Player Matchup

Anubis
Anubis
AnitaMaxWeiner
Anubis
Level 45
God Stats
3W - 2L
1,283 SR
Queue Stats
64W - 65L
1,464 Elo+
Solo
Mercury
Mercury
LeBlu3Ben
Mercury
Level 89
God Stats
14W - 6L
1,694 SR
Queue Stats
140W - 122L
1,539 Elo+
Solo
Chiron
Chiron
TheTrueNameless1
Chiron
Level 85
God Stats
1W - 0L
1,238 SR
Queue Stats
45W - 35L
1,608 Elo+
Solo
Nox
Nox
aphroskiss
Nox
Level 116
God Stats
8W - 11L
1,573 SR
Queue Stats
164W - 163L
1,533 Elo+
Solo
Bellona
Bellona
fetalgirraffe
Bellona
Level 129
God Stats
1W - 3L
1,701 SR
Queue Stats
59W - 65L
1,463 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,522 Elo+

VS

Team Averages
Level 102
1,501 SR
1,503 Elo+
Thor
Thor
ChumiChungus
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 1
Hera
Hera
EtrnlDreamer
Hera
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
JoeLou_IV
Erlang Shen
Level 127
God Stats
1W - 2L
1,598 SR
Queue Stats
69W - 79L
1,530 Elo+
Party 1
Nut
Nut
ShakiraMebarak
Nut
Level 108
God Stats
8W - 6L
1,629 SR
Queue Stats
287W - 287L
1,442 Elo+
Solo
Ares
Ares
Typhlosionfan_01
Ares
Level 109
God Stats
1W - 2L
1,280 SR
Queue Stats
27W - 31L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,094
609
3,331
5,454
2,839
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
LeBlu3Ben
Mercury
12
5 / 1 / 1
6,563
656
4,956
8,291
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 2 / 1
5,606
561
4,716
6,689
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 3
5,460
546
2,641
3,078
2,080
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
11
1 / 1 / 1
6,303
630
8,218
10,838
12,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,903
590
3,220
8,529
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
5,081
508
3,511
3,719
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
JoeLou_IV
Erlang Shen
10
1 / 2 / 1
6,195
620
6,776
13,977
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

10
0 / 2 / 0
5,581
558
3,234
6,864
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
5,002
500
2,492
8,082
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
2
2
1
1.25
L
0
2
0
0
L
Erlang Shen
JoeLou_IV
Erlang Shen
1
2
1
0.75
W
Mercury
LeBlu3Ben
Mercury
5
1
1
5.5
L
0
2
0
0
W
2
2
1
1.25
L
1
1
0
1
W
0
0
3
1.5
W
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
19,233
34,350
Taken
41,171
22,787
Mitigated
19,291
12,997
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,331
503
0
3,389
5,454
2,839
0
2,569
2,716
58,442
1,030
L
3,220
1,449
0
3,975
8,529
2,849
0
1,096
7,433
0
45,811
L
3,511
756
0
240
3,719
1,032
0
1,360
2,359
30,940
0
L
Erlang Shen
JoeLou_IV
Erlang Shen
6,776
3,975
0
8,561
13,977
6,534
0
0
13,977
0
42,780
W
Mercury
LeBlu3Ben
Mercury
4,956
3,327
0
921
8,291
3,430
0
1,117
7,094
0
56,749
L
3,234
2,124
0
2,292
6,864
2,410
0
342
6,522
0
40,018
W
4,716
2,519
123
1,518
6,689
2,303
135
381
6,308
0
39,106
L
2,492
0
0
906
8,082
6,466
0
3,006
5,076
14,128
0
W
2,641
793
0
1,380
3,078
2,080
0
1,576
1,391
16,667
929
W
Bellona
8,218
4,159
0
5,666
10,838
12,135
0
0
10,838
0
47,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
27,762
369
Minions Killed
327
0
Camps Cleared
0
994,418
Distance Traveled
1,005,726
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,094
609
115
12
0
180,531
0
L
Thor
5,903
590
75
8
0
237,134
0
L
Hera
5,081
508
79
8
0
190,452
1
L
Erlang Shen
6,195
620
83
8
0
202,332
0
W
Mercury
6,563
656
80
8
0
251,955
0
L
Nut
5,581
558
71
7
0
167,974
0
W
Chiron
5,606
561
64
6
0
180,266
0
L
Ares
5,002
500
19
2
0
207,834
0
W
Nox
5,460
546
21
2
0
197,608
2
W
Bellona
6,303
630
89
9
0
184,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role