Player Matchup

Horus
Horus
Diamond II
 
Horus
Diamond II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum II
Cp_-Szn
Bakasura
Platinum II
Level 178
God Stats
13W - 3L
1,767 SR
Queue Stats
74W - 65L
1,997 MMR
Party 2
Vulcan
Vulcan
Platinum I
Mortivore
Vulcan
Platinum I
Level 175
God Stats
52W - 44L
1,577 SR
Queue Stats
96W - 110L
1,990 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,615 SR
1,829 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,740 SR
1,931 MMR
Awilix
Awilix
Platinum IV
EverydaySomebody
Awilix
Platinum IV
Level 105
God Stats
4W - 2L
1,872 SR
Queue Stats
31W - 26L
1,953 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
LedZepp420SS
Xing Tian
Platinum IV
Level 197
God Stats
3W - 6L
1,720 SR
Queue Stats
30W - 27L
1,972 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
ThunderThumbs
Hou Yi
Platinum IV
Level 95
God Stats
24W - 11L
1,629 SR
Queue Stats
44W - 34L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 0 / 6
10,410
744
8,135
11,813
14,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bakasura
Cp_-Szn
Bakasura
16
2 / 0 / 5
10,615
758
9,582
14,979
13,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Mortivore
Vulcan
17
4 / 0 / 5
11,232
802
22,269
4,972
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
KuzenboAchillesNe ZhaMorgan Le Fay

VS

Bans
ThothAresPersephoneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,216
587
5,408
14,526
8,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Xing Tian
LedZepp420SS
Xing Tian
13
0 / 4 / 0
8,274
591
6,598
19,315
17,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
0 / 2 / 0
8,691
621
8,998
10,675
3,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
6
6
W
Bakasura
Cp_-Szn
Bakasura
2
0
5
4.5
L
0
3
0
0
L
Xing Tian
LedZepp420SS
Xing Tian
0
4
0
0
W
Vulcan
Mortivore
Vulcan
4
0
5
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,986
Damage
21,004
31,764
Taken
44,516
31,592
Mitigated
28,965
16,982
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,135
2,813
1,780
6,462
11,813
14,586
377
3,268
8,545
0
21,574
W
Bakasura
Cp_-Szn
Bakasura
9,582
5,117
0
7,473
14,979
13,500
508
2,307
12,672
0
57,392
L
5,408
807
0
2,021
14,526
8,372
0
4,894
8,175
0
17,171
L
Xing Tian
LedZepp420SS
Xing Tian
6,598
51
0
3,547
19,315
17,082
0
9,459
7,889
27,909
1,283
W
Vulcan
Mortivore
Vulcan
22,269
13,631
0
1,267
4,972
3,506
1,100
870
4,102
71,806
0
L
8,998
2,600
0
2,694
10,675
3,511
0
7,531
2,443
0
72,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
25,181
231
Minions Killed
191
0
Camps Cleared
0
969,765
Distance Traveled
736,284
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,410
744
31
2
0
308,890
0
W
Bakasura
10,615
758
100
7
0
329,868
2
L
Awilix
8,216
587
20
1
0
241,680
0
L
Xing Tian
8,274
591
36
3
0
258,658
0
W
Vulcan
11,232
802
100
7
0
331,007
2
L
Hou Yi
8,691
621
135
10
0
235,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role