Player Matchup

Jormungandr
Jormungandr
Eugene_R_Crabs
Jormungandr
Level 93
God Stats
0W - 3L
1,186 SR
Queue Stats
14W - 33L
1,280 Elo+
Party 2
Bellona
Bellona
LBURaven32
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,273 Elo+
Party 2
Arachne
Arachne
Snagamus
Arachne
Level 23
God Stats
0W - 1L
1,312 SR
Queue Stats
4W - 11L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
StevenRayJr7
Heimdallr
Level 118
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 34L
1,224 Elo+
Party 2
Ah Puch
Ah Puch
crippledkid98
Ah Puch
Level 64
God Stats
0W - 5L
1,472 SR
Queue Stats
7W - 32L
1,188 Elo+
Party 2
Team Averages
Level 79
1,353 SR
1,258 Elo+

VS

Team Averages
Level 88
1,460 SR
1,461 Elo+
Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BelligerentBear
Ra
Level 106
God Stats
1W - 0L
1,514 SR
Queue Stats
55W - 49L
1,464 Elo+
Solo
Cerberus
Cerberus
Drunk__Squirrel
Cerberus
Level 49
God Stats
3W - 2L
1,494 SR
Queue Stats
35W - 44L
1,455 Elo+
Party 1
Horus
Horus
Kbks_1
Horus
Level 104
God Stats
29W - 40L
1,505 SR
Queue Stats
165W - 170L
1,496 Elo+
Party 1
Nut
Nut
Somnior
Nut
Level 66
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 9L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eugene_R_Crabs
Jormungandr
12
0 / 5 / 3
7,116
712
6,817
12,336
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
LBURaven32
Bellona
14
3 / 3 / 0
8,100
810
11,669
11,380
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
Snagamus
Arachne
12
0 / 5 / 1
7,048
705
7,177
11,695
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
StevenRayJr7
Heimdallr
14
0 / 3 / 3
7,612
761
4,974
6,859
2,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
14
0 / 4 / 2
7,538
754
10,120
7,629
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 1 / 7
7,990
799
7,134
9,546
4,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
1 / 0 / 7
8,757
876
6,041
7,803
3,670
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
17
11 / 0 / 9
10,391
1,039
14,852
13,319
13,505
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Horus
Kbks_1
Horus
15
3 / 1 / 16
8,684
868
4,775
12,481
11,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nut
14
3 / 1 / 10
8,486
849
10,509
11,148
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
3
Kills
20
20
Deaths
3
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
7
5.5
W
1
0
7
4.5
W
Cerberus
11
0
9
15.5
L
Jormungandr
Eugene_R_Crabs
Jormungandr
0
5
3
0.3
W
Horus
Kbks_1
Horus
3
1
16
11
L
Bellona
LBURaven32
Bellona
3
3
0
1
L
Arachne
Snagamus
Arachne
0
5
1
0.1
W
Nut
3
1
10
8
L
Heimdallr
StevenRayJr7
Heimdallr
0
3
3
0.5
L
Ah Puch
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
43,311
49,899
Taken
54,297
30,006
Mitigated
38,679
4,214
Healing
26,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,134
2,515
0
1,762
9,546
4,468
176
3,226
6,114
0
19,384
W
6,041
982
3,075
4,334
7,803
3,670
1,277
2,869
4,753
37,675
326
W
Cerberus
14,852
774
1,332
5,196
13,319
13,505
0
3,043
10,019
34,996
1,635
L
Jormungandr
Eugene_R_Crabs
Jormungandr
6,817
1,775
0
0
12,336
8,153
0
3,253
9,044
17,003
130
W
Horus
Kbks_1
Horus
4,775
1,984
3,313
5,596
12,481
11,598
45
3,316
8,997
0
8,721
L
Bellona
LBURaven32
Bellona
11,669
2,602
0
918
11,380
11,806
0
5,273
5,741
0
21,856
L
Arachne
Snagamus
Arachne
7,177
4,816
0
1,607
11,695
5,232
0
4,375
7,104
0
14,899
W
Nut
10,509
6,923
0
1,460
11,148
5,438
1,119
4,398
6,653
0
27,083
L
Heimdallr
StevenRayJr7
Heimdallr
4,974
3,525
0
813
6,859
2,401
68
3,626
3,154
0
20,609
L
Ah Puch
10,120
228
0
876
7,629
2,414
0
4,010
3,477
26,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
44,308
146
Minions Killed
263
0
Camps Cleared
0
953,469
Distance Traveled
1,015,660
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,990
799
25
3
0
208,490
0
W
Ra
8,757
876
88
9
0
185,252
0
W
Cerberus
10,391
1,039
75
8
0
219,293
0
L
Jormungandr
7,116
712
16
2
0
169,005
0
W
Horus
8,684
868
12
1
0
218,352
1
L
Bellona
8,100
810
22
2
0
209,716
1
L
Arachne
7,048
705
17
2
0
197,680
0
W
Nut
8,486
849
63
6
0
184,273
0
L
Heimdallr
7,612
761
49
5
0
197,378
0
L
Ah Puch
7,538
754
42
4
0
179,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role