidSausy
Hercules
4
0
14
11
L
Lancelot
beanbepis
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,139
Damage
35,982
53,898
Taken
61,162
36,561
Mitigated
44,846
21,250
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DirkN14
Loki
12,751
163
1,406
1,790
10,213
4,734
1,371
0
10,213
0
31,132
W
Cernunnos
14,819
5,277
917
1,675
11,331
5,704
1,507
0
11,331
0
38,772
L
Fenrir
8,583
897
1,817
4,568
14,963
13,864
0
305
14,658
0
18,591
L
9,310
722
1,219
3,209
16,368
13,270
0
532
15,836
0
21,624
W
8,761
3,685
1,419
1,403
7,702
3,510
882
0
7,702
0
20,058
W
Jing Wei
7,802
6,433
704
859
10,856
4,908
3,031
0
10,856
0
21,125
L
Danzaburou
Smoker4207588
Danzaburou
8,656
2,275
719
5,155
15,180
8,135
0
521
14,659
0
29,296
L
9,433
2,977
143
1,298
14,651
9,577
0
329
14,322
0
14,470
W
Hercules
TheKidSausy
Hercules
11,006
1,227
2,961
8,116
13,796
17,705
101
0
13,796
1,894
21,391
L
Lancelot
beanbepis
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
41,618
170
Minions Killed
79
0
Camps Cleared
0
1,406,690
Distance Traveled
1,006,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,922
780
31
2
0
322,821
0
W
Cernunnos
11,742
839
48
3
0
239,141
0
L
Fenrir
9,060
647
16
1
0
299,399
0
L
Mulan
8,410
601
27
2
0
263,444
0
W
Nut
9,926
709
34
2
0
283,094
0
W
Jing Wei
10,393
742
34
2
0
260,955
0
L
Danzaburou
9,301
664
32
2
0
222,601
0
L
Set
8,427
602
4
0
0
221,045
0
W
Hercules
11,035
788
23
2
0
300,679
0
L
Lancelot
6,420
459
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role