Player Matchup

Cthulhu
Cthulhu
ChewyAngel
Cthulhu
Level 122
God Stats
10W - 6L
1,642 SR
Queue Stats
101W - 93L
1,508 Elo+
Party 1
Ullr
Ullr
CrankMyHawg
Ullr
Level 28
God Stats
20W - 19L
1,584 SR
Queue Stats
35W - 35L
1,574 Elo+
Party 3
Chang'e
Chang'e
Hapzen
Chang'e
Level 37
God Stats
17W - 19L
1,625 SR
Queue Stats
39W - 56L
1,515 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ImmLoco
Tsukuyomi
Level 86
God Stats
1W - 1L
1,459 SR
Queue Stats
110W - 110L
1,474 Elo+
Party 1
Bellona
Bellona
SmiteIsMyGF
Bellona
Level 108
God Stats
8W - 2L
1,760 SR
Queue Stats
100W - 92L
1,591 Elo+
Party 3
Team Averages
Level 76
1,614 SR
1,532 Elo+

VS

Team Averages
Level 81
1,451 SR
1,576 Elo+
Ratatoskr
Ratatoskr
CurtGosling
Ratatoskr
Level 106
God Stats
2W - 7L
1,370 SR
Queue Stats
104W - 107L
1,552 Elo+
Solo
Ra
Ra
G3nra7ButtNaked
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,640 Elo+
Party 2
Mulan
Mulan
ReapingCause
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 64L
1,611 Elo+
Party 2
Ymir
Ymir
WeakLegs
Ymir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,490 Elo+
Solo
Jing Wei
Jing Wei
indiannasolo
Jing Wei
Level 128
God Stats
1W - 4L
1,385 SR
Queue Stats
162W - 137L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChewyAngel
Cthulhu
13
1 / 3 / 3
8,259
486
9,113
16,551
13,915
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 0 / 6
9,973
587
11,754
9,421
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Hapzen
Chang'e
17
5 / 1 / 4
10,151
597
13,285
12,556
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
ImmLoco
Tsukuyomi
15
4 / 2 / 5
9,187
540
6,266
13,831
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SmiteIsMyGF
Bellona
16
2 / 6 / 5
9,581
564
12,162
25,219
22,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CurtGosling
Ratatoskr
15
6 / 3 / 1
8,569
504
10,516
17,104
7,756
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 3
8,360
492
5,406
8,250
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
3 / 3 / 4
9,751
574
18,504
19,190
20,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ymir
13
2 / 4 / 3
7,173
422
7,473
12,934
8,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
indiannasolo
Jing Wei
13
0 / 4 / 4
7,422
437
5,835
14,024
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
17
Kills
12
12
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChewyAngel
Cthulhu
1
3
3
0.83
W
5
0
6
8
L
Ratatoskr
CurtGosling
Ratatoskr
6
3
1
2.17
L
1
4
3
0.63
W
Chang'e
Hapzen
Chang'e
5
1
4
7
W
Tsukuyomi
ImmLoco
Tsukuyomi
4
2
5
3.25
L
3
3
4
1.67
W
Bellona
SmiteIsMyGF
Bellona
2
6
5
0.75
L
Ymir
2
4
3
0.88
L
Jing Wei
indiannasolo
Jing Wei
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,580
Damage
47,734
77,578
Taken
71,502
51,987
Mitigated
45,100
34,012
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChewyAngel
Cthulhu
9,113
899
2,063
3,525
16,551
13,915
12
4,429
11,471
38,450
0
W
11,754
4,265
0
2,218
9,421
4,211
2,089
483
8,782
0
79,701
L
Ratatoskr
CurtGosling
Ratatoskr
10,516
3,213
0
2,948
17,104
7,756
0
4,902
12,202
0
80,246
L
5,406
415
1,056
2,075
8,250
2,947
0
4,743
3,507
65,171
474
W
Chang'e
Hapzen
Chang'e
13,285
363
1,963
7,104
12,556
5,326
509
3,708
8,509
92,668
0
W
Tsukuyomi
ImmLoco
Tsukuyomi
6,266
1,375
0
6,401
13,831
6,222
529
1,410
12,149
0
62,200
L
18,504
2,912
0
7,129
19,190
20,710
0
2,487
16,703
0
87,903
W
Bellona
SmiteIsMyGF
Bellona
12,162
4,695
0
10,738
25,219
22,313
0
1,827
21,883
0
79,335
L
Ymir
7,473
592
0
1,095
12,934
8,123
0
7,000
5,934
23,669
617
L
Jing Wei
indiannasolo
Jing Wei
5,835
4,527
0
2,744
14,024
5,564
0
3,266
10,758
0
59,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,151
Gold Earned
41,275
556
Minions Killed
496
0
Camps Cleared
0
1,762,079
Distance Traveled
1,586,561
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,259
486
40
2
0
348,557
2
W
Ullr
9,973
587
140
8
0
295,247
1
L
Ratatoskr
8,569
504
102
6
0
397,068
4
L
Ra
8,360
492
118
7
0
264,181
0
W
Chang'e
10,151
597
148
9
0
387,480
2
W
Tsukuyomi
9,187
540
104
6
0
396,596
3
L
Mulan
9,751
574
144
8
0
305,071
0
W
Bellona
9,581
564
124
7
0
334,199
3
L
Ymir
7,173
422
45
3
0
327,008
0
L
Jing Wei
7,422
437
87
5
0
293,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role