Player Matchup

Athena
Athena
Gold IV
AkidoTenachi
Athena
Gold IV
Level 159
God Stats
26W - 31L
1,521 SR
Queue Stats
105W - 115L
1,290 MMR
Solo
Thanatos
Thanatos
Gold V
Bbk1ng
Thanatos
Gold V
Level 130
God Stats
4W - 4L
1,497 SR
Queue Stats
183W - 180L
1,343 MMR
Solo
Cthulhu
Cthulhu
Gold V
CHEF2077
Cthulhu
Gold V
Level 128
God Stats
30W - 39L
1,500 SR
Queue Stats
212W - 225L
1,358 MMR
Solo
Medusa
Medusa
Silver I
MasterPonce
Medusa
Silver I
Level 140
God Stats
10W - 10L
1,592 SR
Queue Stats
162W - 175L
1,298 MMR
Solo
Janus
Janus
Gold V
edu56
Janus
Gold V
Level 48
God Stats
15W - 7L
1,602 SR
Queue Stats
78W - 92L
1,332 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,542 SR
1,324 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,474 SR
1,323 MMR
Geb
Geb
Silver I
RICK_A_SAW__97
Geb
Silver I
Level 154
God Stats
61W - 54L
1,618 SR
Queue Stats
96W - 109L
1,285 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
TryerHardest
Cernunnos
Bronze IV
Level 114
God Stats
0W - 3L
1,375 SR
Queue Stats
4W - 16L
1,270 MMR
Solo
Maui
Maui
Bronze III
Vesel of Honor
Maui
Bronze III
Level 77
God Stats
0W - 7L
1,490 SR
Queue Stats
0W - 7L
1,409 MMR
Party 1
Zeus
Zeus
Bronze IV
natestime
Zeus
Bronze IV
Level 68
God Stats
0W - 4L
1,518 SR
Queue Stats
0W - 9L
1,363 MMR
Party 1
Serqet
Serqet
Silver IV
sonfreak
Serqet
Silver IV
Level 198
God Stats
2W - 4L
1,366 SR
Queue Stats
97W - 109L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 0 / 7
7,457
574
4,053
12,083
10,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Bbk1ng
Thanatos
15
7 / 0 / 1
8,368
644
6,519
10,207
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CHEF2077
Cthulhu
12
0 / 0 / 6
7,786
599
6,641
7,204
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
2 / 0 / 4
7,912
609
5,534
6,123
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
edu56
Janus
13
3 / 0 / 3
7,668
590
3,927
3,325
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Nu WaCharonHadesNeith

VS

Bans
SurtrSun WukongAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,285
483
2,603
11,828
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TryerHardest
Cernunnos
10
0 / 3 / 0
5,653
435
2,698
6,303
2,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,135
472
1,957
8,079
5,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
10
0 / 2 / 0
6,169
475
4,430
4,303
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
sonfreak
Serqet
11
0 / 3 / 0
5,961
459
2,379
9,776
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
14
Kills
0
0
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
7
5.5
W
Thanatos
Bbk1ng
Thanatos
7
0
1
7.5
W
Cthulhu
CHEF2077
Cthulhu
0
0
6
3
W
Medusa
2
0
4
4
L
0
4
0
0
L
Cernunnos
TryerHardest
Cernunnos
0
3
0
0
L
0
2
0
0
W
Janus
edu56
Janus
3
0
3
4.5
L
Zeus
0
2
0
0
L
Serqet
sonfreak
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
14,067
38,942
Taken
40,289
23,194
Mitigated
18,169
18,075
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,053
1,023
0
3,811
12,083
10,214
198
5,035
7,008
19,722
1,823
W
Thanatos
Bbk1ng
Thanatos
6,519
2,243
0
10,486
10,207
4,889
0
1,284
8,911
0
76,614
W
Cthulhu
CHEF2077
Cthulhu
6,641
294
162
1,211
7,204
4,428
170
1,847
4,976
44,615
2,201
W
Medusa
5,534
1,840
0
1,768
6,123
2,560
814
892
5,231
0
63,380
L
2,603
69
0
625
11,828
5,333
0
5,553
5,593
37,858
880
L
Cernunnos
TryerHardest
Cernunnos
2,698
1,046
0
1,644
6,303
2,089
0
1,024
5,279
0
35,875
L
1,957
496
0
1,420
8,079
5,261
0
2,631
5,290
19,153
0
W
Janus
edu56
Janus
3,927
71
0
637
3,325
1,103
159
197
2,981
47,190
1,325
L
Zeus
4,430
488
0
755
4,303
1,369
0
1,747
2,398
44,438
0
L
Serqet
sonfreak
Serqet
2,379
747
0
1,150
9,776
4,117
0
1,772
7,898
0
51,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
30,203
439
Minions Killed
345
0
Camps Cleared
0
1,382,082
Distance Traveled
1,236,340
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,457
574
23
2
0
272,813
7
W
Thanatos
8,368
644
111
9
0
304,747
0
W
Cthulhu
7,786
599
96
7
0
254,915
0
W
Medusa
7,912
609
100
8
0
247,713
3
L
Geb
6,285
483
65
5
0
219,287
0
L
Cernunnos
5,653
435
67
5
0
221,783
0
L
Maui
6,135
472
33
3
0
274,551
6
W
Janus
7,668
590
109
8
0
301,894
4
L
Zeus
6,169
475
97
7
0
224,197
7
L
Serqet
5,961
459
83
6
0
296,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role