Player Matchup

Pele
Pele
B1umm92
Pele
Level 61
God Stats
7W - 5L
1,342 SR
Queue Stats
88W - 91L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BickenBackOg
Morgan Le Fay
Level 80
God Stats
1W - 2L
1,215 SR
Queue Stats
26W - 30L
1,545 Elo+
Party 1
Mulan
Mulan
CRYPT3K1
Mulan
Level 68
God Stats
35W - 21L
1,661 SR
Queue Stats
229W - 212L
1,522 Elo+
Party 1
Izanami
Izanami
OGSTR3TCH
Izanami
Level 69
God Stats
25W - 25L
1,504 SR
Queue Stats
123W - 119L
1,521 Elo+
Party 1
Bacchus
Bacchus
axemanyoyo
Bacchus
Level 86
God Stats
4W - 1L
1,876 SR
Queue Stats
114W - 126L
1,499 Elo+
Party 1
Team Averages
Level 73
1,520 SR
1,505 Elo+

VS

Team Averages
Level 85
1,421 SR
1,565 Elo+
Xbalanque
Xbalanque
ChefWeepers
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 72L
1,517 Elo+
Party 2
Odin
Odin
ITricksterI
Odin
Level 41
God Stats
0W - 1L
1,304 SR
Queue Stats
11W - 6L
1,613 Elo+
Solo
Hel
Hel
chefwubin
Hel
Level 67
God Stats
5W - 7L
1,343 SR
Queue Stats
91W - 64L
1,524 Elo+
Party 2
Ymir
Ymir
chino_famXD_BoS
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,670 Elo+
Solo
Ratatoskr
Ratatoskr
temp-220312
Ratatoskr
Level 129
God Stats
2W - 5L
1,458 SR
Queue Stats
83W - 84L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
B1umm92
Pele
12
4 / 2 / 3
6,879
573
4,206
9,415
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
BickenBackOg
Morgan Le Fay
12
0 / 1 / 0
7,088
591
5,996
8,138
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
CRYPT3K1
Mulan
12
1 / 2 / 5
7,046
587
8,098
11,070
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
OGSTR3TCH
Izanami
12
6 / 0 / 3
7,330
611
7,556
5,284
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
axemanyoyo
Bacchus
12
2 / 1 / 6
7,499
625
6,201
9,767
11,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChefWeepers
Xbalanque
10
0 / 3 / 1
5,453
454
5,080
6,946
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
6,320
527
6,292
10,818
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 0
6,337
528
5,339
8,313
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
5,236
436
2,945
11,902
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
temp-220312
Ratatoskr
10
1 / 4 / 2
5,728
477
2,999
12,139
5,130
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
6
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
B1umm92
Pele
4
2
3
2.75
W
Morgan Le Fay
BickenBackOg
Morgan Le Fay
0
1
0
0
W
Mulan
CRYPT3K1
Mulan
1
2
5
1.75
L
Xbalanque
ChefWeepers
Xbalanque
0
3
1
0.17
L
3
1
0
3
W
Izanami
OGSTR3TCH
Izanami
6
0
3
7.5
W
Bacchus
axemanyoyo
Bacchus
2
1
6
5
L
1
0
0
1
L
0
5
1
0.1
L
Ratatoskr
temp-220312
Ratatoskr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
22,655
43,674
Taken
50,118
27,363
Mitigated
31,669
13,274
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
B1umm92
Pele
4,206
1,024
0
1,025
9,415
4,022
0
536
8,669
0
43,244
W
Morgan Le Fay
BickenBackOg
Morgan Le Fay
5,996
273
0
2,998
8,138
3,341
0
5,186
2,952
48,310
1,040
W
Mulan
CRYPT3K1
Mulan
8,098
1,626
0
3,963
11,070
6,989
216
242
10,285
0
43,033
L
Xbalanque
ChefWeepers
Xbalanque
5,080
2,930
0
1,997
6,946
2,437
0
907
6,039
0
42,663
L
6,292
1,637
0
1,226
10,818
11,634
0
558
10,260
0
34,877
W
Izanami
OGSTR3TCH
Izanami
7,556
6,202
0
2,572
5,284
2,007
23
522
4,717
0
59,213
W
Bacchus
axemanyoyo
Bacchus
6,201
1,033
0
2,716
9,767
11,004
207
1,645
8,122
29,056
1,807
L
5,339
47
267
4,928
8,313
2,901
0
4,573
3,168
47,590
881
L
2,945
679
0
1,375
11,902
9,567
0
2,574
9,328
22,787
0
L
Ratatoskr
temp-220312
Ratatoskr
2,999
993
0
1,652
12,139
5,130
0
2,388
9,613
0
40,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
29,074
367
Minions Killed
303
0
Camps Cleared
0
1,166,715
Distance Traveled
1,194,018
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,879
573
74
6
0
263,996
0
W
Morgan Le Fay
7,088
591
94
8
0
231,963
3
W
Mulan
7,046
587
66
6
0
219,506
1
L
Xbalanque
5,453
454
76
6
0
197,703
0
L
Odin
6,320
527
56
5
0
244,238
0
W
Izanami
7,330
611
82
7
0
214,968
0
W
Bacchus
7,499
625
51
4
0
236,282
0
L
Hel
6,337
528
90
8
0
252,918
0
L
Ymir
5,236
436
33
3
0
215,493
4
L
Ratatoskr
5,728
477
48
4
0
283,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role