Player Matchup

Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
ARabidCow
Charon
Gold V
Level 160
God Stats
14W - 16L
1,471 SR
Queue Stats
216W - 230L
1,354 MMR
Solo
Agni
Agni
Gold II
NNamso
Agni
Gold II
Level 159
God Stats
3W - 2L
1,722 SR
Queue Stats
146W - 151L
1,417 MMR
Party 1
Chiron
Chiron
Silver III
juanTuiran
Chiron
Silver III
Level 98
God Stats
1W - 1L
1,723 SR
Queue Stats
17W - 23L
1,355 MMR
Solo
King Arthur
King Arthur
Gold V
unbeIixvable
King Arthur
Gold V
Level 149
God Stats
1W - 2L
1,461 SR
Queue Stats
22W - 27L
1,364 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,575 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,549 SR
1,370 MMR
Kuzenbo
Kuzenbo
Silver I
Bigdaddy53421
Kuzenbo
Silver I
Level 162
God Stats
1W - 1L
1,505 SR
Queue Stats
17W - 23L
1,393 MMR
Solo
Neith
Neith
Gold III
ELITEBaseball89
Neith
Gold III
Level 109
God Stats
5W - 2L
1,544 SR
Queue Stats
246W - 252L
1,496 MMR
Party 2
Osiris
Osiris
Gold IV
Felipe1017
Osiris
Gold IV
Level 125
God Stats
4W - 3L
1,655 SR
Queue Stats
101W - 108L
1,335 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
edu56
Ratatoskr
Gold V
Level 48
God Stats
19W - 17L
1,497 SR
Queue Stats
76W - 91L
1,331 MMR
Solo
Merlin
Merlin
Silver I
stingiestjoker
Merlin
Silver I
Level 100
God Stats
3W - 1L
1,544 SR
Queue Stats
78W - 85L
1,294 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 1 / 1
4,929
448
2,309
7,059
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
ARabidCow
Charon
10
1 / 0 / 1
6,283
571
3,869
7,022
4,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
NNamso
Agni
12
1 / 3 / 0
6,408
583
3,673
6,750
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
juanTuiran
Chiron
10
1 / 3 / 1
5,451
496
3,834
7,297
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
unbeIixvable
King Arthur
11
0 / 1 / 0
5,827
530
4,660
11,582
8,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AnubisLancelotBellonaVamana

VS

Bans
AresSurtrArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
2 / 1 / 2
6,566
597
4,969
9,068
8,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 2
7,083
644
6,802
6,464
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Felipe1017
Osiris
12
0 / 0 / 1
7,203
655
7,074
9,026
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
edu56
Ratatoskr
11
2 / 0 / 1
6,264
569
4,213
6,224
2,432
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 2
6,622
602
1,983
5,306
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
8
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
1
0.5
L
Charon
ARabidCow
Charon
1
0
1
1.5
W
Kuzenbo
2
1
2
3
W
4
1
2
5
W
Osiris
Felipe1017
Osiris
0
0
1
0.5
L
Agni
NNamso
Agni
1
3
0
0.33
W
Ratatoskr
edu56
Ratatoskr
2
0
1
2.5
L
Chiron
juanTuiran
Chiron
1
3
1
0.5
W
0
1
2
1
L
King Arthur
unbeIixvable
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
25,041
39,710
Taken
36,088
20,619
Mitigated
23,594
10,763
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,309
408
0
3,581
7,059
2,803
0
744
6,315
0
33,344
L
Charon
ARabidCow
Charon
3,869
903
0
2,590
7,022
4,534
0
2,156
4,836
24,666
1,193
W
Kuzenbo
4,969
2,192
265
2,659
9,068
8,777
105
1,434
7,634
22,207
1,093
W
6,802
2,143
0
1,610
6,464
2,355
832
1,866
4,598
0
61,291
W
Osiris
Felipe1017
Osiris
7,074
1,893
0
5,407
9,026
7,986
126
217
8,809
0
58,587
L
Agni
NNamso
Agni
3,673
206
0
894
6,750
2,218
0
1,447
5,095
51,053
114
W
Ratatoskr
edu56
Ratatoskr
4,213
816
0
770
6,224
2,432
0
504
5,720
0
47,407
L
Chiron
juanTuiran
Chiron
3,834
1,281
577
1,761
7,297
2,319
0
1,188
6,109
0
47,045
W
1,983
40
0
613
5,306
2,044
0
3,425
1,881
43,825
980
L
King Arthur
unbeIixvable
King Arthur
4,660
560
0
1,360
11,582
8,745
0
761
9,907
0
45,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
33,738
343
Minions Killed
405
0
Camps Cleared
0
1,131,213
Distance Traveled
1,168,888
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,929
448
48
4
0
259,212
0
L
Charon
6,283
571
34
3
0
236,344
2
W
Kuzenbo
6,566
597
34
3
0
234,280
6
W
Neith
7,083
644
92
8
0
191,563
0
W
Osiris
7,203
655
115
10
0
224,087
2
L
Agni
6,408
583
105
10
0
214,887
2
W
Ratatoskr
6,264
569
68
6
0
304,946
4
L
Chiron
5,451
496
82
7
0
194,816
0
W
Merlin
6,622
602
96
9
0
214,012
0
L
King Arthur
5,827
530
74
7
0
225,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role