Player Matchup

Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
BabaFett2254
Cthulhu
Gold III
Level 38
God Stats
15W - 2L
1,861 SR
Queue Stats
18W - 2L
1,791 MMR
Party 1
Medusa
Medusa
Platinum I
CCGOD0FWAR
Medusa
Platinum I
Level 146
God Stats
31W - 28L
1,670 SR
Queue Stats
50W - 43L
2,022 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,677 SR
1,771 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,575 SR
1,991 MMR
Eset
Eset
Platinum IV
Zayycamp
Eset
Platinum IV
Level 64
God Stats
12W - 7L
1,651 SR
Queue Stats
52W - 59L
1,828 MMR
Solo
Hou Yi
Hou Yi
Masters
itzTony09
Hou Yi
Masters
Level 153
God Stats
9W - 11L
1,468 SR
Queue Stats
141W - 128L
2,370 MMR
Solo
Cabrakan
Cabrakan
Gold I
namechanged167
Cabrakan
Gold I
Level 202
God Stats
4W - 7L
1,607 SR
Queue Stats
23W - 25L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 4 / 6
9,263
713
8,584
15,552
11,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
BabaFett2254
Cthulhu
16
3 / 1 / 8
10,271
790
14,612
15,448
14,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
CCGOD0FWAR
Medusa
17
7 / 3 / 3
10,770
828
13,546
8,963
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaThothGebAchillesMorgan Le Fay

VS

Bans
KuzenboAthenaPersephoneCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 6 / 6
8,576
660
9,406
11,845
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
itzTony09
Hou Yi
14
4 / 5 / 4
8,911
685
15,735
14,899
7,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
14
2 / 1 / 5
8,250
635
6,105
14,198
18,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
8
8
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
4
6
1.25
W
Cthulhu
BabaFett2254
Cthulhu
3
1
8
7
W
Medusa
CCGOD0FWAR
Medusa
7
3
3
2.83
L
Eset
2
6
6
0.83
L
Hou Yi
itzTony09
Hou Yi
4
5
4
1.2
L
Cabrakan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,742
Damage
31,246
39,963
Taken
40,942
29,841
Mitigated
31,782
10,717
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,584
3,552
0
4,846
15,552
11,519
571
6,788
8,206
0
28,819
W
Cthulhu
BabaFett2254
Cthulhu
14,612
543
406
3,637
15,448
14,372
266
4,293
10,877
45,245
2,270
W
Medusa
CCGOD0FWAR
Medusa
13,546
6,043
0
1,828
8,963
3,950
1,642
2,621
6,138
0
52,887
L
Eset
9,406
158
646
910
11,845
5,617
0
3,534
7,840
29,785
0
L
Hou Yi
itzTony09
Hou Yi
15,735
7,542
0
3,767
14,899
7,547
0
4,546
9,936
0
50,768
L
Cabrakan
6,105
564
0
1,294
14,198
18,618
0
3,713
9,901
9,640
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
25,737
177
Minions Killed
126
0
Camps Cleared
0
727,060
Distance Traveled
670,305
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,263
713
33
3
0
238,729
0
W
Cthulhu
10,271
790
78
6
0
257,014
1
W
Medusa
10,770
828
66
5
0
231,317
0
L
Eset
8,576
660
46
4
0
227,376
0
L
Hou Yi
8,911
685
71
5
0
197,545
0
L
Cabrakan
8,250
635
9
1
0
245,384
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role