Player Matchup

Yemoja
Yemoja
BlindMarshy
Yemoja
Level 129
God Stats
2W - 0L
1,690 SR
Queue Stats
106W - 79L
1,536 Elo+
Party 4
Thanatos
Thanatos
IMaxximusl
Thanatos
Level 187
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 167L
1,505 Elo+
Solo
Zeus
Zeus
ThreeSp00ky5Me
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,563 Elo+
Party 3
Thoth
Thoth
mepluspie
Thoth
Level 142
God Stats
2W - 1L
1,862 SR
Queue Stats
75W - 38L
1,646 Elo+
Party 3
Ares
Ares
victimofadown
Ares
Level 194
God Stats
2W - 2L
1,274 SR
Queue Stats
107W - 80L
1,539 Elo+
Party 4
Team Averages
Level 143
1,565 SR
1,558 Elo+

VS

Team Averages
Level 129
1,484 SR
1,485 Elo+
Mercury
Mercury
AigisP3
Mercury
Level 157
God Stats
0W - 1L
1,526 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 2
Merlin
Merlin
ChappiePlez
Merlin
Level 159
God Stats
1W - 3L
1,336 SR
Queue Stats
108W - 104L
1,541 Elo+
Party 1
Hercules
Hercules
Kuwabara0420
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 2
Yemoja
Yemoja
NATURALBORNK1LA
Yemoja
Level 129
God Stats
0W - 2L
1,345 SR
Queue Stats
130W - 118L
1,571 Elo+
Party 1
Awilix
Awilix
THeDafFYDuCk253
Awilix
Level 169
God Stats
1W - 1L
1,715 SR
Queue Stats
355W - 383L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 9
7,637
694
5,559
6,710
7,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
IMaxximusl
Thanatos
14
3 / 1 / 4
8,504
773
5,709
10,705
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 5
8,100
736
10,948
5,198
2,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
mepluspie
Thoth
14
2 / 2 / 5
7,912
719
13,822
5,695
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 10
8,703
791
7,400
10,934
12,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AigisP3
Mercury
14
2 / 3 / 1
7,810
710
7,258
9,277
5,534
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
16
3 / 2 / 2
8,543
777
12,000
6,135
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Kuwabara0420
Hercules
13
0 / 3 / 2
7,115
647
4,438
13,200
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 4
8,033
730
2,128
10,448
9,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 3 / 3
6,887
626
4,288
8,585
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
10
Kills
5
6
Deaths
11
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
AigisP3
Mercury
2
3
1
0.83
W
Yemoja
1
1
9
5.5
L
Merlin
3
2
2
2
W
Thanatos
IMaxximusl
Thanatos
3
1
4
5
L
Hercules
Kuwabara0420
Hercules
0
3
2
0.33
L
0
0
4
2
L
0
3
3
0.5
W
3
1
5
5.5
W
Thoth
mepluspie
Thoth
2
2
5
2.25
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
30,112
39,242
Taken
47,645
32,482
Mitigated
37,658
19,320
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AigisP3
Mercury
7,258
1,440
0
760
9,277
5,534
0
7,570
1,707
0
13,280
W
Yemoja
5,559
673
7,672
1,734
6,710
7,380
310
1,969
4,611
10,138
0
L
Merlin
12,000
415
0
111
6,135
3,560
0
4,643
1,492
41,862
674
W
Thanatos
IMaxximusl
Thanatos
5,709
180
1,733
5,252
10,705
7,560
0
4,679
5,885
0
12,952
L
Hercules
Kuwabara0420
Hercules
4,438
586
285
1,778
13,200
14,018
0
8,967
4,233
0
6,975
L
2,128
213
6,242
4,550
10,448
9,899
0
8,400
2,048
5,215
0
L
4,288
894
1,553
1,091
8,585
4,647
0
7,591
994
0
12,227
W
10,948
842
766
828
5,198
2,596
210
1,458
3,740
29,535
778
W
Thoth
mepluspie
Thoth
13,822
222
386
213
5,695
2,901
0
2,413
3,149
30,526
0
W
7,400
467
0
736
10,934
12,045
0
3,407
7,208
12,139
1,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
38,388
121
Minions Killed
114
0
Camps Cleared
0
1,034,458
Distance Traveled
1,085,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,810
710
19
2
0
239,429
0
W
Yemoja
7,637
694
8
1
0
194,287
0
L
Merlin
8,543
777
63
6
0
194,824
0
W
Thanatos
8,504
773
21
2
0
239,048
0
L
Hercules
7,115
647
5
0
0
218,000
0
L
Yemoja
8,033
730
10
1
0
229,556
0
L
Awilix
6,887
626
17
2
0
203,210
0
W
Zeus
8,100
736
44
4
0
207,393
0
W
Thoth
7,912
719
28
3
0
211,123
0
W
Ares
8,703
791
20
2
0
182,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role