Player Matchup

Kuzenbo
Kuzenbo
Ekittenenjoyer
Kuzenbo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
L0stMySticky
Charybdis
Level 19
God Stats
4W - 2L
1,505 SR
Queue Stats
17W - 13L
1,494 Elo+
Party 2
Mercury
Mercury
byPredaTorZ
Mercury
Level 63
God Stats
4W - 4L
1,363 SR
Queue Stats
41W - 36L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
nizorp
Gilgamesh
Level 28
God Stats
3W - 1L
1,758 SR
Queue Stats
31W - 28L
1,483 Elo+
Party 2
The Morrigan
The Morrigan
tybjay
The Morrigan
Level 116
God Stats
2W - 1L
1,253 SR
Queue Stats
32W - 28L
1,475 Elo+
Party 2
Team Averages
Level 46
1,475 SR
1,480 Elo+

VS

Team Averages
Level 52
1,379 SR
1,339 Elo+
Arachne
Arachne
Cartmanzx
Arachne
Level 33
God Stats
0W - 2L
1,248 SR
Queue Stats
19W - 35L
1,274 Elo+
Party 1
Ishtar
Ishtar
Foxk1ller
Ishtar
Level 69
God Stats
1W - 3L
1,527 SR
Queue Stats
30W - 59L
1,304 Elo+
Party 1
Ra
Ra
Garuguns
Ra
Level 28
God Stats
2W - 2L
1,326 SR
Queue Stats
5W - 29L
1,182 Elo+
Party 1
Yemoja
Yemoja
TSM Buuh
Yemoja
Level 83
God Stats
1W - 2L
1,289 SR
Queue Stats
208W - 210L
1,472 Elo+
Solo
Cerberus
Cerberus
duhhnnyy
Cerberus
Level 47
God Stats
11W - 13L
1,507 SR
Queue Stats
248W - 254L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,222
481
7,208
9,145
10,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
L0stMySticky
Charybdis
13
4 / 1 / 3
7,110
474
10,906
12,687
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
byPredaTorZ
Mercury
14
3 / 2 / 4
7,551
503
6,032
11,035
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
nizorp
Gilgamesh
11
2 / 3 / 1
7,191
479
7,489
17,854
13,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
tybjay
The Morrigan
15
3 / 0 / 4
8,507
567
9,637
4,897
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cartmanzx
Arachne
10
0 / 3 / 1
6,138
409
1,880
12,432
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Foxk1ller
Ishtar
11
0 / 3 / 1
6,639
443
5,949
10,988
4,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 1
8,398
560
6,642
10,291
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
TSM Buuh
Yemoja
11
1 / 2 / 2
7,276
485
6,086
15,914
11,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
duhhnnyy
Cerberus
13
4 / 2 / 1
8,352
557
8,934
10,790
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
7
7
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cartmanzx
Arachne
0
3
1
0.17
W
2
1
4
4
L
Ishtar
Foxk1ller
Ishtar
0
3
1
0.17
L
2
4
1
0.63
W
Charybdis
L0stMySticky
Charybdis
4
1
3
5.5
L
Yemoja
TSM Buuh
Yemoja
1
2
2
1
W
Mercury
byPredaTorZ
Mercury
3
2
4
2.5
L
Cerberus
duhhnnyy
Cerberus
4
2
1
2.25
W
Gilgamesh
nizorp
Gilgamesh
2
3
1
0.83
W
The Morrigan
tybjay
The Morrigan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
29,491
55,618
Taken
60,415
35,310
Mitigated
31,861
16,309
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cartmanzx
Arachne
1,880
1,532
0
670
12,432
5,287
0
1,807
10,547
0
34,546
W
7,208
4,078
0
1,610
9,145
10,145
0
3,135
6,010
18,938
0
L
Ishtar
Foxk1ller
Ishtar
5,949
3,806
0
2,700
10,988
4,108
260
1,901
9,087
0
46,701
L
6,642
1,214
352
2,686
10,291
4,419
535
5,129
5,074
75,289
1,070
W
Charybdis
L0stMySticky
Charybdis
10,906
5,818
0
7,379
12,687
5,030
562
2,560
10,127
0
61,081
L
Yemoja
TSM Buuh
Yemoja
6,086
1,603
2,659
3,548
15,914
11,443
0
5,225
10,644
33,289
4,703
W
Mercury
byPredaTorZ
Mercury
6,032
3,616
0
2,628
11,035
4,691
0
3,539
7,271
0
54,693
L
Cerberus
duhhnnyy
Cerberus
8,934
556
0
3,328
10,790
6,604
377
512
9,695
50,829
1,313
W
Gilgamesh
nizorp
Gilgamesh
7,489
2,606
0
3,359
17,854
13,541
0
8,562
8,377
0
44,796
W
The Morrigan
tybjay
The Morrigan
9,637
2,299
0
1,333
4,897
1,903
0
2,356
2,531
62,405
2,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
36,803
381
Minions Killed
388
0
Camps Cleared
0
1,485,725
Distance Traveled
1,388,936
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,138
409
55
4
0
305,779
0
W
Kuzenbo
7,222
481
16
1
0
296,224
0
L
Ishtar
6,639
443
81
5
0
275,887
0
L
Ra
8,398
560
117
8
0
284,058
0
W
Charybdis
7,110
474
100
7
0
266,204
0
L
Yemoja
7,276
485
41
3
0
238,066
0
W
Mercury
7,551
503
83
6
0
340,991
0
L
Cerberus
8,352
557
94
6
0
285,146
0
W
Gilgamesh
7,191
479
72
5
0
277,381
1
W
The Morrigan
8,507
567
110
7
0
304,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role