Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AsDfGhJkL321-mat
Ah Muzen Cab
Level 127
God Stats
14W - 13L
1,544 SR
Queue Stats
402W - 466L
1,374 Elo+
Solo
Sylvanus
Sylvanus
Beastwarrior200
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,787 Elo+
Party 1
Zhong Kui
Zhong Kui
Smite
Zhong Kui
Level 94
God Stats
3W - 1L
1,613 SR
Queue Stats
5W - 5L
1,787 Elo+
Party 1
Team Averages
Level 115
1,552 SR
1,649 Elo+

VS

Team Averages
Level 82
1,532 SR
1,560 Elo+
Nu Wa
Nu Wa
DeaditeDalton
Nu Wa
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,647 Elo+
Party 2
Medusa
Medusa
L0RD-S1MBA
Medusa
Level 28
God Stats
0W - 1L
1,785 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 2
Shiva
Shiva
bombs_to_da_toms
Shiva
Level 107
God Stats
0W - 1L
1,311 SR
Queue Stats
24W - 25L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AsDfGhJkL321-mat
Ah Muzen Cab
12
0 / 0 / 6
6,714
671
7,174
5,274
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
3 / 0 / 3
7,195
720
3,031
6,999
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Smite
Zhong Kui
12
4 / 0 / 3
7,481
748
11,228
8,521
6,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,315
632
6,782
5,522
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
L0RD-S1MBA
Medusa
10
0 / 2 / 0
6,175
618
2,035
6,612
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 3 / 0
6,321
632
8,100
11,323
9,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AsDfGhJkL321-mat
Ah Muzen Cab
0
0
6
3
W
Sylvanus
3
0
3
4.5
L
0
2
0
0
L
Medusa
L0RD-S1MBA
Medusa
0
2
0
0
W
Zhong Kui
Smite
Zhong Kui
4
0
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
16,917
20,794
Taken
23,457
12,456
Mitigated
13,991
9,477
Healing
2,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AsDfGhJkL321-mat
Ah Muzen Cab
7,174
1,067
0
780
5,274
1,642
52
1,752
2,951
0
30,513
W
Sylvanus
3,031
653
2,574
4,015
6,999
4,218
0
1,886
4,513
11,905
185
L
6,782
1,314
0
875
5,522
1,927
0
3,186
2,306
24,875
0
L
Medusa
L0RD-S1MBA
Medusa
2,035
573
32
227
6,612
2,711
0
3,708
2,874
0
19,422
W
Zhong Kui
Smite
Zhong Kui
11,228
1,063
0
2,108
8,521
6,596
0
1,950
5,797
33,587
872
L
8,100
1,024
210
1,220
11,323
9,353
0
6,949
4,344
0
17,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,390
Gold Earned
18,811
124
Minions Killed
133
0
Camps Cleared
0
558,499
Distance Traveled
552,105
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,714
671
41
4
0
200,324
0
W
Sylvanus
7,195
720
19
2
0
172,545
0
L
Nu Wa
6,315
632
53
5
0
180,082
0
L
Medusa
6,175
618
36
4
0
192,939
0
W
Zhong Kui
7,481
748
64
6
0
185,630
0
L
Shiva
6,321
632
44
4
0
179,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role