Player Matchup

Gilgamesh
Gilgamesh
Hybridjack
Gilgamesh
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 118L
1,426 Elo+
Solo
Zeus
Zeus
KidPerry608
Zeus
Level 119
God Stats
10W - 27L
1,303 SR
Queue Stats
245W - 325L
1,391 Elo+
Party 1
Set
Set
NajMarquee
Set
Level 86
God Stats
55W - 80L
1,436 SR
Queue Stats
250W - 266L
1,361 Elo+
Party 1
Nut
Nut
Vixen_art2011
Nut
Level 108
God Stats
19W - 19L
1,524 SR
Queue Stats
106W - 165L
1,434 Elo+
Party 1
Ares
Ares
ablaze-drum04
Ares
Level 64
God Stats
7W - 11L
1,411 SR
Queue Stats
140W - 212L
1,299 Elo+
Party 1
Team Averages
Level 97
1,435 SR
1,382 Elo+

VS

Team Averages
Level 84
1,446 SR
1,382 Elo+
Janus
Janus
KurtRambis55
Janus
Level 126
God Stats
686W - 711L
1,468 SR
Queue Stats
693W - 719L
1,399 Elo+
Solo
Surtr
Surtr
PapaKaan10
Surtr
Level 48
God Stats
64W - 55L
1,472 SR
Queue Stats
208W - 207L
1,358 Elo+
Party 2
Cerberus
Cerberus
Wolf_Vixen98
Cerberus
Level 42
God Stats
1W - 2L
1,231 SR
Queue Stats
29W - 66L
1,250 Elo+
Solo
Poseidon
Poseidon
ZayGenix
Poseidon
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 85L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
truthoffire
Gilgamesh
Level 102
God Stats
8W - 3L
1,560 SR
Queue Stats
320W - 293L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hybridjack
Gilgamesh
14
0 / 1 / 1
7,891
438
3,595
8,802
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 2
7,043
391
7,808
7,556
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 9 / 1
7,798
433
7,272
19,326
9,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 2
8,606
478
10,518
7,926
3,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 4
6,385
355
3,733
12,954
10,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,462
415
2,946
7,861
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
15
4 / 1 / 3
9,270
515
6,005
18,202
17,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
Wolf_Vixen98
Cerberus
13
1 / 0 / 9
8,570
476
5,290
15,357
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
ZayGenix
Poseidon
17
5 / 0 / 8
10,750
597
10,884
4,926
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
truthoffire
Gilgamesh
16
9 / 2 / 7
10,006
556
10,835
17,474
13,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
19
19
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hybridjack
Gilgamesh
0
1
1
0.5
L
1
4
2
0.5
W
0
3
2
0.33
L
2
9
1
0.28
W
Surtr
4
1
3
5.5
L
3
2
2
2
W
Cerberus
Wolf_Vixen98
Cerberus
1
0
9
5.5
W
Poseidon
ZayGenix
Poseidon
5
0
8
9
L
0
3
4
0.67
W
Gilgamesh
truthoffire
Gilgamesh
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
35,960
56,564
Taken
63,820
32,145
Mitigated
52,096
5,410
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hybridjack
Gilgamesh
3,595
953
0
816
8,802
7,617
609
1,092
7,710
0
43,182
L
7,808
366
0
140
7,556
2,113
0
3,434
4,122
40,598
0
W
2,946
161
0
231
7,861
2,867
0
2,598
5,263
38,480
0
L
7,272
3,641
0
3,661
19,326
9,306
0
4,915
14,411
0
63,959
W
Surtr
6,005
2,043
0
4,787
18,202
17,704
413
2,284
15,509
1,758
57,253
L
10,518
4,588
0
793
7,926
3,074
0
2,502
5,342
0
65,895
W
Cerberus
Wolf_Vixen98
Cerberus
5,290
585
0
2,752
15,357
16,211
60
3,738
11,570
28,444
1,014
W
Poseidon
ZayGenix
Poseidon
10,884
1,176
0
1,202
4,926
1,843
664
1,824
3,102
81,408
2,081
L
3,733
412
0
0
12,954
10,035
0
6,820
5,794
21,453
393
W
Gilgamesh
truthoffire
Gilgamesh
10,835
4,182
549
1,523
17,474
13,471
276
1,679
15,795
0
92,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
46,058
363
Minions Killed
503
0
Camps Cleared
0
1,590,598
Distance Traveled
1,735,664
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,891
438
85
5
0
300,277
2
L
Zeus
7,043
391
72
4
0
273,589
4
W
Janus
7,462
415
70
4
0
328,230
4
L
Set
7,798
433
80
4
0
327,968
0
W
Surtr
9,270
515
80
4
0
312,064
0
L
Nut
8,606
478
109
6
0
332,717
6
W
Cerberus
8,570
476
75
4
0
338,192
0
W
Poseidon
10,750
597
155
9
0
355,927
5
L
Ares
6,385
355
17
1
0
356,047
0
W
Gilgamesh
10,006
556
123
7
0
401,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role