Player Matchup

Athena
Athena
BanDso
Athena
Level 53
God Stats
9W - 6L
1,546 SR
Queue Stats
251W - 254L
1,435 Elo+
Solo
Nemesis
Nemesis
DevoEhtDemon
Nemesis
Level 27
God Stats
6W - 6L
1,665 SR
Queue Stats
10W - 14L
1,334 Elo+
Party 2
Heimdallr
Heimdallr
FartonmBallz
Heimdallr
Level 81
God Stats
2W - 1L
1,697 SR
Queue Stats
17W - 19L
1,480 Elo+
Party 2
Chiron
Chiron
GOLDENGALAXY8766
Chiron
Level 150
God Stats
1W - 1L
1,566 SR
Queue Stats
120W - 90L
1,544 Elo+
Party 2
Ymir
Ymir
HideUrWife69
Ymir
Level 100
God Stats
11W - 13L
1,555 SR
Queue Stats
11W - 14L
1,490 Elo+
Party 2
Team Averages
Level 82
1,606 SR
1,457 Elo+

VS

Team Averages
Level 64
1,474 SR
1,352 Elo+
Bakasura
Bakasura
Cartmanzx
Bakasura
Level 33
God Stats
0W - 2L
1,259 SR
Queue Stats
19W - 35L
1,253 Elo+
Party 1
Ishtar
Ishtar
Foxk1ller
Ishtar
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 59L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
Garuguns
Kukulkan
Level 28
God Stats
0W - 2L
1,613 SR
Queue Stats
5W - 29L
1,134 Elo+
Party 1
Vamana
Vamana
Wrxthh
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,540 Elo+
Party 3
Charon
Charon
josemex
Charon
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BanDso
Athena
12
2 / 1 / 6
7,849
491
4,342
13,057
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
DevoEhtDemon
Nemesis
14
3 / 1 / 9
8,680
543
6,688
14,602
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
FartonmBallz
Heimdallr
13
1 / 4 / 8
7,752
485
6,262
11,295
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
17 / 1 / 4
11,451
716
19,081
10,986
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 2
10,238
640
6,831
12,532
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cartmanzx
Bakasura
10
0 / 8 / 1
6,407
400
5,853
17,894
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Foxk1ller
Ishtar
10
1 / 6 / 3
6,631
414
9,282
11,045
3,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Garuguns
Kukulkan
12
1 / 9 / 1
7,795
487
7,124
11,248
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Wrxthh
Vamana
14
3 / 2 / 0
8,695
543
6,022
9,927
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
josemex
Charon
11
4 / 3 / 3
7,651
478
10,207
15,605
12,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
28
Kills
9
9
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
BanDso
Athena
2
1
6
5
L
Bakasura
Cartmanzx
Bakasura
0
8
1
0.06
W
Nemesis
DevoEhtDemon
Nemesis
3
1
9
7.5
W
Heimdallr
FartonmBallz
Heimdallr
1
4
8
1.25
L
Ishtar
Foxk1ller
Ishtar
1
6
3
0.42
W
17
1
4
19
L
Kukulkan
Garuguns
Kukulkan
1
9
1
0.17
W
5
2
2
3
L
Vamana
Wrxthh
Vamana
3
2
0
1.5
L
Charon
josemex
Charon
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,204
Damage
38,488
62,472
Taken
65,719
35,997
Mitigated
35,529
16,106
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BanDso
Athena
4,342
1,524
47
2,111
13,057
12,087
133
4,427
8,436
24,224
0
L
Bakasura
Cartmanzx
Bakasura
5,853
3,721
0
1,152
17,894
7,618
0
2,666
15,228
0
26,547
W
Nemesis
DevoEhtDemon
Nemesis
6,688
2,160
0
6,161
14,602
5,557
0
3,540
10,624
0
55,813
W
Heimdallr
FartonmBallz
Heimdallr
6,262
2,113
62
1,210
11,295
4,662
2,797
4,204
6,951
0
41,448
L
Ishtar
Foxk1ller
Ishtar
9,282
6,368
0
1,105
11,045
3,878
0
1,977
9,068
0
35,580
W
19,081
7,759
527
2,119
10,986
5,051
1,535
3,531
6,939
0
88,596
L
Kukulkan
Garuguns
Kukulkan
7,124
351
0
10
11,248
4,498
0
922
10,326
49,833
0
W
6,831
1,893
0
3,869
12,532
8,640
828
1,731
9,414
74,697
8,731
L
Vamana
Wrxthh
Vamana
6,022
1,893
0
3,159
9,927
7,185
785
2,584
7,343
0
62,903
L
Charon
josemex
Charon
10,207
3,340
0
1,519
15,605
12,350
0
2,631
12,974
32,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
37,179
428
Minions Killed
326
0
Camps Cleared
0
1,621,528
Distance Traveled
1,569,729
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,849
491
38
2
0
360,689
8
L
Bakasura
6,407
400
54
3
0
336,633
0
W
Nemesis
8,680
543
87
5
0
384,117
2
W
Heimdallr
7,752
485
50
3
0
284,083
1
L
Ishtar
6,631
414
63
4
0
318,719
0
W
Chiron
11,451
716
126
8
0
307,548
1
L
Kukulkan
7,795
487
81
5
0
272,656
0
W
Ymir
10,238
640
127
8
0
285,091
2
L
Vamana
8,695
543
106
7
0
326,208
0
L
Charon
7,651
478
22
1
0
315,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role